mirror of https://github.com/chaos-mesh/chaosd.git
70 lines
1.5 KiB
Go
70 lines
1.5 KiB
Go
// Copyright 2020 Chaos Mesh Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package core
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import (
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"encoding/json"
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"github.com/pingcap/errors"
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)
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const (
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ProcessKillAction = "kill"
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ProcessStopAction = "stop"
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)
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var _ AttackConfig = &ProcessCommand{}
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type ProcessCommand struct {
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CommonAttackConfig
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// Process defines the process name or the process ID.
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Process string `json:"process,omitempty"`
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Signal int `json:"signal,omitempty"`
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PIDs []int
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// TODO: support these feature
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// Newest bool
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// Oldest bool
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// Exact bool
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// KillChildren bool
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// User string
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}
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func (p *ProcessCommand) Validate() error {
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if err := p.CommonAttackConfig.Validate(); err != nil {
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return err
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}
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if len(p.Process) == 0 {
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return errors.New("process not provided")
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}
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// TODO: validate signal
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return nil
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}
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func (p ProcessCommand) RecoverData() string {
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data, _ := json.Marshal(p)
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return string(data)
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}
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func NewProcessCommand() *ProcessCommand {
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return &ProcessCommand{
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CommonAttackConfig: CommonAttackConfig{
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Kind: ProcessAttack,
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},
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}
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}
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