chaosd/pkg/core/process.go

70 lines
1.5 KiB
Go

// Copyright 2020 Chaos Mesh Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// See the License for the specific language governing permissions and
// limitations under the License.
package core
import (
"encoding/json"
"github.com/pingcap/errors"
)
const (
ProcessKillAction = "kill"
ProcessStopAction = "stop"
)
var _ AttackConfig = &ProcessCommand{}
type ProcessCommand struct {
CommonAttackConfig
// Process defines the process name or the process ID.
Process string `json:"process,omitempty"`
Signal int `json:"signal,omitempty"`
PIDs []int
// TODO: support these feature
// Newest bool
// Oldest bool
// Exact bool
// KillChildren bool
// User string
}
func (p *ProcessCommand) Validate() error {
if err := p.CommonAttackConfig.Validate(); err != nil {
return err
}
if len(p.Process) == 0 {
return errors.New("process not provided")
}
// TODO: validate signal
return nil
}
func (p ProcessCommand) RecoverData() string {
data, _ := json.Marshal(p)
return string(data)
}
func NewProcessCommand() *ProcessCommand {
return &ProcessCommand{
CommonAttackConfig: CommonAttackConfig{
Kind: ProcessAttack,
},
}
}