mirror of https://github.com/chaos-mesh/chaosd.git
69 lines
1.5 KiB
Go
69 lines
1.5 KiB
Go
// Copyright 2020 Chaos Mesh Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package core
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import (
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"encoding/json"
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"github.com/pingcap/errors"
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)
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const (
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StressCPUAction = "cpu"
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StressMemAction = "mem"
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)
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type StressCommand struct {
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CommonAttackConfig
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Load int `json:"load,omitempty"`
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Workers int `json:"workers,omitempty"`
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Size string `json:"size,omitempty"`
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Options []string `json:"options,omitempty"`
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StressngPid int32 `json:"stress-ng-pid,omitempty"`
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}
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var _ AttackConfig = &StressCommand{}
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func (s *StressCommand) Validate() error {
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if err := s.CommonAttackConfig.Validate(); err != nil {
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return err
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}
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if len(s.Action) == 0 {
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return errors.New("action not provided")
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}
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return nil
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}
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func (s *StressCommand) CompleteDefaults() {
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if s.Workers == 0 {
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s.Workers = 1
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}
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}
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func (s StressCommand) RecoverData() string {
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data, _ := json.Marshal(s)
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return string(data)
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}
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func NewStressCommand() *StressCommand {
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return &StressCommand{
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CommonAttackConfig: CommonAttackConfig{
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Kind: StressAttack,
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},
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}
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}
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