chaosd/pkg/core/stress.go

69 lines
1.5 KiB
Go

// Copyright 2020 Chaos Mesh Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// See the License for the specific language governing permissions and
// limitations under the License.
package core
import (
"encoding/json"
"github.com/pingcap/errors"
)
const (
StressCPUAction = "cpu"
StressMemAction = "mem"
)
type StressCommand struct {
CommonAttackConfig
Load int `json:"load,omitempty"`
Workers int `json:"workers,omitempty"`
Size string `json:"size,omitempty"`
Options []string `json:"options,omitempty"`
StressngPid int32 `json:"stress-ng-pid,omitempty"`
}
var _ AttackConfig = &StressCommand{}
func (s *StressCommand) Validate() error {
if err := s.CommonAttackConfig.Validate(); err != nil {
return err
}
if len(s.Action) == 0 {
return errors.New("action not provided")
}
return nil
}
func (s *StressCommand) CompleteDefaults() {
if s.Workers == 0 {
s.Workers = 1
}
}
func (s StressCommand) RecoverData() string {
data, _ := json.Marshal(s)
return string(data)
}
func NewStressCommand() *StressCommand {
return &StressCommand{
CommonAttackConfig: CommonAttackConfig{
Kind: StressAttack,
},
}
}