pkg/sysinfo: unify NumCPU implementations
Use a single NumCPU implementation, so that the godoc string and the fallback to runtime.NumCPU can be maintained in one place. Signed-off-by: Tobias Klauser <tklauser@distanz.ch>
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@ -1,13 +1,13 @@
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//go:build !linux && !windows
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// +build !linux,!windows
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package sysinfo
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import (
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"runtime"
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)
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import "runtime"
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// NumCPU returns the number of CPUs
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// NumCPU returns the number of CPUs. On Linux and Windows, it returns
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// the number of CPUs which are currently online. On other platforms,
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// it returns [runtime.NumCPU].
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func NumCPU() int {
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if ncpu := numCPU(); ncpu > 0 {
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return ncpu
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}
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return runtime.NumCPU()
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}
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@ -4,7 +4,6 @@
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package sysinfo
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import (
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"runtime"
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"unsafe"
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"golang.org/x/sys/unix"
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@ -34,11 +33,3 @@ func numCPU() int {
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}
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return ncpu
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}
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// NumCPU returns the number of CPUs which are currently online
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func NumCPU() int {
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if ncpu := numCPU(); ncpu > 0 {
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return ncpu
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}
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return runtime.NumCPU()
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}
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@ -0,0 +1,10 @@
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//go:build !linux && !windows
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// +build !linux,!windows
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package sysinfo
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import "runtime"
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func numCPU() int {
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return runtime.NumCPU()
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}
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@ -4,7 +4,6 @@
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package sysinfo
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import (
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"runtime"
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"unsafe"
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"golang.org/x/sys/windows"
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@ -28,11 +27,3 @@ func numCPU() int {
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ncpu := int(popcnt(uint64(mask)))
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return ncpu
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}
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// NumCPU returns the number of CPUs which are currently online
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func NumCPU() int {
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if ncpu := numCPU(); ncpu > 0 {
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return ncpu
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}
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return runtime.NumCPU()
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}
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