podman/vendor/github.com/google/gofuzz
Daniel J Walsh 80c5962dba
Add containers-common spec and command to podman
Since containers-common package is tied to specific versions
of Podman, add tools to build the package into the contrib directory
This should help other distributions to figure out which commont
package to ship.

Signed-off-by: Daniel J Walsh <dwalsh@redhat.com>
2022-02-22 14:38:57 -05:00
..
bytesource Add containers-common spec and command to podman 2022-02-22 14:38:57 -05:00
.travis.yml Add containers-common spec and command to podman 2022-02-22 14:38:57 -05:00
CONTRIBUTING.md Add containers-common spec and command to podman 2022-02-22 14:38:57 -05:00
LICENSE Initial checkin from CRI-O repo 2017-11-01 11:24:59 -04:00
README.md Add containers-common spec and command to podman 2022-02-22 14:38:57 -05:00
doc.go Initial checkin from CRI-O repo 2017-11-01 11:24:59 -04:00
fuzz.go Add containers-common spec and command to podman 2022-02-22 14:38:57 -05:00
go.mod update dependencies 2019-06-24 21:29:31 +02:00

README.md

gofuzz

gofuzz is a library for populating go objects with random values.

GoDoc Travis

This is useful for testing:

  • Do your project's objects really serialize/unserialize correctly in all cases?
  • Is there an incorrectly formatted object that will cause your project to panic?

Import with import "github.com/google/gofuzz"

You can use it on single variables:

f := fuzz.New()
var myInt int
f.Fuzz(&myInt) // myInt gets a random value.

You can use it on maps:

f := fuzz.New().NilChance(0).NumElements(1, 1)
var myMap map[ComplexKeyType]string
f.Fuzz(&myMap) // myMap will have exactly one element.

Customize the chance of getting a nil pointer:

f := fuzz.New().NilChance(.5)
var fancyStruct struct {
  A, B, C, D *string
}
f.Fuzz(&fancyStruct) // About half the pointers should be set.

You can even customize the randomization completely if needed:

type MyEnum string
const (
        A MyEnum = "A"
        B MyEnum = "B"
)
type MyInfo struct {
        Type MyEnum
        AInfo *string
        BInfo *string
}

f := fuzz.New().NilChance(0).Funcs(
        func(e *MyInfo, c fuzz.Continue) {
                switch c.Intn(2) {
                case 0:
                        e.Type = A
                        c.Fuzz(&e.AInfo)
                case 1:
                        e.Type = B
                        c.Fuzz(&e.BInfo)
                }
        },
)

var myObject MyInfo
f.Fuzz(&myObject) // Type will correspond to whether A or B info is set.

See more examples in example_test.go.

You can use this library for easier go-fuzzing. go-fuzz provides the user a byte-slice, which should be converted to different inputs for the tested function. This library can help convert the byte slice. Consider for example a fuzz test for a the function mypackage.MyFunc that takes an int arguments:

// +build gofuzz
package mypackage

import fuzz "github.com/google/gofuzz"

func Fuzz(data []byte) int {
        var i int
        fuzz.NewFromGoFuzz(data).Fuzz(&i)
        MyFunc(i)
        return 0
}

Happy testing!