mirror of https://github.com/containers/podman.git
				
				
				
			
		
			
				
	
	
		
			173 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			Go
		
	
	
	
			
		
		
	
	
			173 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			Go
		
	
	
	
| // Copyright 2014 The Go Authors. All rights reserved.
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| // Use of this source code is governed by a BSD-style
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| // license that can be found in the LICENSE file.
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| 
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| package sha3
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| 
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| // This file defines the ShakeHash interface, and provides
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| // functions for creating SHAKE and cSHAKE instances, as well as utility
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| // functions for hashing bytes to arbitrary-length output.
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| //
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| //
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| // SHAKE implementation is based on FIPS PUB 202 [1]
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| // cSHAKE implementations is based on NIST SP 800-185 [2]
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| //
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| // [1] https://nvlpubs.nist.gov/nistpubs/FIPS/NIST.FIPS.202.pdf
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| // [2] https://doi.org/10.6028/NIST.SP.800-185
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| 
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| import (
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| 	"encoding/binary"
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| 	"hash"
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| 	"io"
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| )
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| 
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| // ShakeHash defines the interface to hash functions that support
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| // arbitrary-length output. When used as a plain [hash.Hash], it
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| // produces minimum-length outputs that provide full-strength generic
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| // security.
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| type ShakeHash interface {
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| 	hash.Hash
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| 
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| 	// Read reads more output from the hash; reading affects the hash's
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| 	// state. (ShakeHash.Read is thus very different from Hash.Sum)
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| 	// It never returns an error, but subsequent calls to Write or Sum
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| 	// will panic.
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| 	io.Reader
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| 
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| 	// Clone returns a copy of the ShakeHash in its current state.
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| 	Clone() ShakeHash
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| }
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| 
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| // cSHAKE specific context
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| type cshakeState struct {
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| 	*state // SHA-3 state context and Read/Write operations
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| 
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| 	// initBlock is the cSHAKE specific initialization set of bytes. It is initialized
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| 	// by newCShake function and stores concatenation of N followed by S, encoded
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| 	// by the method specified in 3.3 of [1].
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| 	// It is stored here in order for Reset() to be able to put context into
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| 	// initial state.
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| 	initBlock []byte
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| }
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| 
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| // Consts for configuring initial SHA-3 state
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| const (
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| 	dsbyteShake  = 0x1f
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| 	dsbyteCShake = 0x04
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| 	rate128      = 168
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| 	rate256      = 136
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| )
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| 
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| func bytepad(input []byte, w int) []byte {
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| 	// leftEncode always returns max 9 bytes
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| 	buf := make([]byte, 0, 9+len(input)+w)
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| 	buf = append(buf, leftEncode(uint64(w))...)
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| 	buf = append(buf, input...)
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| 	padlen := w - (len(buf) % w)
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| 	return append(buf, make([]byte, padlen)...)
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| }
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| 
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| func leftEncode(value uint64) []byte {
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| 	var b [9]byte
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| 	binary.BigEndian.PutUint64(b[1:], value)
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| 	// Trim all but last leading zero bytes
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| 	i := byte(1)
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| 	for i < 8 && b[i] == 0 {
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| 		i++
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| 	}
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| 	// Prepend number of encoded bytes
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| 	b[i-1] = 9 - i
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| 	return b[i-1:]
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| }
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| 
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| func newCShake(N, S []byte, rate, outputLen int, dsbyte byte) ShakeHash {
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| 	c := cshakeState{state: &state{rate: rate, outputLen: outputLen, dsbyte: dsbyte}}
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| 
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| 	// leftEncode returns max 9 bytes
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| 	c.initBlock = make([]byte, 0, 9*2+len(N)+len(S))
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| 	c.initBlock = append(c.initBlock, leftEncode(uint64(len(N)*8))...)
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| 	c.initBlock = append(c.initBlock, N...)
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| 	c.initBlock = append(c.initBlock, leftEncode(uint64(len(S)*8))...)
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| 	c.initBlock = append(c.initBlock, S...)
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| 	c.Write(bytepad(c.initBlock, c.rate))
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| 	return &c
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| }
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| 
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| // Reset resets the hash to initial state.
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| func (c *cshakeState) Reset() {
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| 	c.state.Reset()
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| 	c.Write(bytepad(c.initBlock, c.rate))
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| }
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| 
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| // Clone returns copy of a cSHAKE context within its current state.
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| func (c *cshakeState) Clone() ShakeHash {
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| 	b := make([]byte, len(c.initBlock))
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| 	copy(b, c.initBlock)
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| 	return &cshakeState{state: c.clone(), initBlock: b}
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| }
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| 
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| // Clone returns copy of SHAKE context within its current state.
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| func (c *state) Clone() ShakeHash {
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| 	return c.clone()
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| }
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| 
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| // NewShake128 creates a new SHAKE128 variable-output-length ShakeHash.
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| // Its generic security strength is 128 bits against all attacks if at
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| // least 32 bytes of its output are used.
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| func NewShake128() ShakeHash {
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| 	if h := newShake128Asm(); h != nil {
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| 		return h
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| 	}
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| 	return &state{rate: rate128, outputLen: 32, dsbyte: dsbyteShake}
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| }
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| 
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| // NewShake256 creates a new SHAKE256 variable-output-length ShakeHash.
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| // Its generic security strength is 256 bits against all attacks if
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| // at least 64 bytes of its output are used.
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| func NewShake256() ShakeHash {
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| 	if h := newShake256Asm(); h != nil {
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| 		return h
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| 	}
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| 	return &state{rate: rate256, outputLen: 64, dsbyte: dsbyteShake}
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| }
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| 
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| // NewCShake128 creates a new instance of cSHAKE128 variable-output-length ShakeHash,
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| // a customizable variant of SHAKE128.
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| // N is used to define functions based on cSHAKE, it can be empty when plain cSHAKE is
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| // desired. S is a customization byte string used for domain separation - two cSHAKE
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| // computations on same input with different S yield unrelated outputs.
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| // When N and S are both empty, this is equivalent to NewShake128.
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| func NewCShake128(N, S []byte) ShakeHash {
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| 	if len(N) == 0 && len(S) == 0 {
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| 		return NewShake128()
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| 	}
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| 	return newCShake(N, S, rate128, 32, dsbyteCShake)
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| }
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| 
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| // NewCShake256 creates a new instance of cSHAKE256 variable-output-length ShakeHash,
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| // a customizable variant of SHAKE256.
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| // N is used to define functions based on cSHAKE, it can be empty when plain cSHAKE is
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| // desired. S is a customization byte string used for domain separation - two cSHAKE
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| // computations on same input with different S yield unrelated outputs.
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| // When N and S are both empty, this is equivalent to NewShake256.
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| func NewCShake256(N, S []byte) ShakeHash {
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| 	if len(N) == 0 && len(S) == 0 {
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| 		return NewShake256()
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| 	}
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| 	return newCShake(N, S, rate256, 64, dsbyteCShake)
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| }
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| 
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| // ShakeSum128 writes an arbitrary-length digest of data into hash.
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| func ShakeSum128(hash, data []byte) {
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| 	h := NewShake128()
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| 	h.Write(data)
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| 	h.Read(hash)
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| }
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| 
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| // ShakeSum256 writes an arbitrary-length digest of data into hash.
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| func ShakeSum256(hash, data []byte) {
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| 	h := NewShake256()
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| 	h.Write(data)
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| 	h.Read(hash)
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| }
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