podman/vendor/github.com/vbauerster/mpb/bar.go

400 lines
9.1 KiB
Go

package mpb
import (
"bytes"
"context"
"fmt"
"io"
"io/ioutil"
"strings"
"sync"
"time"
"unicode/utf8"
"github.com/vbauerster/mpb/decor"
)
// Bar represents a progress Bar
type Bar struct {
priority int
index int
runningBar *Bar
cacheState *bState
operateState chan func(*bState)
int64Ch chan int64
boolCh chan bool
frameReaderCh chan *frameReader
syncTableCh chan [][]chan int
// done is closed by Bar's goroutine, after cacheState is written
done chan struct{}
// shutdown is closed from master Progress goroutine only
shutdown chan struct{}
}
// Filler interface.
// Bar renders by calling Filler's Fill method. You can literally have
// any bar kind, by implementing this interface and passing it to the
// Add method.
type Filler interface {
Fill(w io.Writer, width int, s *decor.Statistics)
}
// FillerFunc is function type adapter to convert function into Filler.
type FillerFunc func(w io.Writer, width int, stat *decor.Statistics)
func (f FillerFunc) Fill(w io.Writer, width int, stat *decor.Statistics) {
f(w, width, stat)
}
type (
bState struct {
filler Filler
id int
width int
alignment int
total int64
current int64
trimSpace bool
toComplete bool
removeOnComplete bool
barClearOnComplete bool
completeFlushed bool
aDecorators []decor.Decorator
pDecorators []decor.Decorator
amountReceivers []decor.AmountReceiver
shutdownListeners []decor.ShutdownListener
refill *refill
bufP, bufB, bufA *bytes.Buffer
bufNL *bytes.Buffer
panicMsg string
newLineExtendFn func(io.Writer, *decor.Statistics)
// following options are assigned to the *Bar
priority int
runningBar *Bar
}
refill struct {
r rune
limit int64
}
frameReader struct {
io.Reader
extendedLines int
toShutdown bool
removeOnComplete bool
}
)
func newBar(
ctx context.Context,
wg *sync.WaitGroup,
filler Filler,
id, width int,
total int64,
options ...BarOption,
) *Bar {
s := &bState{
filler: filler,
id: id,
priority: id,
width: width,
total: total,
}
for _, opt := range options {
if opt != nil {
opt(s)
}
}
s.bufP = bytes.NewBuffer(make([]byte, 0, s.width))
s.bufB = bytes.NewBuffer(make([]byte, 0, s.width))
s.bufA = bytes.NewBuffer(make([]byte, 0, s.width))
if s.newLineExtendFn != nil {
s.bufNL = bytes.NewBuffer(make([]byte, 0, s.width))
}
b := &Bar{
priority: s.priority,
runningBar: s.runningBar,
operateState: make(chan func(*bState)),
int64Ch: make(chan int64),
boolCh: make(chan bool),
frameReaderCh: make(chan *frameReader, 1),
syncTableCh: make(chan [][]chan int),
done: make(chan struct{}),
shutdown: make(chan struct{}),
}
if b.runningBar != nil {
b.priority = b.runningBar.priority
}
go b.serve(ctx, wg, s)
return b
}
// RemoveAllPrependers removes all prepend functions.
func (b *Bar) RemoveAllPrependers() {
select {
case b.operateState <- func(s *bState) { s.pDecorators = nil }:
case <-b.done:
}
}
// RemoveAllAppenders removes all append functions.
func (b *Bar) RemoveAllAppenders() {
select {
case b.operateState <- func(s *bState) { s.aDecorators = nil }:
case <-b.done:
}
}
// ProxyReader wraps r with metrics required for progress tracking.
func (b *Bar) ProxyReader(r io.Reader) io.ReadCloser {
if r == nil {
panic("expect io.Reader, got nil")
}
rc, ok := r.(io.ReadCloser)
if !ok {
rc = ioutil.NopCloser(r)
}
return &proxyReader{rc, b, time.Now()}
}
// ID returs id of the bar.
func (b *Bar) ID() int {
select {
case b.operateState <- func(s *bState) { b.int64Ch <- int64(s.id) }:
return int(<-b.int64Ch)
case <-b.done:
return b.cacheState.id
}
}
// Current returns bar's current number, in other words sum of all increments.
func (b *Bar) Current() int64 {
select {
case b.operateState <- func(s *bState) { b.int64Ch <- s.current }:
return <-b.int64Ch
case <-b.done:
return b.cacheState.current
}
}
// SetTotal sets total dynamically.
// Set complete to true, to trigger bar complete event now.
func (b *Bar) SetTotal(total int64, complete bool) {
select {
case b.operateState <- func(s *bState) {
s.total = total
if complete && !s.toComplete {
s.current = s.total
s.toComplete = true
}
}:
case <-b.done:
}
}
// SetRefill sets refill, if supported by underlying Filler.
func (b *Bar) SetRefill(amount int64) {
b.operateState <- func(s *bState) {
if f, ok := s.filler.(interface{ SetRefill(int64) }); ok {
f.SetRefill(amount)
}
}
}
// Increment is a shorthand for b.IncrBy(1).
func (b *Bar) Increment() {
b.IncrBy(1)
}
// IncrBy increments progress bar by amount of n.
// wdd is optional work duration i.e. time.Since(start), which expected
// to be provided, if any ewma based decorator is used.
func (b *Bar) IncrBy(n int, wdd ...time.Duration) {
select {
case b.operateState <- func(s *bState) {
s.current += int64(n)
if s.total > 0 && s.current >= s.total {
s.current = s.total
s.toComplete = true
}
for _, ar := range s.amountReceivers {
ar.NextAmount(n, wdd...)
}
}:
case <-b.done:
}
}
// Completed reports whether the bar is in completed state.
func (b *Bar) Completed() bool {
// omit select here, because primary usage of the method is for loop
// condition, like for !bar.Completed() {...} so when toComplete=true
// it is called once (at which time, the bar is still alive), then
// quits the loop and never suppose to be called afterwards.
return <-b.boolCh
}
func (b *Bar) wSyncTable() [][]chan int {
select {
case b.operateState <- func(s *bState) { b.syncTableCh <- s.wSyncTable() }:
return <-b.syncTableCh
case <-b.done:
return b.cacheState.wSyncTable()
}
}
func (b *Bar) serve(ctx context.Context, wg *sync.WaitGroup, s *bState) {
defer wg.Done()
cancel := ctx.Done()
for {
select {
case op := <-b.operateState:
op(s)
case b.boolCh <- s.toComplete:
case <-cancel:
s.toComplete = true
cancel = nil
case <-b.shutdown:
b.cacheState = s
close(b.done)
for _, sl := range s.shutdownListeners {
sl.Shutdown()
}
return
}
}
}
func (b *Bar) render(debugOut io.Writer, tw int) {
select {
case b.operateState <- func(s *bState) {
defer func() {
// recovering if user defined decorator panics for example
if p := recover(); p != nil {
s.panicMsg = fmt.Sprintf("panic: %v", p)
fmt.Fprintf(debugOut, "%s %s bar id %02d %v\n", "[mpb]", time.Now(), s.id, s.panicMsg)
b.frameReaderCh <- &frameReader{
Reader: strings.NewReader(fmt.Sprintf(fmt.Sprintf("%%.%ds\n", tw), s.panicMsg)),
toShutdown: true,
}
}
}()
r := s.draw(tw)
var extendedLines int
if s.newLineExtendFn != nil {
s.bufNL.Reset()
s.newLineExtendFn(s.bufNL, newStatistics(s))
extendedLines = countLines(s.bufNL.Bytes())
r = io.MultiReader(r, s.bufNL)
}
b.frameReaderCh <- &frameReader{
Reader: r,
extendedLines: extendedLines,
toShutdown: s.toComplete && !s.completeFlushed,
removeOnComplete: s.removeOnComplete,
}
s.completeFlushed = s.toComplete
}:
case <-b.done:
s := b.cacheState
r := s.draw(tw)
var extendedLines int
if s.newLineExtendFn != nil {
s.bufNL.Reset()
s.newLineExtendFn(s.bufNL, newStatistics(s))
extendedLines = countLines(s.bufNL.Bytes())
r = io.MultiReader(r, s.bufNL)
}
b.frameReaderCh <- &frameReader{
Reader: r,
extendedLines: extendedLines,
}
}
}
func (s *bState) draw(termWidth int) io.Reader {
if s.panicMsg != "" {
return strings.NewReader(fmt.Sprintf(fmt.Sprintf("%%.%ds\n", termWidth), s.panicMsg))
}
stat := newStatistics(s)
for _, d := range s.pDecorators {
s.bufP.WriteString(d.Decor(stat))
}
for _, d := range s.aDecorators {
s.bufA.WriteString(d.Decor(stat))
}
if s.barClearOnComplete && s.completeFlushed {
s.bufA.WriteByte('\n')
return io.MultiReader(s.bufP, s.bufA)
}
prependCount := utf8.RuneCount(s.bufP.Bytes())
appendCount := utf8.RuneCount(s.bufA.Bytes())
if !s.trimSpace {
// reserve space for edge spaces
termWidth -= 2
s.bufB.WriteByte(' ')
}
if prependCount+s.width+appendCount > termWidth {
s.filler.Fill(s.bufB, termWidth-prependCount-appendCount, stat)
} else {
s.filler.Fill(s.bufB, s.width, stat)
}
if !s.trimSpace {
s.bufB.WriteByte(' ')
}
s.bufA.WriteByte('\n')
return io.MultiReader(s.bufP, s.bufB, s.bufA)
}
func (s *bState) wSyncTable() [][]chan int {
columns := make([]chan int, 0, len(s.pDecorators)+len(s.aDecorators))
var pCount int
for _, d := range s.pDecorators {
if ok, ch := d.Syncable(); ok {
columns = append(columns, ch)
pCount++
}
}
var aCount int
for _, d := range s.aDecorators {
if ok, ch := d.Syncable(); ok {
columns = append(columns, ch)
aCount++
}
}
table := make([][]chan int, 2)
table[0] = columns[0:pCount]
table[1] = columns[pCount : pCount+aCount : pCount+aCount]
return table
}
func newStatistics(s *bState) *decor.Statistics {
return &decor.Statistics{
ID: s.id,
Completed: s.completeFlushed,
Total: s.total,
Current: s.current,
}
}
func countLines(b []byte) int {
return bytes.Count(b, []byte("\n"))
}