podman/vendor/github.com/google/gofuzz
dependabot[bot] 9457549fff build(deps): bump github.com/vbauerster/mpb/v7 from 7.5.2 to 7.5.3
Bumps [github.com/vbauerster/mpb/v7](https://github.com/vbauerster/mpb) from 7.5.2 to 7.5.3.
- [Release notes](https://github.com/vbauerster/mpb/releases)
- [Commits](https://github.com/vbauerster/mpb/compare/v7.5.2...v7.5.3)

---
updated-dependencies:
- dependency-name: github.com/vbauerster/mpb/v7
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Also bump the go module to 1.17 to be able to compile the new code.
Given containers/common and others already require go 1.17+ we're
safe to go.

Signed-off-by: dependabot[bot] <support@github.com>
Signed-off-by: Valentin Rothberg <vrothberg@redhat.com>
2022-09-13 08:58:22 +02:00
..
bytesource Add containers-common spec and command to podman 2022-02-22 14:38:57 -05:00
.travis.yml Add containers-common spec and command to podman 2022-02-22 14:38:57 -05:00
CONTRIBUTING.md Add containers-common spec and command to podman 2022-02-22 14:38:57 -05:00
LICENSE Initial checkin from CRI-O repo 2017-11-01 11:24:59 -04:00
README.md Add containers-common spec and command to podman 2022-02-22 14:38:57 -05:00
doc.go Initial checkin from CRI-O repo 2017-11-01 11:24:59 -04:00
fuzz.go Add containers-common spec and command to podman 2022-02-22 14:38:57 -05:00

README.md

gofuzz

gofuzz is a library for populating go objects with random values.

GoDoc Travis

This is useful for testing:

  • Do your project's objects really serialize/unserialize correctly in all cases?
  • Is there an incorrectly formatted object that will cause your project to panic?

Import with import "github.com/google/gofuzz"

You can use it on single variables:

f := fuzz.New()
var myInt int
f.Fuzz(&myInt) // myInt gets a random value.

You can use it on maps:

f := fuzz.New().NilChance(0).NumElements(1, 1)
var myMap map[ComplexKeyType]string
f.Fuzz(&myMap) // myMap will have exactly one element.

Customize the chance of getting a nil pointer:

f := fuzz.New().NilChance(.5)
var fancyStruct struct {
  A, B, C, D *string
}
f.Fuzz(&fancyStruct) // About half the pointers should be set.

You can even customize the randomization completely if needed:

type MyEnum string
const (
        A MyEnum = "A"
        B MyEnum = "B"
)
type MyInfo struct {
        Type MyEnum
        AInfo *string
        BInfo *string
}

f := fuzz.New().NilChance(0).Funcs(
        func(e *MyInfo, c fuzz.Continue) {
                switch c.Intn(2) {
                case 0:
                        e.Type = A
                        c.Fuzz(&e.AInfo)
                case 1:
                        e.Type = B
                        c.Fuzz(&e.BInfo)
                }
        },
)

var myObject MyInfo
f.Fuzz(&myObject) // Type will correspond to whether A or B info is set.

See more examples in example_test.go.

You can use this library for easier go-fuzzing. go-fuzz provides the user a byte-slice, which should be converted to different inputs for the tested function. This library can help convert the byte slice. Consider for example a fuzz test for a the function mypackage.MyFunc that takes an int arguments:

// +build gofuzz
package mypackage

import fuzz "github.com/google/gofuzz"

func Fuzz(data []byte) int {
        var i int
        fuzz.NewFromGoFuzz(data).Fuzz(&i)
        MyFunc(i)
        return 0
}

Happy testing!