mirror of https://github.com/containers/podman.git
665 lines
15 KiB
Go
665 lines
15 KiB
Go
package mpb
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import (
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"bytes"
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"context"
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"io"
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"strings"
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"sync"
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"time"
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"github.com/acarl005/stripansi"
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"github.com/mattn/go-runewidth"
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"github.com/vbauerster/mpb/v8/decor"
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)
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// Bar represents a progress bar.
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type Bar struct {
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index int // used by heap
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priority int // used by heap
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frameCh chan *renderFrame
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operateState chan func(*bState)
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done chan struct{}
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container *Progress
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bs *bState
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cancel func()
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}
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type syncTable [2][]chan int
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type extenderFunc func([]io.Reader, decor.Statistics) ([]io.Reader, error)
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// bState is actual bar's state.
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type bState struct {
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id int
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priority int
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reqWidth int
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shutdown int
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total int64
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current int64
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refill int64
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trimSpace bool
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completed bool
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aborted bool
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triggerComplete bool
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rmOnComplete bool
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noPop bool
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autoRefresh bool
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aDecorators []decor.Decorator
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pDecorators []decor.Decorator
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averageDecorators []decor.AverageDecorator
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ewmaDecorators []decor.EwmaDecorator
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shutdownListeners []decor.ShutdownListener
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buffers [3]*bytes.Buffer
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filler BarFiller
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extender extenderFunc
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renderReq chan<- time.Time
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waitBar *Bar // key for (*pState).queueBars
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}
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type renderFrame struct {
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rows []io.Reader
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shutdown int
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rmOnComplete bool
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noPop bool
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done bool
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err error
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}
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func newBar(ctx context.Context, container *Progress, bs *bState) *Bar {
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ctx, cancel := context.WithCancel(ctx)
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bar := &Bar{
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priority: bs.priority,
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frameCh: make(chan *renderFrame, 1),
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operateState: make(chan func(*bState)),
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done: make(chan struct{}),
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container: container,
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cancel: cancel,
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}
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container.bwg.Add(1)
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go bar.serve(ctx, bs)
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return bar
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}
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// ProxyReader wraps io.Reader with metrics required for progress tracking.
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// If `r` is 'unknown total/size' reader it's mandatory to call
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// (*Bar).SetTotal(-1, true) method after (io.Reader).Read returns io.EOF.
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// If bar is already completed or aborted, returns nil.
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// Panics if `r` is nil.
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func (b *Bar) ProxyReader(r io.Reader) io.ReadCloser {
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if r == nil {
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panic("expected non nil io.Reader")
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}
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result := make(chan bool)
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select {
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case b.operateState <- func(s *bState) { result <- len(s.ewmaDecorators) != 0 }:
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return newProxyReader(r, b, <-result)
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case <-b.done:
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return nil
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}
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}
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// ProxyWriter wraps io.Writer with metrics required for progress tracking.
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// If bar is already completed or aborted, returns nil.
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// Panics if `w` is nil.
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func (b *Bar) ProxyWriter(w io.Writer) io.WriteCloser {
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if w == nil {
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panic("expected non nil io.Writer")
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}
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result := make(chan bool)
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select {
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case b.operateState <- func(s *bState) { result <- len(s.ewmaDecorators) != 0 }:
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return newProxyWriter(w, b, <-result)
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case <-b.done:
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return nil
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}
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}
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// ID returs id of the bar.
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func (b *Bar) ID() int {
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result := make(chan int)
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select {
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case b.operateState <- func(s *bState) { result <- s.id }:
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return <-result
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case <-b.done:
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return b.bs.id
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}
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}
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// Current returns bar's current value, in other words sum of all increments.
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func (b *Bar) Current() int64 {
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result := make(chan int64)
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select {
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case b.operateState <- func(s *bState) { result <- s.current }:
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return <-result
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case <-b.done:
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return b.bs.current
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}
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}
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// SetRefill sets refill flag with specified amount.
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// The underlying BarFiller will change its visual representation, to
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// indicate refill event. Refill event may be referred to some retry
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// operation for example.
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func (b *Bar) SetRefill(amount int64) {
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select {
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case b.operateState <- func(s *bState) { s.refill = amount }:
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case <-b.done:
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}
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}
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// TraverseDecorators traverses all available decorators and calls cb func on each.
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func (b *Bar) TraverseDecorators(cb func(decor.Decorator)) {
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iter := make(chan decor.Decorator)
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select {
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case b.operateState <- func(s *bState) {
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for _, decorators := range [][]decor.Decorator{
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s.pDecorators,
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s.aDecorators,
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} {
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for _, d := range decorators {
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iter <- d
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}
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}
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close(iter)
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}:
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for d := range iter {
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cb(unwrap(d))
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}
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case <-b.done:
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}
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}
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// EnableTriggerComplete enables triggering complete event. It's
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// effective only for bars which were constructed with `total <= 0` and
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// after total has been set with (*Bar).SetTotal(int64, false). If bar
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// has been incremented to the total, complete event is triggered right
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// away.
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func (b *Bar) EnableTriggerComplete() {
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select {
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case b.operateState <- func(s *bState) {
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if s.triggerComplete || s.total <= 0 {
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return
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}
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if s.current >= s.total {
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s.current = s.total
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s.completed = true
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b.triggerCompletion(s)
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} else {
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s.triggerComplete = true
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}
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}:
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case <-b.done:
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}
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}
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// SetTotal sets total to an arbitrary value. It's effective only for
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// bar which was constructed with `total <= 0`. Setting total to negative
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// value is equivalent to (*Bar).SetTotal((*Bar).Current(), bool) but faster.
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// If triggerCompletion is true, total value is set to current and
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// complete event is triggered right away.
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func (b *Bar) SetTotal(total int64, triggerCompletion bool) {
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select {
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case b.operateState <- func(s *bState) {
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if s.triggerComplete {
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return
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}
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if total < 0 {
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s.total = s.current
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} else {
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s.total = total
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}
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if triggerCompletion {
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s.current = s.total
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s.completed = true
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b.triggerCompletion(s)
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}
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}:
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case <-b.done:
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}
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}
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// SetCurrent sets progress' current to an arbitrary value.
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func (b *Bar) SetCurrent(current int64) {
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if current < 0 {
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return
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}
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select {
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case b.operateState <- func(s *bState) {
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s.current = current
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if s.triggerComplete && s.current >= s.total {
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s.current = s.total
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s.completed = true
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b.triggerCompletion(s)
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}
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}:
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case <-b.done:
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}
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}
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// EwmaSetCurrent sets progress' current to an arbitrary value and updates
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// EWMA based decorators by dur of a single iteration.
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func (b *Bar) EwmaSetCurrent(current int64, iterDur time.Duration) {
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if current < 0 {
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return
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}
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select {
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case b.operateState <- func(s *bState) {
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if n := current - s.current; n > 0 {
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s.decoratorEwmaUpdate(n, iterDur)
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}
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s.current = current
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if s.triggerComplete && s.current >= s.total {
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s.current = s.total
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s.completed = true
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b.triggerCompletion(s)
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}
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}:
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case <-b.done:
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}
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}
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// Increment is a shorthand for b.IncrInt64(1).
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func (b *Bar) Increment() {
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b.IncrInt64(1)
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}
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// IncrBy is a shorthand for b.IncrInt64(int64(n)).
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func (b *Bar) IncrBy(n int) {
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b.IncrInt64(int64(n))
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}
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// IncrInt64 increments progress by amount of n.
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func (b *Bar) IncrInt64(n int64) {
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if n <= 0 {
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return
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}
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select {
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case b.operateState <- func(s *bState) {
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s.current += n
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if s.triggerComplete && s.current >= s.total {
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s.current = s.total
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s.completed = true
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b.triggerCompletion(s)
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}
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}:
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case <-b.done:
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}
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}
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// EwmaIncrement is a shorthand for b.EwmaIncrInt64(1, iterDur).
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func (b *Bar) EwmaIncrement(iterDur time.Duration) {
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b.EwmaIncrInt64(1, iterDur)
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}
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// EwmaIncrBy is a shorthand for b.EwmaIncrInt64(int64(n), iterDur).
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func (b *Bar) EwmaIncrBy(n int, iterDur time.Duration) {
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b.EwmaIncrInt64(int64(n), iterDur)
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}
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// EwmaIncrInt64 increments progress by amount of n and updates EWMA based
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// decorators by dur of a single iteration.
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func (b *Bar) EwmaIncrInt64(n int64, iterDur time.Duration) {
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if n <= 0 {
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return
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}
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select {
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case b.operateState <- func(s *bState) {
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s.decoratorEwmaUpdate(n, iterDur)
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s.current += n
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if s.triggerComplete && s.current >= s.total {
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s.current = s.total
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s.completed = true
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b.triggerCompletion(s)
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}
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}:
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case <-b.done:
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}
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}
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// DecoratorAverageAdjust adjusts all average based decorators. Call
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// if you need to adjust start time of all average based decorators
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// or after progress resume.
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func (b *Bar) DecoratorAverageAdjust(start time.Time) {
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select {
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case b.operateState <- func(s *bState) { s.decoratorAverageAdjust(start) }:
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case <-b.done:
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}
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}
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// SetPriority changes bar's order among multiple bars. Zero is highest
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// priority, i.e. bar will be on top. If you don't need to set priority
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// dynamically, better use BarPriority option.
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func (b *Bar) SetPriority(priority int) {
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b.container.UpdateBarPriority(b, priority)
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}
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// Abort interrupts bar's running goroutine. Abort won't be engaged
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// if bar is already in complete state. If drop is true bar will be
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// removed as well. To make sure that bar has been removed call
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// (*Bar).Wait method.
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func (b *Bar) Abort(drop bool) {
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select {
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case b.operateState <- func(s *bState) {
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if s.completed || s.aborted {
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return
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}
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s.aborted = true
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s.rmOnComplete = drop
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b.triggerCompletion(s)
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}:
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case <-b.done:
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}
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}
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// Aborted reports whether the bar is in aborted state.
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func (b *Bar) Aborted() bool {
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result := make(chan bool)
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select {
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case b.operateState <- func(s *bState) { result <- s.aborted }:
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return <-result
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case <-b.done:
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return b.bs.aborted
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}
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}
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// Completed reports whether the bar is in completed state.
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func (b *Bar) Completed() bool {
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result := make(chan bool)
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select {
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case b.operateState <- func(s *bState) { result <- s.completed }:
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return <-result
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case <-b.done:
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return b.bs.completed
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}
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}
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// IsRunning reports whether the bar is running, i.e. not yet completed
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// and not yet aborted.
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func (b *Bar) IsRunning() bool {
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result := make(chan bool)
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select {
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case b.operateState <- func(s *bState) { result <- !s.completed && !s.aborted }:
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return <-result
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case <-b.done:
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return false
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}
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}
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// Wait blocks until bar is completed or aborted.
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func (b *Bar) Wait() {
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<-b.done
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}
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func (b *Bar) serve(ctx context.Context, bs *bState) {
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defer b.container.bwg.Done()
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for {
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select {
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case op := <-b.operateState:
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op(bs)
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case <-ctx.Done():
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bs.aborted = !bs.completed
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bs.decoratorShutdownNotify()
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b.bs = bs
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close(b.done)
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return
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}
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}
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}
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func (b *Bar) render(tw int) {
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var done bool
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fn := func(s *bState) {
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var rows []io.Reader
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stat := newStatistics(tw, s)
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r, err := s.draw(stat)
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if err != nil {
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b.frameCh <- &renderFrame{err: err}
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return
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}
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rows = append(rows, r)
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if s.extender != nil {
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rows, err = s.extender(rows, stat)
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if err != nil {
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b.frameCh <- &renderFrame{err: err}
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return
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}
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}
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frame := &renderFrame{
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rows: rows,
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shutdown: s.shutdown,
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rmOnComplete: s.rmOnComplete,
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noPop: s.noPop,
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done: done,
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}
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if s.completed || s.aborted {
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// post increment makes sure OnComplete decorators are rendered
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s.shutdown++
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}
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b.frameCh <- frame
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}
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select {
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case b.operateState <- fn:
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case <-b.done:
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done = true
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fn(b.bs)
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}
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}
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func (b *Bar) triggerCompletion(s *bState) {
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if s.autoRefresh {
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// Technically this call isn't required, but if refresh rate is set to
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// one hour for example and bar completes within a few minutes p.Wait()
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// will wait for one hour. This call helps to avoid unnecessary waiting.
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go b.tryEarlyRefresh(s.renderReq)
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} else {
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b.cancel()
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}
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}
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func (b *Bar) tryEarlyRefresh(renderReq chan<- time.Time) {
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var anyOtherRunning bool
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b.container.traverseBars(func(bar *Bar) bool {
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anyOtherRunning = b != bar && bar.IsRunning()
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return anyOtherRunning
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})
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if !anyOtherRunning {
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for {
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select {
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case renderReq <- time.Now():
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case <-b.done:
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return
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}
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}
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}
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}
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func (b *Bar) wSyncTable() syncTable {
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result := make(chan syncTable)
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select {
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case b.operateState <- func(s *bState) { result <- s.wSyncTable() }:
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return <-result
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case <-b.done:
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return b.bs.wSyncTable()
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}
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}
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func (s *bState) draw(stat decor.Statistics) (io.Reader, error) {
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r, err := s.drawImpl(stat)
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if err != nil {
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for _, b := range s.buffers {
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b.Reset()
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}
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return nil, err
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}
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return io.MultiReader(r, strings.NewReader("\n")), nil
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}
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func (s *bState) drawImpl(stat decor.Statistics) (io.Reader, error) {
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decorFiller := func(buf *bytes.Buffer, decorators []decor.Decorator) (res struct {
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width int
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truncate bool
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err error
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}) {
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res.width = stat.AvailableWidth
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for _, d := range decorators {
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str := d.Decor(stat)
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if stat.AvailableWidth > 0 {
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stat.AvailableWidth -= runewidth.StringWidth(stripansi.Strip(str))
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if res.err == nil {
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_, res.err = buf.WriteString(str)
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}
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}
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}
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res.truncate = stat.AvailableWidth < 0
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return res
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}
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bufP, bufB, bufA := s.buffers[0], s.buffers[1], s.buffers[2]
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resP := decorFiller(bufP, s.pDecorators)
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resA := decorFiller(bufA, s.aDecorators)
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for _, err := range []error{resP.err, resA.err} {
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if err != nil {
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return nil, err
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}
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}
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if resP.truncate {
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trunc := strings.NewReader(runewidth.Truncate(stripansi.Strip(bufP.String()), resP.width, "…"))
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bufP.Reset()
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bufA.Reset()
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return trunc, nil
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}
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if resA.truncate {
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trunc := strings.NewReader(runewidth.Truncate(stripansi.Strip(bufA.String()), resA.width, "…"))
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bufA.Reset()
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return io.MultiReader(bufP, trunc), nil
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}
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if !s.trimSpace && stat.AvailableWidth >= 2 {
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stat.AvailableWidth -= 2
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writeFiller := func(buf *bytes.Buffer) error {
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return s.filler.Fill(buf, stat)
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}
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for _, fn := range []func(*bytes.Buffer) error{
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writeSpace,
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writeFiller,
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writeSpace,
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} {
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if err := fn(bufB); err != nil {
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return nil, err
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}
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}
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} else {
|
|
err := s.filler.Fill(bufB, stat)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
}
|
|
|
|
return io.MultiReader(bufP, bufB, bufA), nil
|
|
}
|
|
|
|
func (s *bState) wSyncTable() (table syncTable) {
|
|
var count int
|
|
var row []chan int
|
|
|
|
for i, decorators := range [][]decor.Decorator{
|
|
s.pDecorators,
|
|
s.aDecorators,
|
|
} {
|
|
for _, d := range decorators {
|
|
if ch, ok := d.Sync(); ok {
|
|
row = append(row, ch)
|
|
count++
|
|
}
|
|
}
|
|
switch i {
|
|
case 0:
|
|
table[i] = row[0:count]
|
|
default:
|
|
table[i] = row[len(table[i-1]):count]
|
|
}
|
|
}
|
|
return table
|
|
}
|
|
|
|
func (s bState) decoratorEwmaUpdate(n int64, dur time.Duration) {
|
|
var wg sync.WaitGroup
|
|
for i := 0; i < len(s.ewmaDecorators); i++ {
|
|
switch d := s.ewmaDecorators[i]; i {
|
|
case len(s.ewmaDecorators) - 1:
|
|
d.EwmaUpdate(n, dur)
|
|
default:
|
|
wg.Add(1)
|
|
go func() {
|
|
d.EwmaUpdate(n, dur)
|
|
wg.Done()
|
|
}()
|
|
}
|
|
}
|
|
wg.Wait()
|
|
}
|
|
|
|
func (s bState) decoratorAverageAdjust(start time.Time) {
|
|
var wg sync.WaitGroup
|
|
for i := 0; i < len(s.averageDecorators); i++ {
|
|
switch d := s.averageDecorators[i]; i {
|
|
case len(s.averageDecorators) - 1:
|
|
d.AverageAdjust(start)
|
|
default:
|
|
wg.Add(1)
|
|
go func() {
|
|
d.AverageAdjust(start)
|
|
wg.Done()
|
|
}()
|
|
}
|
|
}
|
|
wg.Wait()
|
|
}
|
|
|
|
func (s bState) decoratorShutdownNotify() {
|
|
var wg sync.WaitGroup
|
|
for i := 0; i < len(s.shutdownListeners); i++ {
|
|
switch d := s.shutdownListeners[i]; i {
|
|
case len(s.shutdownListeners) - 1:
|
|
d.OnShutdown()
|
|
default:
|
|
wg.Add(1)
|
|
go func() {
|
|
d.OnShutdown()
|
|
wg.Done()
|
|
}()
|
|
}
|
|
}
|
|
wg.Wait()
|
|
}
|
|
|
|
func newStatistics(tw int, s *bState) decor.Statistics {
|
|
return decor.Statistics{
|
|
AvailableWidth: tw,
|
|
RequestedWidth: s.reqWidth,
|
|
ID: s.id,
|
|
Total: s.total,
|
|
Current: s.current,
|
|
Refill: s.refill,
|
|
Completed: s.completed,
|
|
Aborted: s.aborted,
|
|
}
|
|
}
|
|
|
|
func unwrap(d decor.Decorator) decor.Decorator {
|
|
if d, ok := d.(decor.Wrapper); ok {
|
|
return unwrap(d.Unwrap())
|
|
}
|
|
return d
|
|
}
|
|
|
|
func writeSpace(buf *bytes.Buffer) error {
|
|
return buf.WriteByte(' ')
|
|
}
|