297 lines
8.5 KiB
Go
297 lines
8.5 KiB
Go
//go:build linux || solaris || darwin || freebsd
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// +build linux solaris darwin freebsd
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package lockfile
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import (
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"bytes"
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cryptorand "crypto/rand"
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"encoding/binary"
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"fmt"
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"os"
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"path/filepath"
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"sync"
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"sync/atomic"
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"time"
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"github.com/containers/storage/pkg/system"
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"github.com/pkg/errors"
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"golang.org/x/sys/unix"
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)
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type lockfile struct {
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// rwMutex serializes concurrent reader-writer acquisitions in the same process space
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rwMutex *sync.RWMutex
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// stateMutex is used to synchronize concurrent accesses to the state below
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stateMutex *sync.Mutex
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counter int64
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file string
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fd uintptr
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lw []byte // "last writer"-unique value valid as of the last .Touch() or .Modified(), generated by newLastWriterID()
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locktype int16
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locked bool
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ro bool
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recursive bool
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}
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const lastWriterIDSize = 64 // This must be the same as len(stringid.GenerateRandomID)
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var lastWriterIDCounter uint64 // Private state for newLastWriterID
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// newLastWriterID returns a new "last writer" ID.
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// The value must be different on every call, and also differ from values
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// generated by other processes.
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func newLastWriterID() []byte {
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// The ID is (PID, time, per-process counter, random)
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// PID + time represents both a unique process across reboots,
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// and a specific time within the process; the per-process counter
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// is an extra safeguard for in-process concurrency.
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// The random part disambiguates across process namespaces
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// (where PID values might collide), serves as a general-purpose
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// extra safety, _and_ is used to pad the output to lastWriterIDSize,
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// because other versions of this code exist and they don't work
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// efficiently if the size of the value changes.
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pid := os.Getpid()
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tm := time.Now().UnixNano()
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counter := atomic.AddUint64(&lastWriterIDCounter, 1)
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res := make([]byte, lastWriterIDSize)
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binary.LittleEndian.PutUint64(res[0:8], uint64(tm))
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binary.LittleEndian.PutUint64(res[8:16], counter)
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binary.LittleEndian.PutUint32(res[16:20], uint32(pid))
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if n, err := cryptorand.Read(res[20:lastWriterIDSize]); err != nil || n != lastWriterIDSize-20 {
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panic(err) // This shouldn't happen
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}
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return res
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}
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// openLock opens the file at path and returns the corresponding file
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// descriptor. Note that the path is opened read-only when ro is set. If ro
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// is unset, openLock will open the path read-write and create the file if
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// necessary.
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func openLock(path string, ro bool) (fd int, err error) {
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if ro {
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fd, err = unix.Open(path, os.O_RDONLY|unix.O_CLOEXEC|os.O_CREATE, 0)
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} else {
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fd, err = unix.Open(path,
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os.O_RDWR|unix.O_CLOEXEC|os.O_CREATE,
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unix.S_IRUSR|unix.S_IWUSR|unix.S_IRGRP|unix.S_IROTH,
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)
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}
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if err == nil {
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return
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}
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// the directory of the lockfile seems to be removed, try to create it
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if os.IsNotExist(err) {
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if err := os.MkdirAll(filepath.Dir(path), 0700); err != nil {
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return fd, errors.Wrap(err, "creating locker directory")
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}
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return openLock(path, ro)
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}
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return
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}
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// createLockerForPath returns a Locker object, possibly (depending on the platform)
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// working inter-process and associated with the specified path.
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//
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// This function will be called at most once for each path value within a single process.
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//
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// If ro, the lock is a read-write lock and the returned Locker should correspond to the
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// “lock for reading” (shared) operation; otherwise, the lock is either an exclusive lock,
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// or a read-write lock and Locker should correspond to the “lock for writing” (exclusive) operation.
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//
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// WARNING:
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// - The lock may or MAY NOT be inter-process.
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// - There may or MAY NOT be an actual object on the filesystem created for the specified path.
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// - Even if ro, the lock MAY be exclusive.
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func createLockerForPath(path string, ro bool) (Locker, error) {
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// Check if we can open the lock.
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fd, err := openLock(path, ro)
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if err != nil {
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return nil, errors.Wrapf(err, "error opening %q", path)
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}
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unix.Close(fd)
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locktype := unix.F_WRLCK
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if ro {
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locktype = unix.F_RDLCK
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}
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return &lockfile{
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stateMutex: &sync.Mutex{},
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rwMutex: &sync.RWMutex{},
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file: path,
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lw: newLastWriterID(),
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locktype: int16(locktype),
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locked: false,
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ro: ro}, nil
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}
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// lock locks the lockfile via FCTNL(2) based on the specified type and
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// command.
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func (l *lockfile) lock(lType int16, recursive bool) {
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lk := unix.Flock_t{
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Type: lType,
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Whence: int16(os.SEEK_SET),
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Start: 0,
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Len: 0,
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}
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switch lType {
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case unix.F_RDLCK:
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l.rwMutex.RLock()
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case unix.F_WRLCK:
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if recursive {
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// NOTE: that's okay as recursive is only set in RecursiveLock(), so
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// there's no need to protect against hypothetical RDLCK cases.
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l.rwMutex.RLock()
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} else {
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l.rwMutex.Lock()
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}
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default:
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panic(fmt.Sprintf("attempted to acquire a file lock of unrecognized type %d", lType))
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}
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l.stateMutex.Lock()
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defer l.stateMutex.Unlock()
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if l.counter == 0 {
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// If we're the first reference on the lock, we need to open the file again.
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fd, err := openLock(l.file, l.ro)
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if err != nil {
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panic(fmt.Sprintf("error opening %q: %v", l.file, err))
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}
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l.fd = uintptr(fd)
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// Optimization: only use the (expensive) fcntl syscall when
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// the counter is 0. In this case, we're either the first
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// reader lock or a writer lock.
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for unix.FcntlFlock(l.fd, unix.F_SETLKW, &lk) != nil {
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time.Sleep(10 * time.Millisecond)
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}
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}
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l.locktype = lType
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l.locked = true
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l.recursive = recursive
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l.counter++
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}
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// Lock locks the lockfile as a writer. Panic if the lock is a read-only one.
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func (l *lockfile) Lock() {
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if l.ro {
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panic("can't take write lock on read-only lock file")
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} else {
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l.lock(unix.F_WRLCK, false)
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}
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}
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// RecursiveLock locks the lockfile as a writer but allows for recursive
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// acquisitions within the same process space. Note that RLock() will be called
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// if it's a lockTypReader lock.
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func (l *lockfile) RecursiveLock() {
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if l.ro {
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l.RLock()
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} else {
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l.lock(unix.F_WRLCK, true)
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}
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}
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// LockRead locks the lockfile as a reader.
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func (l *lockfile) RLock() {
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l.lock(unix.F_RDLCK, false)
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}
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// Unlock unlocks the lockfile.
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func (l *lockfile) Unlock() {
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l.stateMutex.Lock()
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if l.locked == false {
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// Panic when unlocking an unlocked lock. That's a violation
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// of the lock semantics and will reveal such.
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panic("calling Unlock on unlocked lock")
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}
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l.counter--
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if l.counter < 0 {
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// Panic when the counter is negative. There is no way we can
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// recover from a corrupted lock and we need to protect the
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// storage from corruption.
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panic(fmt.Sprintf("lock %q has been unlocked too often", l.file))
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}
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if l.counter == 0 {
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// We should only release the lock when the counter is 0 to
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// avoid releasing read-locks too early; a given process may
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// acquire a read lock multiple times.
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l.locked = false
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// Close the file descriptor on the last unlock, releasing the
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// file lock.
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unix.Close(int(l.fd))
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}
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if l.locktype == unix.F_RDLCK || l.recursive {
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l.rwMutex.RUnlock()
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} else {
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l.rwMutex.Unlock()
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}
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l.stateMutex.Unlock()
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}
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// Locked checks if lockfile is locked for writing by a thread in this process.
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func (l *lockfile) Locked() bool {
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l.stateMutex.Lock()
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defer l.stateMutex.Unlock()
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return l.locked && (l.locktype == unix.F_WRLCK)
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}
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// Touch updates the lock file with the UID of the user.
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func (l *lockfile) Touch() error {
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l.stateMutex.Lock()
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if !l.locked || (l.locktype != unix.F_WRLCK) {
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panic("attempted to update last-writer in lockfile without the write lock")
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}
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defer l.stateMutex.Unlock()
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l.lw = newLastWriterID()
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n, err := unix.Pwrite(int(l.fd), l.lw, 0)
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if err != nil {
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return err
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}
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if n != len(l.lw) {
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return unix.ENOSPC
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}
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return nil
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}
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// Modified indicates if the lockfile has been updated since the last time it
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// was loaded.
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func (l *lockfile) Modified() (bool, error) {
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l.stateMutex.Lock()
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if !l.locked {
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panic("attempted to check last-writer in lockfile without locking it first")
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}
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defer l.stateMutex.Unlock()
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currentLW := make([]byte, len(l.lw))
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n, err := unix.Pread(int(l.fd), currentLW, 0)
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if err != nil {
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return true, err
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}
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if n != len(l.lw) {
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return true, nil
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}
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oldLW := l.lw
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l.lw = currentLW
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return !bytes.Equal(currentLW, oldLW), nil
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}
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// IsReadWriteLock indicates if the lock file is a read-write lock.
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func (l *lockfile) IsReadWrite() bool {
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return !l.ro
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}
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// TouchedSince indicates if the lock file has been touched since the specified time
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func (l *lockfile) TouchedSince(when time.Time) bool {
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st, err := system.Fstat(int(l.fd))
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if err != nil {
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return true
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}
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mtim := st.Mtim()
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touched := time.Unix(mtim.Unix())
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return when.Before(touched)
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}
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