diff --git a/src/Microsoft.Actions.Actors/Communication/ActorMessageBodyDataContractSerializationProvider.cs b/src/Microsoft.Actions.Actors/Communication/ActorMessageBodyDataContractSerializationProvider.cs index a7436ce1..4d475fc5 100644 --- a/src/Microsoft.Actions.Actors/Communication/ActorMessageBodyDataContractSerializationProvider.cs +++ b/src/Microsoft.Actions.Actors/Communication/ActorMessageBodyDataContractSerializationProvider.cs @@ -15,7 +15,7 @@ namespace Microsoft.Actions.Actors.Communication /// This is the implmentation for used by remoting service and client during /// request/response serialization . It uses request Wrapping and data contract for serialization. /// - public class ActorMessageBodyDataContractSerializationProvider : IActorMessageBodySerializationProvider + internal class ActorMessageBodyDataContractSerializationProvider : IActorMessageBodySerializationProvider { private static readonly IEnumerable DefaultKnownTypes = new[] { diff --git a/src/Microsoft.Actions.Actors/Communication/IActorMessageBodySerializationProvider.cs b/src/Microsoft.Actions.Actors/Communication/IActorMessageBodySerializationProvider.cs index 2b062309..ce666af0 100644 --- a/src/Microsoft.Actions.Actors/Communication/IActorMessageBodySerializationProvider.cs +++ b/src/Microsoft.Actions.Actors/Communication/IActorMessageBodySerializationProvider.cs @@ -11,7 +11,7 @@ namespace Microsoft.Actions.Actors.Communication /// /// Defines the interface that must be implemented for providing custom serialization for the remoting request. /// - public interface IActorMessageBodySerializationProvider + internal interface IActorMessageBodySerializationProvider { /// /// Create a IServiceRemotingMessageBodyFactory used for creating remoting request and response body.