Fix a case where one inaccessible plugin search path stops the whole
search and prevents latter paths from being scanned.
Remove a preliminary `Stat` call that verifies whether path is an actual
directory and is accessible.
It's unneeded and doesn't actually check whether the directory can be
listed or not.
`os.ReadDir` will fail in such case anyway, so just attempt to do that
and ignore any encountered error, instead of erroring out the whole
plugin candidate listing.
Signed-off-by: Paweł Gronowski <pawel.gronowski@docker.com>
Looks like the linter uses an explicit -lang, which (for go1.19)
results in some additional formatting for octal values.
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
Before this change, plugins were listed in a random order:
Client:
Debug Mode: false
Plugins:
doodle: Docker Doodles all around! 🐳🎃 (thaJeztah, v0.0.1)
shell: Open a browser shell on the Docker Host. (thaJeztah, v0.0.1)
app: Docker Application (Docker Inc., v0.8.0)
buildx: Build with BuildKit (Docker Inc., v0.3.1-tp-docker)
With this change, plugins are listed alphabetically:
Client:
Debug Mode: false
Plugins:
app: Docker Application (Docker Inc., v0.8.0)
buildx: Build with BuildKit (Docker Inc., v0.3.1-tp-docker)
doodle: Docker Doodles all around! 🐳🎃 (thaJeztah, v0.0.1)
shell: Open a browser shell on the Docker Host. (thaJeztah, v0.0.1)
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
A static global initialiser happens before the arguments are parsed, so we need
to calculate the path later.
Signed-off-by: Ian Campbell <ijc@docker.com>
To do this we add a stub `cobra.Command` for each installed plugin (only when
invoking `help`, not for normal running).
This requires a function to list all available plugins so that is added here.
Signed-off-by: Ian Campbell <ijc@docker.com>
Also includes the scaffolding for finding a validating plugin candidates.
Argument validation is moved to RunE to support this, so `noArgs` is removed.
Signed-off-by: Ian Campbell <ijc@docker.com>