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Fix a bug which caused the client to never exit in interactive mode when NORAW is set.
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@ -185,9 +185,10 @@ func main() {
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if err := <-receive_stdout; err != nil {
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if err := <-receive_stdout; err != nil {
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Fatal(err)
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Fatal(err)
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}
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}
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if IsTerminal(0) && os.Getenv("NORAW") == "" {
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if oldState != nil {
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Restore(0, oldState)
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Restore(0, oldState)
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} else {
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}
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if !IsTerminal(0) {
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if err := <-send_stdin; err != nil {
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if err := <-send_stdin; err != nil {
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Fatal(err)
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Fatal(err)
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}
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}
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