Moving all strings to the errors package wasn't a good idea after all.
Our custom implementation of Go errors predates everything that's nice
and good about working with errors in Go. Take as an example what we
have to do to get an error message:
```go
func GetErrorMessage(err error) string {
switch err.(type) {
case errcode.Error:
e, _ := err.(errcode.Error)
return e.Message
case errcode.ErrorCode:
ec, _ := err.(errcode.ErrorCode)
return ec.Message()
default:
return err.Error()
}
}
```
This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake.
Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors.
Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API:
```go
switch err.(type) {
case errcode.ErrorCode:
daError, _ := err.(errcode.ErrorCode)
statusCode = daError.Descriptor().HTTPStatusCode
errMsg = daError.Message()
case errcode.Error:
// For reference, if you're looking for a particular error
// then you can do something like :
// import ( derr "github.com/docker/docker/errors" )
// if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... }
daError, _ := err.(errcode.Error)
statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode
errMsg = daError.Message
default:
// This part of will be removed once we've
// converted everything over to use the errcode package
// FIXME: this is brittle and should not be necessary.
// If we need to differentiate between different possible error types,
// we should create appropriate error types with clearly defined meaning
errStr := strings.ToLower(err.Error())
for keyword, status := range map[string]int{
"not found": http.StatusNotFound,
"no such": http.StatusNotFound,
"bad parameter": http.StatusBadRequest,
"conflict": http.StatusConflict,
"impossible": http.StatusNotAcceptable,
"wrong login/password": http.StatusUnauthorized,
"hasn't been activated": http.StatusForbidden,
} {
if strings.Contains(errStr, keyword) {
statusCode = status
break
}
}
}
```
You can notice two things in that code:
1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are.
2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation.
This change removes all our status errors from the errors package and puts them back in their specific contexts.
IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages.
It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface:
```go
type errorWithStatus interface {
HTTPErrorStatusCode() int
}
```
This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method.
I included helper functions to generate errors that use custom status code in `errors/errors.go`.
By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it.
Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors
Signed-off-by: David Calavera <david.calavera@gmail.com>
- Allow to filter containers by volume with `--filter volume=name` and `filter volume=/dest`.
- Show their names in the list with the custom format `{{ .Mounts }}`.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Add `--restart` flag for `update` command, so we can change restart
policy for a container no matter it's running or stopped.
Signed-off-by: Zhang Wei <zhangwei555@huawei.com>
Fixes: #20328
We sort network ls output with incresing order,
it may make output more easy to consume for users.
Signed-off-by: Kai Qiang Wu(Kennan) <wkqwu@cn.ibm.com>
This feels like it's where it belongs and it makes it exported
again (which is needed for libcompose that was using it before 1.10).
Signed-off-by: Vincent Demeester <vincent@sbr.pm>
Avoid using the `/info` endpoint in the `login` and `logout` workflows
when the Registry endpoint is overriden by the user through the command
line.
Signed-off-by: Arnaud Porterie <arnaud.porterie@docker.com>
This is similar to the version in the registry package, but uses the
daemon's default index (as opposed to the default for the client's
platform) if using the "official index".
Signed-off-by: Aaron Lehmann <aaron.lehmann@docker.com>
Currently some commands including `kill`, `pause`, `restart`, `rm`,
`rmi`, `stop`, `unpause`, `udpate`, `wait` will print a lot of error
message on client side, with a lot of redundant messages, this commit is
trying to remove the unuseful and redundant information for user.
Signed-off-by: Zhang Wei <zhangwei555@huawei.com>
This adds an npipe protocol option for Windows hosts, akin to unix
sockets for Linux hosts. This should become the default transport
for Windows, but this change does not yet do that.
It also does not add support for the client side yet since that
code is in engine-api, which will have to be revendored separately.
Signed-off-by: John Starks <jostarks@microsoft.com>
Use a daemon-defined Registry URL for `docker login`. This allows a
Windows client interacting with a Linux daemon to properly use the
default Registry endpoint instead of the Windows specific one.
Signed-off-by: Arnaud Porterie <arnaud.porterie@docker.com>
This is add support for #19559
We tried sort it in client side, and it sort follow go
sort : sorts a slice of strings in increasing order.
Signed-off-by: Kai Qiang Wu(Kennan) <wkqwu@cn.ibm.com>
With this patch, the client blocks this type login, no sending
useless messages to daemon and registry. This saves lots of time.
Signed-off-by: Liu Hua <sdu.liu@huawei.com>
There is a weird behavior where we don't ask for a password
when the user you type in the prompt is the same you have configured
in the config file.
This is the source of many frustrations and also a bug.
If the authentication with a registry fails because the password
is incorrect, we won't ask for the password again with the current logic.
With this change, we also stop calling `CmdLogin` directly when
authentication fails. We don't need to parse flags from the cli or
setting up input destriptiors again, like the current behavior is doing.
Signed-off-by: David Calavera <david.calavera@gmail.com>
dockerinit has been around for a very long time. It was originally used
as a way for us to do configuration for LXC containers once the
container had started. LXC is no longer supported, and /.dockerinit has
been dead code for quite a while. This removes all code and references
in code to dockerinit.
Signed-off-by: Aleksa Sarai <asarai@suse.com>