docs/leadership/candidate.go

120 lines
2.5 KiB
Go

package leadership
import (
"sync"
log "github.com/Sirupsen/logrus"
"github.com/docker/libkv/store"
)
// Candidate runs the leader election algorithm asynchronously
type Candidate struct {
client store.Store
key string
node string
electedCh chan bool
lock sync.Mutex
leader bool
stopCh chan struct{}
resignCh chan bool
}
// NewCandidate creates a new Candidate
func NewCandidate(client store.Store, key, node string) *Candidate {
return &Candidate{
client: client,
key: key,
node: node,
electedCh: make(chan bool),
leader: false,
resignCh: make(chan bool),
stopCh: make(chan struct{}),
}
}
// ElectedCh is used to get a channel which delivers signals on
// acquiring or losing leadership. It sends true if we become
// the leader, and false if we lose it.
func (c *Candidate) ElectedCh() <-chan bool {
return c.electedCh
}
// IsLeader returns true if the candidate is currently a leader.
func (c *Candidate) IsLeader() bool {
return c.leader
}
// RunForElection starts the leader election algorithm. Updates in status are
// pushed through the ElectedCh channel.
func (c *Candidate) RunForElection() error {
// Need a `SessionTTL` (keep-alive) and a stop channel.
lock, err := c.client.NewLock(c.key, &store.LockOptions{Value: []byte(c.node)})
if err != nil {
return err
}
go c.campaign(lock)
return nil
}
// Stop running for election.
func (c *Candidate) Stop() {
close(c.stopCh)
}
// Resign forces the candidate to step-down and try again.
// If the candidate is not a leader, it doesn't have any effect.
// Candidate will retry immediately to acquire the leadership. If no-one else
// took it, then the Candidate will end up being a leader again.
func (c *Candidate) Resign() {
c.lock.Lock()
defer c.lock.Unlock()
if c.leader {
c.resignCh <- true
}
}
func (c *Candidate) update(status bool) {
c.lock.Lock()
defer c.lock.Unlock()
c.leader = status
c.electedCh <- status
}
func (c *Candidate) campaign(lock store.Locker) {
defer close(c.electedCh)
for {
// Start as a follower.
c.update(false)
lostCh, err := lock.Lock()
if err != nil {
log.Error(err)
return
}
// Hooray! We acquired the lock therefore we are the new leader.
c.update(true)
select {
case <-c.resignCh:
// We were asked to resign, give up the lock and go back
// campaigning.
lock.Unlock()
case <-c.stopCh:
// Give up the leadership and quit.
if c.leader {
lock.Unlock()
}
return
case <-lostCh:
// We lost the lock. Someone else is the leader, try again.
}
}
}