dragonfly/scheduler/types/peer.go

358 lines
7.4 KiB
Go

/*
* Copyright 2020 The Dragonfly Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package types
import (
"sync"
"time"
"d7y.io/dragonfly/v2/pkg/rpc/scheduler"
"go.uber.org/atomic"
)
type PeerStatus uint8
func (status PeerStatus) String() string {
switch status {
case PeerStatusWaiting:
return "Waiting"
case PeerStatusRunning:
return "Running"
case PeerStatusSuccess:
return "Success"
case PeerStatusFail:
return "fail"
case PeerStatusZombie:
return "zombie"
default:
return "unknown"
}
}
const (
PeerStatusWaiting PeerStatus = iota
PeerStatusRunning
PeerStatusZombie
PeerStatusFail
PeerStatusSuccess
)
type Peer struct {
lock sync.RWMutex
// PeerID specifies ID of peer
PeerID string
// Task specifies
Task *Task
// Host specifies
Host *PeerHost
// bindPacketChan
bindPacketChan bool
// PacketChan send schedulerPacket to peer client
packetChan chan *scheduler.PeerPacket
// createTime
CreateTime time.Time
// finishedNum specifies downloaded finished piece number
finishedNum atomic.Int32
lastAccessTime time.Time
parent *Peer
children sync.Map
status PeerStatus
costHistory []int
leave atomic.Bool
}
func NewPeer(peerID string, task *Task, host *PeerHost) *Peer {
return &Peer{
PeerID: peerID,
Task: task,
Host: host,
CreateTime: time.Now(),
lastAccessTime: time.Now(),
status: PeerStatusWaiting,
}
}
func (peer *Peer) GetWholeTreeNode() int {
// TODO lock task
peer.lock.RLock()
defer peer.lock.RUnlock()
count := 1
peer.children.Range(func(key, value interface{}) bool {
peerNode := value.(*Peer)
count += peerNode.GetWholeTreeNode()
return true
})
return count
}
func (peer *Peer) GetLastAccessTime() time.Time {
peer.lock.RLock()
defer peer.lock.RUnlock()
return peer.lastAccessTime
}
func (peer *Peer) Touch() {
peer.lock.Lock()
defer peer.lock.Unlock()
peer.lastAccessTime = time.Now()
if peer.status == PeerStatusZombie && !peer.leave.Load() {
peer.status = PeerStatusRunning
}
peer.Task.Touch()
}
func (peer *Peer) associateChild(child *Peer) {
peer.lock.Lock()
peer.children.Store(child.PeerID, child)
peer.Host.IncUploadLoad()
peer.lock.Unlock()
peer.Task.peers.Update(peer)
}
func (peer *Peer) disassociateChild(child *Peer) {
peer.lock.Lock()
peer.children.Delete(child.PeerID)
peer.Host.DecUploadLoad()
peer.lock.Unlock()
peer.Task.peers.Update(peer)
}
func (peer *Peer) ReplaceParent(parent *Peer) {
oldParent := peer.parent
if oldParent != nil {
oldParent.disassociateChild(peer)
}
peer.parent = parent
if parent != nil {
parent.associateChild(peer)
}
}
func (peer *Peer) GetCostHistory() []int {
peer.lock.RLock()
defer peer.lock.RUnlock()
return peer.costHistory
}
func (peer *Peer) GetCost() int {
peer.lock.RLock()
defer peer.lock.RUnlock()
if len(peer.costHistory) < 1 {
return int(time.Second / time.Millisecond)
}
totalCost := 0
for _, cost := range peer.costHistory {
totalCost += cost
}
return totalCost / len(peer.costHistory)
}
func (peer *Peer) AddPieceInfo(finishedCount int32, cost int) {
peer.lock.Lock()
if finishedCount > peer.finishedNum.Load() {
peer.finishedNum.Store(finishedCount)
peer.costHistory = append(peer.costHistory, cost)
if len(peer.costHistory) > 20 {
peer.costHistory = peer.costHistory[len(peer.costHistory)-20:]
}
peer.lock.Unlock()
peer.Task.peers.Update(peer)
return
}
peer.lock.Unlock()
}
func (peer *Peer) GetDepth() int {
peer.lock.RLock()
defer peer.lock.RUnlock()
var deep int
node := peer
for node != nil {
deep++
if node.parent == nil || node.Host.CDN {
break
}
node = node.parent
}
return deep
}
func (peer *Peer) GetTreeRoot() *Peer {
node := peer
for node != nil {
if node.parent == nil || node.Host.CDN {
break
}
node = node.parent
}
return node
}
// if peer is offspring of ancestor
func (peer *Peer) IsDescendantOf(ancestor *Peer) bool {
if ancestor == nil {
return false
}
// TODO avoid circulation
peer.lock.RLock()
ancestor.lock.RLock()
defer ancestor.lock.RUnlock()
defer peer.lock.RUnlock()
node := peer
for node != nil {
if node.parent == nil || node.Host.CDN {
return false
} else if node.PeerID == ancestor.PeerID {
return true
}
node = node.parent
}
return false
}
func (peer *Peer) IsAncestorOf(offspring *Peer) bool {
if offspring == nil {
return false
}
offspring.lock.RLock()
peer.lock.RLock()
defer peer.lock.RUnlock()
defer offspring.lock.RUnlock()
node := offspring
for node != nil {
if node.parent == nil || node.Host.CDN {
return false
} else if node.PeerID == peer.PeerID {
return true
}
node = node.parent
}
return false
}
func (peer *Peer) IsBlocking() bool {
peer.lock.RLock()
defer peer.lock.RUnlock()
if peer.parent == nil {
return false
}
return peer.finishedNum.Load() >= peer.parent.finishedNum.Load()
}
func (peer *Peer) GetSortKeys() (key1, key2 int) {
key1 = int(peer.finishedNum.Load())
key2 = peer.getFreeLoad()
return
}
func (peer *Peer) getFreeLoad() int {
if peer.Host == nil {
return 0
}
return peer.Host.GetFreeUploadLoad()
}
func GetDiffPieceNum(src *Peer, dst *Peer) int32 {
diff := src.finishedNum.Load() - dst.finishedNum.Load()
if diff > 0 {
return diff
}
return -diff
}
func (peer *Peer) GetParent() *Peer {
peer.lock.RLock()
defer peer.lock.RUnlock()
return peer.parent
}
func (peer *Peer) GetChildren() *sync.Map {
peer.lock.RLock()
defer peer.lock.RUnlock()
return &peer.children
}
func (peer *Peer) SetStatus(status PeerStatus) {
peer.lock.Lock()
defer peer.lock.Unlock()
peer.status = status
}
func (peer *Peer) BindSendChannel(packetChan chan *scheduler.PeerPacket) {
peer.lock.Lock()
defer peer.lock.Unlock()
peer.bindPacketChan = true
peer.packetChan = packetChan
}
func (peer *Peer) UnBindSendChannel() {
peer.lock.Lock()
defer peer.lock.Unlock()
if peer.bindPacketChan {
if peer.packetChan != nil {
close(peer.packetChan)
}
peer.bindPacketChan = false
}
}
func (peer *Peer) SendSchedulePacket(packet *scheduler.PeerPacket) {
peer.lock.Lock()
defer peer.lock.Unlock()
if peer.bindPacketChan {
peer.packetChan <- packet
}
}
func (peer *Peer) IsRunning() bool {
return peer.status == PeerStatusRunning
}
func (peer *Peer) IsWaiting() bool {
return peer.status == PeerStatusWaiting
}
func (peer *Peer) IsSuccess() bool {
return peer.status == PeerStatusSuccess
}
func (peer *Peer) IsDone() bool {
return peer.status == PeerStatusSuccess || peer.status == PeerStatusFail
}
func (peer *Peer) IsBad() bool {
return peer.status == PeerStatusFail || peer.status == PeerStatusZombie
}
func (peer *Peer) GetFinishedNum() int32 {
return peer.finishedNum.Load()
}
func (peer *Peer) GetStatus() PeerStatus {
peer.lock.RLock()
defer peer.lock.RUnlock()
return peer.status
}
func (peer *Peer) MarkLeave() {
peer.leave.Store(true)
}
func (peer *Peer) IsLeave() bool {
return peer.leave.Load()
}