mirror of https://github.com/grpc/grpc-go.git
wrr: add EDF implementation of weighted round robin. (#2957)
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/*
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*
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* Copyright 2019 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package wrr
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import (
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"container/heap"
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"sync"
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)
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// edfWrr is a struct for EDF weighted round robin implementation.
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type edfWrr struct {
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lock sync.Mutex
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items edfPriorityQueue
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}
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// NewEDF creates Earliest Deadline First (EDF)
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// (https://en.wikipedia.org/wiki/Earliest_deadline_first_scheduling) implementation for weighted round robin.
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// Each pick from the schedule has the earliest deadline entry selected. Entries have deadlines set
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// at current time + 1 / weight, providing weighted round robin behavior with O(log n) pick time.
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func NewEDF() WRR {
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return &edfWrr{}
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}
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// edfEntry is an internal wrapper for item that also stores weight and relative position in the queue.
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type edfEntry struct {
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deadline float64
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weight int64
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item interface{}
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}
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// edfPriorityQueue is a heap.Interface implementation for edfEntry elements.
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type edfPriorityQueue []*edfEntry
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func (pq edfPriorityQueue) Len() int { return len(pq) }
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func (pq edfPriorityQueue) Less(i, j int) bool { return pq[i].deadline < pq[j].deadline }
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func (pq edfPriorityQueue) Swap(i, j int) { pq[i], pq[j] = pq[j], pq[i] }
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func (pq *edfPriorityQueue) Push(x interface{}) {
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*pq = append(*pq, x.(*edfEntry))
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}
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func (pq *edfPriorityQueue) Pop() interface{} {
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old := *pq
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*pq = old[0 : len(old)-1]
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return old[len(old)-1]
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}
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// Current time in EDF scheduler.
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func (edf edfWrr) currentTime() float64 {
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if len(edf.items) == 0 {
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return 0.0
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}
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return edf.items[0].deadline
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}
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func (edf *edfWrr) Add(item interface{}, weight int64) {
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edf.lock.Lock()
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defer edf.lock.Unlock()
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entry := edfEntry{
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deadline: edf.currentTime() + 1.0/float64(weight),
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weight: weight,
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item: item,
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}
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heap.Push(&edf.items, &entry)
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}
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func (edf *edfWrr) Next() interface{} {
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edf.lock.Lock()
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defer edf.lock.Unlock()
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if len(edf.items) == 0 {
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return nil
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}
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item := edf.items[0]
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item.deadline = edf.currentTime() + 1.0/float64(item.weight)
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heap.Fix(&edf.items, 0)
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return item.item
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}
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@ -99,6 +99,10 @@ func TestRandomWRRNext(t *testing.T) {
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testWRRNext(t, NewRandom)
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}
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func TestEdfWrrNext(t *testing.T) {
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testWRRNext(t, NewEDF)
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}
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func init() {
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r := rand.New(rand.NewSource(0))
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grpcrandInt63n = r.Int63n
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