mirror of https://github.com/grpc/grpc-go.git
remove a dead member var
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dd992b3748
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@ -246,10 +246,6 @@ type ClientConn struct {
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// ready is closed and becomes nil when a new transport is up or failed
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// due to timeout.
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ready chan struct{}
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// Every time a new transport is created, this is incremented by 1. Used
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// to avoid trying to recreate a transport while the new one is already
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// under construction.
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transportSeq int
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transport transport.ClientTransport
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}
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@ -297,11 +293,6 @@ func (cc *ClientConn) WaitForStateChange(timeout time.Duration, sourceState Conn
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func (cc *ClientConn) resetTransport(closeTransport bool) error {
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var retries int
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start := time.Now()
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cc.mu.Lock()
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ts := cc.transportSeq
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// Avoid wait() picking up a dying transport unnecessarily.
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cc.transportSeq = 0
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cc.mu.Unlock()
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for {
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cc.mu.Lock()
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cc.state = Connecting
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@ -368,7 +359,6 @@ func (cc *ClientConn) resetTransport(closeTransport bool) error {
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cc.state = Ready
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cc.stateCV.Broadcast()
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cc.transport = newTransport
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cc.transportSeq = ts + 1
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if cc.ready != nil {
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close(cc.ready)
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cc.ready = nil
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