- Seperated and documented the options for client and server sides.
- Better support for multiple grpc.Servers. This will be used in other
improvements that I have in the works.
- Moved some common functionality from channelz_test.go to
end2end_test.go.
- Added an option to use the default health service implementation, instead
of each test creating a new health.Server and passing it in. The
inidividual tests have not been changed in this PR. I will do that in a
follow up PR to keep the changes to a reasonable size.
- Fixed one of the tests which had to be fixed because of the separation
of client and server configs.
* end2end test cleanup #1
- Removed some old code which has a TODO asking for it's removal once
Go1.6 and Go1.7 support is gone.
- Cleaned up a couple of error messages along with it.
In the end of the test, 10 RPCs are made to make sure data is sent to
the second server. The first RPC of these 10 is made right after the
second server's listener receives a connection. But at this time, the
connectivity state on the client side is not set to READY yet (though
ac's state should be either connecting or ready, the race between ac
and balancer could cause cc to still be in transient failure). So the
first RPC fails due to transient failure, but the following 9 will
succeed.
This test sometimes fails with error creating stream due to
DeadlineExceeded. It's very hard to reproduce (failed twice in 100000
runs). Extend the RPC timeout in case it's too short.
I was trying to run this test and I had copied the name of the function
from the comment, and it took a good while to figure out why
`go test -run` was returning `testing: warning: no tests to run`.
Before this fix, stream is removed from activeStreams in finishStream,
which happens when the service handler returns status, without waiting
for the status to be sent by loopyWriter. If GracefulStop() is called in
between, it will close the connection (because activeStreams is empty),
which causes the RPC to fail with "transport is closing". This change
moves the activeStreams cleanup into loopyWriter, after sending status
on wire.
* Expose a method from the internal package to get to the raw
StatusProto wrapped by the status error, and use it from
http2Server.WriteStatus().
* Add a helper method in internal/testutils to compare two status errors
and update test code to use that instead of reflect.DeepEqual()
* Fixes established streams leak in the loopy writer.
RSTStreamFrames used to be ignored by the server transport, if a trailer had already been put into the transport's control buffer. If loopy writer couldn't write anything into a stream because of an error on the client side, then this trailer would never be sent. At that point, server would receive an RSTStreamFrame from client. But this RSTStreamFrame would be ignored because a trailer was already put into the control buffer. This would keep the stream open and in memory on the server side.
With this change, a cleanupStream item is put into the transport's control buffer, whenever an RSTStreamFrame is received by the server, even after a trailer has been put into the buffer.
* When client sends a header to initiate a stream just after sending an RST_STREAM, server gets these frames in the correct order.
When server receives the RST_STREAM, it marks the stream as done and defers the deletion of the stream to the loopy writer by putting a cleanupStream item into control buffer.
Then the server receives the header to initiate a stream. It acts on the header immediately and attempts to create the stream. But because the old stream is not deleted, it hits the number of streams limit and fails.
This commit solves this problem by letting server handle the deletion immediately after receiving the RST_STREAM.
* Refactors deleteStream method.
* Moves consts declarations into test function's body.
This allows the initial RPC(s) an opportunity to apply settings from the service config; without this change we would still block, but only after observing the current service config settings.
internal: fix GO_AWAY deadlock
A deadlock can occur when a GO_AWAY is followed by a connection closure. This
happens because onClose needlessly closes the current ac.transport: if a
GO_AWAY already occured, and the transport was already reset, then the later
closure (of the original address) sets ac.transport - which is now healthy -
to nil.
The manifestation of this problem is that picker_wrapper spins forever trying
to use a READY connection whose ac.transport is nil.
internal: fix client send preface problems
This CL fixes three problems:
- In clientconn_state_transitions_test.go, sometimes tests would flake because there's not enough buffer to send client side settings, causing the connection to unpredictably enter TRANSIENT FAILURE. Each time we set up a server to send SETTINGS, we should also set up the server to read. This allows the client to successfully send its SETTINGS, unflaking the test.
- In clientconn.go, we incorrectly transitioned into TRANSIENT FAILURE when creating an http2client returned an error. This should be handled in the outer resetTransport main reset loop. The reason this became a problem is that the outer resetTransport has very specific conditions around when to transition into TRANSIENT FAILURE that the egregious transition did not have. So, it could transition into TRANSIENT FAILURE after failing to dial, even if it was trying to connect to a non-final address in the list of addresses.
- In clientconn.go, we incorrectly stay in CONNECTING after `createTransport` when a server sends its connection preface but the client is not able to send its connection preface. This CL causes the addrconn to correctly enter TRANSIENT FAILURE when `createTransport` fails, even if a server preface was received. It does so by making ac.successfulHandshake to consider both server preface received as well as client preface sent.
Google default creds is a combo of ALTS, TLS and OAuth2. The right set of creds will be picked to use based on environment.
This PR contains:
- A new `creds.Bundle` type
- changes to use it in ClientConn and transport
- dial option to set the bundle for a ClientConn
- balancer options and NewSubConnOption to set it for SubConn
- Google default creds implementation by @cesarghali
- grpclb changes to use different creds mode for different servers
- interop client changes for google default creds testing
fixes#2078
A status with invalid utf-8 characters could still be created, but invalid characters will be replaced with [Unicode replacement character](https://en.wikipedia.org/wiki/Specials_(Unicode_block)#Replacement_character) before being sent out. Those bytes will still be percent encoded.
All details added to this invalid status will be dropped.
fixes#2078
A status with invalid utf-8 characters could still be created, but invalid characters will be replaced with [Unicode replacement character](https://en.wikipedia.org/wiki/Specials_(Unicode_block)#Replacement_character) before being sent out. Those bytes will still be percent encoded.
All details added to this invalid status will be dropped.
* Don't send nil requests.
* Fix import name and get rid of condition.
* Let registered encoder deal with nil requests.
* Break encode into encode and compress.