grpc-go/balancer/lazy/lazy.go

158 lines
4.3 KiB
Go

/*
*
* Copyright 2025 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// Package lazy contains a load balancer that starts in IDLE instead of
// CONNECTING. Once it starts connecting, it instantiates its delegate.
//
// # Experimental
//
// Notice: This package is EXPERIMENTAL and may be changed or removed in a
// later release.
package lazy
import (
"fmt"
"sync"
"google.golang.org/grpc/balancer"
"google.golang.org/grpc/connectivity"
"google.golang.org/grpc/grpclog"
"google.golang.org/grpc/resolver"
internalgrpclog "google.golang.org/grpc/internal/grpclog"
)
var (
logger = grpclog.Component("lazy-lb")
)
const (
logPrefix = "[lazy-lb %p] "
)
// ChildBuilderFunc creates a new balancer with the ClientConn. It has the same
// type as the balancer.Builder.Build method.
type ChildBuilderFunc func(cc balancer.ClientConn, opts balancer.BuildOptions) balancer.Balancer
// NewBalancer is the constructor for the lazy balancer.
func NewBalancer(cc balancer.ClientConn, bOpts balancer.BuildOptions, childBuilder ChildBuilderFunc) balancer.Balancer {
b := &lazyBalancer{
cc: cc,
buildOptions: bOpts,
childBuilder: childBuilder,
}
b.logger = internalgrpclog.NewPrefixLogger(logger, fmt.Sprintf(logPrefix, b))
cc.UpdateState(balancer.State{
ConnectivityState: connectivity.Idle,
Picker: &idlePicker{exitIdle: sync.OnceFunc(func() {
// Call ExitIdle in a new goroutine to avoid deadlocks while calling
// back into the channel synchronously.
go b.ExitIdle()
})},
})
return b
}
type lazyBalancer struct {
// The following fields are initialized at build time and read-only after
// that and therefore do not need to be guarded by a mutex.
cc balancer.ClientConn
buildOptions balancer.BuildOptions
logger *internalgrpclog.PrefixLogger
childBuilder ChildBuilderFunc
// The following fields are accessed while handling calls to the idlePicker
// and when handling ClientConn state updates. They are guarded by a mutex.
mu sync.Mutex
delegate balancer.Balancer
latestClientConnState *balancer.ClientConnState
latestResolverError error
}
func (lb *lazyBalancer) Close() {
lb.mu.Lock()
defer lb.mu.Unlock()
if lb.delegate != nil {
lb.delegate.Close()
lb.delegate = nil
}
}
func (lb *lazyBalancer) ResolverError(err error) {
lb.mu.Lock()
defer lb.mu.Unlock()
if lb.delegate != nil {
lb.delegate.ResolverError(err)
return
}
lb.latestResolverError = err
}
func (lb *lazyBalancer) UpdateClientConnState(ccs balancer.ClientConnState) error {
lb.mu.Lock()
defer lb.mu.Unlock()
if lb.delegate != nil {
return lb.delegate.UpdateClientConnState(ccs)
}
lb.latestClientConnState = &ccs
lb.latestResolverError = nil
return nil
}
// UpdateSubConnState implements balancer.Balancer.
func (lb *lazyBalancer) UpdateSubConnState(balancer.SubConn, balancer.SubConnState) {
// UpdateSubConnState is deprecated.
}
func (lb *lazyBalancer) ExitIdle() {
lb.mu.Lock()
defer lb.mu.Unlock()
if lb.delegate != nil {
lb.delegate.ExitIdle()
return
}
lb.delegate = lb.childBuilder(lb.cc, lb.buildOptions)
if lb.latestClientConnState != nil {
if err := lb.delegate.UpdateClientConnState(*lb.latestClientConnState); err != nil {
if err == balancer.ErrBadResolverState {
lb.cc.ResolveNow(resolver.ResolveNowOptions{})
} else {
lb.logger.Warningf("Error from child policy on receiving initial state: %v", err)
}
}
lb.latestClientConnState = nil
}
if lb.latestResolverError != nil {
lb.delegate.ResolverError(lb.latestResolverError)
lb.latestResolverError = nil
}
}
// idlePicker is used when the SubConn is IDLE and kicks the SubConn into
// CONNECTING when Pick is called.
type idlePicker struct {
exitIdle func()
}
func (i *idlePicker) Pick(balancer.PickInfo) (balancer.PickResult, error) {
i.exitIdle()
return balancer.PickResult{}, balancer.ErrNoSubConnAvailable
}