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stub,examples: Clarify CallStreamObserver's Javadoc (#6561)
* Clarify CallStreamObserver's Javadoc * Remove unnecessary AtomicBoolean and clarify a comment in ManualFlowControlServer
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@ -24,7 +24,6 @@ import io.grpc.stub.StreamObserver;
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import java.io.IOException;
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import java.util.concurrent.TimeUnit;
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import java.util.concurrent.atomic.AtomicBoolean;
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import java.util.logging.Logger;
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public class ManualFlowControlServer {
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@ -42,12 +41,6 @@ public class ManualFlowControlServer {
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(ServerCallStreamObserver<HelloReply>) responseObserver;
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serverCallStreamObserver.disableAutoInboundFlowControl();
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// Guard against spurious onReady() calls caused by a race between onNext() and onReady(). If the transport
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// toggles isReady() from false to true while onNext() is executing, but before onNext() checks isReady(),
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// request(1) would be called twice - once by onNext() and once by the onReady() scheduled during onNext()'s
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// execution.
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final AtomicBoolean wasReady = new AtomicBoolean(false);
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// Set up a back-pressure-aware consumer for the request stream. The onReadyHandler will be invoked
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// when the consuming side has enough buffer space to receive more messages.
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//
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@ -55,10 +48,17 @@ public class ManualFlowControlServer {
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// onNext(), onError(), and onComplete() handlers. Blocking the onReadyHandler will prevent additional messages
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// from being processed by the incoming StreamObserver. The onReadyHandler must return in a timely manor or else
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// message processing throughput will suffer.
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serverCallStreamObserver.setOnReadyHandler(new Runnable() {
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class OnReadyHandler implements Runnable {
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// Guard against spurious onReady() calls caused by a race between onNext() and onReady(). If the transport
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// toggles isReady() from false to true while onNext() is executing, but before onNext() checks isReady(),
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// request(1) would be called twice - once by onNext() and once by the onReady() scheduled during onNext()'s
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// execution.
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private boolean wasReady = false;
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@Override
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public void run() {
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if (serverCallStreamObserver.isReady() && wasReady.compareAndSet(false, true)) {
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if (serverCallStreamObserver.isReady() && !wasReady) {
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wasReady = true;
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logger.info("READY");
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// Signal the request sender to send one message. This happens when isReady() turns true, signaling that
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// the receive buffer has enough free space to receive more messages. Calling request() serves to prime
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@ -66,7 +66,9 @@ public class ManualFlowControlServer {
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serverCallStreamObserver.request(1);
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}
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}
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});
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}
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final OnReadyHandler onReadyHandler = new OnReadyHandler();
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serverCallStreamObserver.setOnReadyHandler(onReadyHandler);
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// Give gRPC a StreamObserver that can observe and process incoming requests.
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return new StreamObserver<HelloRequest>() {
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@ -90,16 +92,17 @@ public class ManualFlowControlServer {
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// Check the provided ServerCallStreamObserver to see if it is still ready to accept more messages.
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if (serverCallStreamObserver.isReady()) {
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// Signal the sender to send another request. As long as isReady() stays true, the server will keep
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// cycling through the loop of onNext() -> request()...onNext() -> request()... until either the client
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// runs out of messages and ends the loop or the server runs out of receive buffer space.
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// cycling through the loop of onNext() -> request(1)...onNext() -> request(1)... until the client runs
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// out of messages and ends the loop (via onCompleted()).
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//
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// If the server runs out of buffer space, isReady() will turn false. When the receive buffer has
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// sufficiently drained, isReady() will turn true, and the serverCallStreamObserver's onReadyHandler
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// will be called to restart the message pump.
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// If request() was called here with the argument of more than 1, the server might runs out of receive
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// buffer space, and isReady() will turn false. When the receive buffer has sufficiently drained,
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// isReady() will turn true, and the serverCallStreamObserver's onReadyHandler will be called to restart
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// the message pump.
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serverCallStreamObserver.request(1);
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} else {
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// If not, note that back-pressure has begun.
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wasReady.set(false);
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onReadyHandler.wasReady = false;
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}
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} catch (Throwable throwable) {
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throwable.printStackTrace();
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@ -19,20 +19,30 @@ package io.grpc.stub;
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import io.grpc.ExperimentalApi;
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/**
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* A refinement of StreamObserver provided by the GRPC runtime to the application that allows for
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* more complex interactions with call behavior.
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* A refinement of StreamObserver provided by the GRPC runtime to the application (the client or
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* the server) that allows for more complex interactions with call behavior.
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*
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* <p>In any call there are logically two {@link StreamObserver} implementations:
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* <p>In any call there are logically four {@link StreamObserver} implementations:
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* <ul>
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* <li>'inbound' - which the GRPC runtime calls when it receives messages from the
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* remote peer. This is implemented by the application.
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* <li>'inbound', client-side - which the GRPC runtime calls when it receives messages from
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* the server. This is implemented by the client application and passed into a service method
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* on a stub object.
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* </li>
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* <li>'outbound' - which the GRPC runtime provides to the application which it uses to
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* send messages to the remote peer.
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* <li>'outbound', client-side - which the GRPC runtime provides to the client application and the
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* client uses this {@code StreamObserver} to send messages to the server.
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* </li>
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* <li>'inbound', server-side - which the GRPC runtime calls when it receives messages from
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* the client. This is implemented by the server application and returned from service
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* implementations of client-side streaming and bidirectional streaming methods.
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* </li>
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* <li>'outbound', server-side - which the GRPC runtime provides to the server application and
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* the server uses this {@code StreamObserver} to send messages (responses) to the client.
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* </li>
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* </ul>
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*
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* <p>Implementations of this class represent the 'outbound' message stream.
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* <p>Implementations of this class represent the 'outbound' message streams. The client-side
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* one is {@link ClientCallStreamObserver} and the service-side one is
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* {@link ServerCallStreamObserver}.
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*
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* <p>Like {@code StreamObserver}, implementations are not required to be thread-safe; if multiple
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* threads will be writing to an instance concurrently, the application must synchronize its calls.
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