This change updates the behavior of the core compression semantics. Previously,
if the codec was "identity", nothing was set on the wire. This is allowed by
the spec, but doesn't match what wrapped languages do.
Additionally, the interop tests will now attempt to honor the requested
compression.
Resolves#1221
Add ClientCall.cancel(String, Throwable) and deprecate
ClientCall.cancel(). Will delete cancel() after all known third-party
overriders have switched to overriding the new one.
- Made CallOptions use the Deadline type instead of a
long to represent a deadline.
- Added new methods CallOptions.withDeadline(Deadline) and
AbstractStub.withDeadline(Deadline). The methods are
marked experimental, as the Deadline class is marked
experimental. These methods are meant to replace
CallOptions.withDeadlineNanoTime(Long) and
AbstractStub.withDeadlineNanoTime(Long), which have
been deprecated.
- Updated CallOptions.toString() to include all fields.
while still allowing stubs to be used.
Currently these APIs are only useful on the server side, a separate proposal will be made for adding client support
An example of usage is in TestServiceImpl.streamingOutputCallManualFlowControl which listens for flow-control 'onReady' events and produces messages to the client.
Added some unit testing for ServerCalls
Although the changes were determined automatically, they were manually
applied to the codebase.
ClientCalls actually has a bug fix, since the suggestion to add
interrupt() made it obvious that interrupted() was inappropriate.
This was already being done in one case, but should have been done for
the other occurrances of InterruptedException. Before the
RuntimeException is just asking to be a bug since application code will
commonly only catch StatusRuntimeException.
This reduces the necessary number of threads in the application executor
and provides a small improvement in latency (~15μs, which is normally in
the noise, but would be a 5% improvement).
Benchmark (direct) (transport) Mode Cnt Score Error Units
Before:
TransportBenchmark.unaryCall1024 true INPROCESS avgt 10 1566.168 ± 13.677 ns/op
TransportBenchmark.unaryCall1024 false INPROCESS avgt 10 35769.532 ± 2358.967 ns/op
After:
TransportBenchmark.unaryCall1024 true INPROCESS avgt 10 1813.778 ± 19.995 ns/op
TransportBenchmark.unaryCall1024 false INPROCESS avgt 10 18568.223 ± 1679.306 ns/op
The benchmark results are exactly what we would expect, assuming that
half of the benefit of direct is on server and half on client:
1566 + (35769 - 1566) / 2 = 18668 ns --vs-- 18568 ns
It is expected that direct=true would get worse, because
SerializingExecutor is now used instead of
SerializeReentrantCallsDirectExecutor plus the additional cost of
ThreadlessExecutor.
In the future we could try to detect the ThreadlessExecutor and ellide
Serializ*Executor completely (as is possible for any single-threaded
executor). We could also optimize the queue used in ThreadlessExecutor
to be single-producer, single-consumer. I don't expect to do those
optimizations soon, however.
ServerCall already had "headers must be sent before any messages, which
must be sent before closing," but the implementation did not enforce it
and our async server handler didn't obey.
The benefit of forcing sending headers first is that it removes the only
implicit call in our API and interceptors dealing just with metadata
don't need to override sendMessage. The implicit behavior was bug-prone
since it wasn't obvious you were forgetting that headers may not be
sent.
This makes the reconfiguration code more concise.
- Remove configureNewStub().
- Add mutation methods withDeadlineNanoTime(), withChannel() etc that
returns the reconfigured stub.
- Remove blockingClientStreamingCall() which is not used, and we don't
actually want that API.
- Rename duplexStreamingCall() to asyncDuplexStreamingCall() to align
with other async methods.
- In unary call and client streaming call, do not request for additional
response after the first response.
This gives us more flexibility in API changes in the future.
Unary call and server streaming call should call the flow-control method
call.request() only once. Previously it was called whenever a request
arrives, which is wrong. Now it's fixed.
Resolves#436