Most of these are easy "replace X with Y."
The CreateStartScripts changes were because the scripts were being included in
the output zip/tar multiple times. The was because they were all using the same
output directory, and the entire output directory was being included for each.
The output directory tmp/ was particularly poor because other tasks were
dumping things into it, so our zip/tar was including those junk files as well.
This prevents grpc-xds and its transitive dependencies from being included
twice in distTar and distZip, which reduces the size from 60 MB to 40 MB. It
does mean that interop-testing as a whole depends on xds, but that should not
be an issue any longer. It was an issue before we started providing grpc-xds on
Maven Central.
- Use gradle configuration `api` for dependencies that are part of grpc public api signatures.
- Replace deprecated gradle configurations `compile`, `testCompile`, `runtime` and `testRuntime`.
- With minimal change in dependencies: If we need dep X and Y to compile our code, and if X transitively depends on Y, then our build would still pass even if we only include X as `compile`/`implementation` dependency for our project. Ideally we should include both X and Y explicitly as `implementation` dependency for our project, but in this PR we don't add the missing Y if it is previously missing.
This reverts commit c5f48b8e38. (#6780)
Revert because caused a regression in the ALTS tests. https://source.cloud.google.com/results/invocations/691d9965-fea1-487d-b606-352a5234039e/targets/grpc%2Fcore%2Fpull_request%2Flinux%2Fgrpc_interop_toprod/log
2020-03-01 20:02:12,491 Exception in thread "main" java.lang.NoClassDefFoundError: org/apache/commons/lang3/SystemUtils
at io.grpc.alts.CheckGcpEnvironment.isRunningOnGcp(CheckGcpEnvironment.java:69)
at io.grpc.alts.CheckGcpEnvironment.isOnGcp(CheckGcpEnvironment.java:44)
at io.grpc.alts.ComputeEngineChannelBuilder.(ComputeEngineChannelBuilder.java:62)
at io.grpc.alts.ComputeEngineChannelBuilder.forTarget(ComputeEngineChannelBuilder.java:72)
at io.grpc.alts.ComputeEngineChannelBuilder.forAddress(ComputeEngineChannelBuilder.java:77)
at io.grpc.testing.integration.TestServiceClient$Tester.createChannel(TestServiceClient.java:399)
at io.grpc.testing.integration.AbstractInteropTest.setUp(AbstractInteropTest.java:309)
at io.grpc.testing.integration.TestServiceClient.setUp(TestServiceClient.java:198)
at io.grpc.testing.integration.TestServiceClient.main(TestServiceClient.java:56)
Caused by: java.lang.ClassNotFoundException: org.apache.commons.lang3.SystemUtils
at java.net.URLClassLoader.findClass(URLClassLoader.java:381)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:349)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 9 more
Examples and android projects were left unchanged. They can be changed
later.
No plugin versions were changed, to make this as non-functional of a
change as possible. Upgrading Gradle to 5.6 was necessary for
pluginManagement in settings.gradle.
Only the dummy-default version should ever be promoted. Test versions
should have no traffic routed to it, so that deletions are
simpler. Versions receiving traffic can not be deleted in GAE.
This PR adds an automatic gradle format checker and reformats all the *.gradle files. After this, new changes to *.gradle files will fail to build if not in good format, just like checkStyle failure.
The new jmh plugin fixes a warning for the newer version of Gradle.
The new AppEngine plugin still produces a warning, but updating it
anyway so people know that upgrading the plugin doesn't fix the problem.
The new android-maven plugin fixes a build problem with the newer
Gradle.
The Visual Studio fixes were necessary starting ~4.4.
https://github.com/gradle/gradle-native/issues/34#issuecomment-335222096
describes the change in behavior.
There's nothing immediately being used as part of this update. It's just
to keep us current and to get us over that Visual Studio change hump.
While using + is convenient, it prevents builds from being
deterministic which makes it hard/impossible to reproduce a historic
build or execution results.