This reverts commit 3df1446deb.
The commit was adding to the difficulty of integration for testing. By
itself it isn't bad, so this is a temporary revert until the many other
commits are absorbed and then it will be reapplied.
This does have a manual edit for ClientCallsTest.
This removes a reference of io.grpc.internal from io.grpc. It also
optimizes server call handling for outbound grpc-accept-encoding header,
as had already been done for client call.
This now catches a few more places we needed -Xlint:-options.
InProcessSocketAddress is technically already in our stable API, so I
maintained its current serialVersionUID.
See #933
- Create InternalHandlerRegistry, an immutable look-up table. Handlers
passed to ServerBuilder.addService() go to this registry. This covers
the most common use cases. By keeping the registry internal we could
freely change the registry's interface to accommodate optimizations,
e.g., for hpack.
- The internal registry uses a flat fullMethodName -> handler look-up
table instead of a hierarchical one used before. It faster because it
saves one look-up and a substring.
- Introduces the fallback registry, settable by
ServerBuilder.fallbackHandlerRegistry(), for advanced users who want a
dynamic registry. Moved the current MutableHandlerRegistryImpl to
io.grpc.util.MutableHandlerRegistry as a stock implementation of the
fallback registry. The io.grpc.MutableHandlerRegistry interface is now
removed.
This reverts commit 8825f355df.
The commit changed the package name of services that were used across
languages. That broke their functionality pretty severely. The changes
require more coordination with others.
Resolves#1221
Add ClientCall.cancel(String, Throwable) and deprecate
ClientCall.cancel(). Will delete cancel() after all known third-party
overriders have switched to overriding the new one.
This reduces the necessary number of threads in the application executor
and provides a small improvement in latency (~15μs, which is normally in
the noise, but would be a 5% improvement).
Benchmark (direct) (transport) Mode Cnt Score Error Units
Before:
TransportBenchmark.unaryCall1024 true INPROCESS avgt 10 1566.168 ± 13.677 ns/op
TransportBenchmark.unaryCall1024 false INPROCESS avgt 10 35769.532 ± 2358.967 ns/op
After:
TransportBenchmark.unaryCall1024 true INPROCESS avgt 10 1813.778 ± 19.995 ns/op
TransportBenchmark.unaryCall1024 false INPROCESS avgt 10 18568.223 ± 1679.306 ns/op
The benchmark results are exactly what we would expect, assuming that
half of the benefit of direct is on server and half on client:
1566 + (35769 - 1566) / 2 = 18668 ns --vs-- 18568 ns
It is expected that direct=true would get worse, because
SerializingExecutor is now used instead of
SerializeReentrantCallsDirectExecutor plus the additional cost of
ThreadlessExecutor.
In the future we could try to detect the ThreadlessExecutor and ellide
Serializ*Executor completely (as is possible for any single-threaded
executor). We could also optimize the queue used in ThreadlessExecutor
to be single-producer, single-consumer. I don't expect to do those
optimizations soon, however.