- Remove blockingClientStreamingCall() which is not used, and we don't
actually want that API.
- Rename duplexStreamingCall() to asyncDuplexStreamingCall() to align
with other async methods.
- In unary call and client streaming call, do not request for additional
response after the first response.
This gives us more flexibility in API changes in the future.
Unary call and server streaming call should call the flow-control method
call.request() only once. Previously it was called whenever a request
arrives, which is wrong. Now it's fixed.
Resolves#436
Resolves#511.
- In generated code, make CONFIG private and METHOD_* fields public.
METHOD_* fields are MethodDescriptors now, users of the CONFIG field
should switch to using the METHOD_* fields.
- Move MethodType into MethodDescriptor (#529).
- Unify the fully qualified method name. It is fully qualified service
name + slash + short method name. It doesn't have the leading slash.
- HandlerRegistry switches the key from short method name to fully
qualified method name.
- Pass CallOptions to Channel.newCall() and
ClientInterceptor.interceptCall().
- Remove timeout from AbstractStub.StubConfigBuilder and add deadline,
which is stored in a CallOptions inside the stub.
- Deadline is in nanoseconds in the clock defined by System.nanoTime().
It is converted to timeout before transmitting on the wire. Fail the
call with DEADLINE_EXCEEDED if it's already expired.
Other classes are already following the convention that ClientFoo for
client-side, and ServerFoo for server-side. Call has been the black
sheep of the family.
- Call -> ClientCall
- Calls -> ClientCalls
- ForwardingCall* -> ForwardingClientCall*
- Stop defining custom architectures because VisualCpp toolchain doesn't
allow it. Reference to built-in architectures 'x86' and 'x86_64' since
they are supported by all toolchains.
- Remove 'local_arch' from platforms. For unsupported platform, we just
do not specify the target.
- Target no more than one platform at a time. This simplifies the build
script a lot.
- Remove the TARGET_ARCHS environment variable. Add system property
``arch`` to override ``osdetector.arch``.
- Add ``vc.disable`` to override the default choice of VisualCpp on
Windows.
- Add ``vc.`` prefix to the properties that are only used with VC++
io.grpc.nano sort of seems like a "small" version of grpc-java. And
io.grpc.proto could also mean multiple things. Using "protobuf"
and "protobuf nano" gets us consistent names that are still
understandable, predictable, and more similar to protobuf project
itself.
-Xlint:-options is not available on some earlier JDK 7s, but won't fail
if unsupported. It prevents the warning wanting bootclasspath specified
since target/source is 1.6.
to generate naon related code in grpc service interface
Commandline example:
protoc --plugin=protoc-gen-java_rpc=build/binaries/java_pluginExecutable/java_plugin \
--java_rpc_out=nano=true:"$OUTPUT_FILE" --javanano_out=ignore_services=true:"$OUTPUT_FILE" \
--proto_path="$DIR_OF_PROTO_FILE" "$PROTO_FILE
A Gradle protoc plugin is used for generating and compiling the grpc
codegen. The code organization was changed to match what Gradle expects.
Proto 3 is now required.
of opensource protobuf.
- Moved to third_party under GRPC Java directory
- Using Gradle to build
-------------
Created by MOE: http://code.google.com/p/moe-java
MOE_MIGRATED_REVID=84053803