Merge pull request #2544 from murgatroid99/grpc-js_timer_types_update

grpc-js: Switch Timer type to Timeout
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Michael Lumish 2023-08-14 14:42:58 -07:00 committed by GitHub
commit 089a8a881e
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10 changed files with 14 additions and 14 deletions

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@ -63,7 +63,7 @@ export class BackoffTimeout {
* to an object representing a timer that has ended, but it can still be
* interacted with without error.
*/
private timerId: NodeJS.Timer;
private timerId: NodeJS.Timeout;
/**
* Indicates whether the timer is currently running.
*/

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@ -166,7 +166,7 @@ export class InternalChannel {
* the invariant is that callRefTimer is reffed if and only if pickQueue
* is non-empty.
*/
private readonly callRefTimer: NodeJS.Timer;
private readonly callRefTimer: NodeJS.Timeout;
private configSelector: ConfigSelector | null = null;
/**
* This is the error from the name resolver if it failed most recently. It
@ -182,7 +182,7 @@ export class InternalChannel {
new Set();
private callCount = 0;
private idleTimer: NodeJS.Timer | null = null;
private idleTimer: NodeJS.Timeout | null = null;
private readonly idleTimeoutMs: number;
// Channelz info

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@ -507,7 +507,7 @@ export class OutlierDetectionLoadBalancer implements LoadBalancer {
private childBalancer: ChildLoadBalancerHandler;
private addressMap: Map<string, MapEntry> = new Map<string, MapEntry>();
private latestConfig: OutlierDetectionLoadBalancingConfig | null = null;
private ejectionTimer: NodeJS.Timer;
private ejectionTimer: NodeJS.Timeout;
private timerStartTime: Date | null = null;
constructor(channelControlHelper: ChannelControlHelper) {

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@ -96,7 +96,7 @@ class DnsResolver implements Resolver {
private defaultResolutionError: StatusObject;
private backoff: BackoffTimeout;
private continueResolving = false;
private nextResolutionTimer: NodeJS.Timer;
private nextResolutionTimer: NodeJS.Timeout;
private isNextResolutionTimerRunning = false;
private isServiceConfigEnabled = true;
constructor(

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@ -53,7 +53,7 @@ export class ResolvingCall implements Call {
private deadline: Deadline;
private host: string;
private statusWatchers: ((status: StatusObject) => void)[] = [];
private deadlineTimer: NodeJS.Timer = setTimeout(() => {}, 0);
private deadlineTimer: NodeJS.Timeout = setTimeout(() => {}, 0);
private filterStack: FilterStack | null = null;
constructor(

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@ -194,7 +194,7 @@ export class RetryingCall implements Call {
* Number of attempts so far
*/
private attempts = 0;
private hedgingTimer: NodeJS.Timer | null = null;
private hedgingTimer: NodeJS.Timeout | null = null;
private committedCallIndex: number | null = null;
private initialRetryBackoffSec = 0;
private nextRetryBackoffSec = 0;

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@ -408,7 +408,7 @@ export class Http2ServerCallStream<
ResponseType
> extends EventEmitter {
cancelled = false;
deadlineTimer: NodeJS.Timer | null = null;
deadlineTimer: NodeJS.Timeout | null = null;
private statusSent = false;
private deadline: Deadline = Infinity;
private wantTrailers = false;

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@ -1079,8 +1079,8 @@ export class Server {
);
this.sessionChildrenTracker.refChild(channelzRef);
}
let connectionAgeTimer: NodeJS.Timer | null = null;
let connectionAgeGraceTimer: NodeJS.Timer | null = null;
let connectionAgeTimer: NodeJS.Timeout | null = null;
let connectionAgeGraceTimer: NodeJS.Timeout | null = null;
let sessionClosedByServer = false;
if (this.maxConnectionAgeMs !== UNLIMITED_CONNECTION_AGE_MS) {
// Apply a random jitter within a +/-10% range
@ -1115,7 +1115,7 @@ export class Server {
}
}, this.maxConnectionAgeMs + jitter).unref?.();
}
const keeapliveTimeTimer: NodeJS.Timer | null = setInterval(() => {
const keeapliveTimeTimer: NodeJS.Timeout | null = setInterval(() => {
const timeoutTImer = setTimeout(() => {
sessionClosedByServer = true;
if (this.channelzEnabled) {

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@ -45,7 +45,7 @@ export class SubchannelPool {
/**
* A timer of a task performing a periodic subchannel cleanup.
*/
private cleanupTimer: NodeJS.Timer | null = null;
private cleanupTimer: NodeJS.Timeout | null = null;
/**
* A pool of subchannels use for making connections. Subchannels with the

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@ -108,7 +108,7 @@ class Http2Transport implements Transport {
/**
* Timer reference for timeout that indicates when to send the next ping
*/
private keepaliveTimerId: NodeJS.Timer | null = null;
private keepaliveTimerId: NodeJS.Timeout | null = null;
/**
* Indicates that the keepalive timer ran out while there were no active
* calls, and a ping should be sent the next time a call starts.
@ -117,7 +117,7 @@ class Http2Transport implements Transport {
/**
* Timer reference tracking when the most recent ping will be considered lost
*/
private keepaliveTimeoutId: NodeJS.Timer | null = null;
private keepaliveTimeoutId: NodeJS.Timeout | null = null;
/**
* Indicates whether keepalive pings should be sent without any active calls
*/