mirror of https://github.com/grpc/grpc-node.git
grpc-js: Make backoff timer reset apply to the currently running timer
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@ -37,14 +37,47 @@ export interface BackoffOptions {
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}
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export class BackoffTimeout {
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private initialDelay: number = INITIAL_BACKOFF_MS;
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private multiplier: number = BACKOFF_MULTIPLIER;
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private maxDelay: number = MAX_BACKOFF_MS;
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private jitter: number = BACKOFF_JITTER;
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/**
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* The delay time at the start, and after each reset.
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*/
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private readonly initialDelay: number = INITIAL_BACKOFF_MS;
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/**
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* The exponential backoff multiplier.
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*/
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private readonly multiplier: number = BACKOFF_MULTIPLIER;
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/**
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* The maximum delay time
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*/
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private readonly maxDelay: number = MAX_BACKOFF_MS;
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/**
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* The maximum fraction by which the delay time can randomly vary after
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* applying the multiplier.
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*/
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private readonly jitter: number = BACKOFF_JITTER;
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/**
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* The delay time for the next time the timer runs.
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*/
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private nextDelay: number;
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/**
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* The handle of the underlying timer. If running is false, this value refers
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* to an object representing a timer that has ended, but it can still be
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* interacted with without error.
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*/
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private timerId: NodeJS.Timer;
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/**
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* Indicates whether the timer is currently running.
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*/
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private running = false;
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/**
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* Indicates whether the timer should keep the Node process running if no
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* other async operation is doing so.
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*/
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private hasRef = true;
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/**
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* The time that the currently running timer was started. Only valid if
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* running is true.
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*/
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private startTime: Date = new Date();
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constructor(private callback: () => void, options?: BackoffOptions) {
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if (options) {
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@ -66,18 +99,23 @@ export class BackoffTimeout {
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clearTimeout(this.timerId);
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}
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private runTimer(delay: number) {
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this.timerId = setTimeout(() => {
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this.callback();
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this.running = false;
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}, delay);
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if (!this.hasRef) {
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this.timerId.unref?.();
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}
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}
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/**
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* Call the callback after the current amount of delay time
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*/
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runOnce() {
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this.running = true;
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this.timerId = setTimeout(() => {
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this.callback();
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this.running = false;
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}, this.nextDelay);
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if (!this.hasRef) {
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this.timerId.unref?.();
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}
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this.startTime = new Date();
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this.runTimer(this.nextDelay);
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const nextBackoff = Math.min(
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this.nextDelay * this.multiplier,
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this.maxDelay
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@ -97,21 +135,44 @@ export class BackoffTimeout {
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}
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/**
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* Reset the delay time to its initial value.
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* Reset the delay time to its initial value. If the timer is still running,
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* retroactively apply that reset to the current timer.
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*/
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reset() {
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this.nextDelay = this.initialDelay;
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if (this.running) {
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const now = new Date();
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const newEndTime = this.startTime;
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newEndTime.setMilliseconds(newEndTime.getMilliseconds() + this.nextDelay);
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clearTimeout(this.timerId);
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if (now < newEndTime) {
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this.runTimer(newEndTime.getTime() - now.getTime());
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} else {
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this.running = false;
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}
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}
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}
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/**
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* Check whether the timer is currently running.
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*/
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isRunning() {
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return this.running;
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}
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/**
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* Set that while the timer is running, it should keep the Node process
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* running.
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*/
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ref() {
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this.hasRef = true;
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this.timerId.ref?.();
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}
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/**
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* Set that while the timer is running, it should not keep the Node process
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* running.
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*/
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unref() {
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this.hasRef = false;
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this.timerId.unref?.();
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