Switched to using static functions for accessing Client properties

This commit is contained in:
murgatroid99 2015-08-28 14:57:04 -07:00
parent f02ed6d312
commit d76b6a0c4f
4 changed files with 68 additions and 46 deletions

View File

@ -164,3 +164,13 @@ exports.ServerCredentials = grpc.ServerCredentials;
* @see module:src/client.makeClientConstructor
*/
exports.makeGenericClientConstructor = client.makeClientConstructor;
/**
* @see module:src/client.getClientChannel
*/
exports.getClientChannel = client.getClientChannel;
/**
* @see module:src/client.waitForClientReady
*/
exports.waitForClientReady = client.waitForClientReady;

View File

@ -285,7 +285,7 @@ function authTest(expected_user, scope, client, done) {
if (credential.createScopedRequired() && scope) {
credential = credential.createScoped(scope);
}
client.$_updateMetadata = grpc.getGoogleAuthDelegate(credential);
client.$updateMetadata = grpc.getGoogleAuthDelegate(credential);
var arg = {
response_type: 'COMPRESSABLE',
response_size: 314159,
@ -338,7 +338,7 @@ function oauth2Test(expected_user, scope, per_rpc, client, done) {
if (per_rpc) {
updateMetadata('', {}, makeTestCall);
} else {
client.$_updateMetadata = updateMetadata;
client.$updateMetadata = updateMetadata;
makeTestCall(null, {});
}
});

View File

@ -275,7 +275,7 @@ function makeUnaryRequestFunction(method, serialize, deserialize) {
emitter.getPeer = function getPeer() {
return call.getPeer();
};
this.$_updateMetadata(this.$_auth_uri, metadata, function(error, metadata) {
this.$updateMetadata(this.$auth_uri, metadata, function(error, metadata) {
if (error) {
call.cancel();
callback(error);
@ -349,7 +349,7 @@ function makeClientStreamRequestFunction(method, serialize, deserialize) {
metadata = metadata.clone();
}
var stream = new ClientWritableStream(call, serialize);
this.$_updateMetadata(this.$_auth_uri, metadata, function(error, metadata) {
this.$updateMetadata(this.$auth_uri, metadata, function(error, metadata) {
if (error) {
call.cancel();
callback(error);
@ -425,7 +425,7 @@ function makeServerStreamRequestFunction(method, serialize, deserialize) {
metadata = metadata.clone();
}
var stream = new ClientReadableStream(call, deserialize);
this.$_updateMetadata(this.$_auth_uri, metadata, function(error, metadata) {
this.$updateMetadata(this.$auth_uri, metadata, function(error, metadata) {
if (error) {
call.cancel();
stream.emit('error', error);
@ -503,7 +503,7 @@ function makeBidiStreamRequestFunction(method, serialize, deserialize) {
metadata = metadata.clone();
}
var stream = new ClientDuplexStream(call, serialize, deserialize);
this.$_updateMetadata(this.$_auth_uri, metadata, function(error, metadata) {
this.$updateMetadata(this.$auth_uri, metadata, function(error, metadata) {
if (error) {
call.cancel();
stream.emit('error', error);
@ -594,43 +594,16 @@ exports.makeClientConstructor = function(methods, serviceName) {
options = {};
}
options['grpc.primary_user_agent'] = 'grpc-node/' + version;
/* Private fields use $ as a prefix instead of _ because it is an invalid
* prefix of a method name */
this.$channel = new grpc.Channel(address, credentials, options);
// Remove the optional DNS scheme, trailing port, and trailing backslash
address = address.replace(/^(dns:\/{3})?([^:\/]+)(:\d+)?\/?$/, '$2');
this.$_server_address = address;
this.$_auth_uri = 'https://' + this.server_address + '/' + serviceName;
this.$_updateMetadata = updateMetadata;
this.$server_address = address;
this.$auth_uri = 'https://' + this.server_address + '/' + serviceName;
this.$updateMetadata = updateMetadata;
}
/**
* Wait for the client to be ready. The callback will be called when the
* client has successfully connected to the server, and it will be called
* with an error if the attempt to connect to the server has unrecoverablly
* failed or if the deadline expires. This function will make the channel
* start connecting if it has not already done so.
* @param {(Date|Number)} deadline When to stop waiting for a connection. Pass
* Infinity to wait forever.
* @param {function(Error)} callback The callback to call when done attempting
* to connect.
*/
Client.prototype.$waitForReady = function(deadline, callback) {
var self = this;
var checkState = function(err) {
if (err) {
callback(new Error('Failed to connect before the deadline'));
}
var new_state = self.$channel.getConnectivityState(true);
if (new_state === grpc.connectivityState.READY) {
callback();
} else if (new_state === grpc.connectivityState.FATAL_FAILURE) {
callback(new Error('Failed to connect to server'));
} else {
self.$channel.watchConnectivityState(new_state, deadline, checkState);
}
};
checkState();
};
_.each(methods, function(attrs, name) {
var method_type;
if (_.startsWith(name, '$')) {
@ -660,6 +633,44 @@ exports.makeClientConstructor = function(methods, serviceName) {
return Client;
};
/**
* Return the underlying channel object for the specified client
* @param {Client} client
* @return {Channel} The channel
*/
exports.getClientChannel = function(client) {
return client.$channel;
};
/**
* Wait for the client to be ready. The callback will be called when the
* client has successfully connected to the server, and it will be called
* with an error if the attempt to connect to the server has unrecoverablly
* failed or if the deadline expires. This function will make the channel
* start connecting if it has not already done so.
* @param {Client} client The client to wait on
* @param {(Date|Number)} deadline When to stop waiting for a connection. Pass
* Infinity to wait forever.
* @param {function(Error)} callback The callback to call when done attempting
* to connect.
*/
exports.waitForClientReady = function(client, deadline, callback) {
var checkState = function(err) {
if (err) {
callback(new Error('Failed to connect before the deadline'));
}
var new_state = client.$channel.getConnectivityState(true);
if (new_state === grpc.connectivityState.READY) {
callback();
} else if (new_state === grpc.connectivityState.FATAL_FAILURE) {
callback(new Error('Failed to connect to server'));
} else {
client.$channel.watchConnectivityState(new_state, deadline, checkState);
}
};
checkState();
};
/**
* Creates a constructor for clients for the given service
* @param {ProtoBuf.Reflect.Service} service The service to generate a client

View File

@ -151,7 +151,7 @@ describe('Client constructor building', function() {
}, /\$/);
});
});
describe('Client#$waitForReady', function() {
describe('waitForClientReady', function() {
var server;
var port;
var Client;
@ -169,13 +169,13 @@ describe('Client#$waitForReady', function() {
server.forceShutdown();
});
it('should complete when called alone', function(done) {
client.$waitForReady(Infinity, function(error) {
grpc.waitForClientReady(client, Infinity, function(error) {
assert.ifError(error);
done();
});
});
it('should complete when a call is initiated', function(done) {
client.$waitForReady(Infinity, function(error) {
grpc.waitForClientReady(client, Infinity, function(error) {
assert.ifError(error);
done();
});
@ -184,19 +184,19 @@ describe('Client#$waitForReady', function() {
});
it('should complete if called more than once', function(done) {
done = multiDone(done, 2);
client.$waitForReady(Infinity, function(error) {
grpc.waitForClientReady(client, Infinity, function(error) {
assert.ifError(error);
done();
});
client.$waitForReady(Infinity, function(error) {
grpc.waitForClientReady(client, Infinity, function(error) {
assert.ifError(error);
done();
});
});
it('should complete if called when already ready', function(done) {
client.$waitForReady(Infinity, function(error) {
grpc.waitForClientReady(client, Infinity, function(error) {
assert.ifError(error);
client.$waitForReady(Infinity, function(error) {
grpc.waitForClientReady(client, Infinity, function(error) {
assert.ifError(error);
done();
});
@ -444,7 +444,8 @@ describe('Other conditions', function() {
server.forceShutdown();
});
it('channel.getTarget should be available', function() {
assert.strictEqual(typeof client.$channel.getTarget(), 'string');
assert.strictEqual(typeof grpc.getClientChannel(client).getTarget(),
'string');
});
describe('Server recieving bad input', function() {
var misbehavingClient;