/* * * Copyright 2015-2016, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ /** * Server module * * This module contains all the server code for Node gRPC: both the Server * class itself and the method handler code for all types of methods. * * For example, to create a Server, add a service, and start it: * * var server = new server_module.Server(); * server.addProtoService(protobuf_service_descriptor, service_implementation); * server.bind('address:port', server_credential); * server.start(); * * @module */ 'use strict'; var _ = require('lodash'); var grpc = require('./grpc_extension'); var common = require('./common'); var Metadata = require('./metadata'); var stream = require('stream'); var Readable = stream.Readable; var Writable = stream.Writable; var Duplex = stream.Duplex; var util = require('util'); var EventEmitter = require('events').EventEmitter; /** * Handle an error on a call by sending it as a status * @access private * @param {grpc.Call} call The call to send the error on * @param {Object} error The error object */ function handleError(call, error) { var statusMetadata = new Metadata(); var status = { code: grpc.status.UNKNOWN, details: 'Unknown Error' }; if (error.hasOwnProperty('message')) { status.details = error.message; } if (error.hasOwnProperty('code')) { status.code = error.code; if (error.hasOwnProperty('details')) { status.details = error.details; } } if (error.hasOwnProperty('metadata')) { statusMetadata = error.metadata; } status.metadata = statusMetadata._getCoreRepresentation(); var error_batch = {}; if (!call.metadataSent) { error_batch[grpc.opType.SEND_INITIAL_METADATA] = (new Metadata())._getCoreRepresentation(); } error_batch[grpc.opType.SEND_STATUS_FROM_SERVER] = status; call.startBatch(error_batch, function(){}); } /** * Send a response to a unary or client streaming call. * @access private * @param {grpc.Call} call The call to respond on * @param {*} value The value to respond with * @param {function(*):Buffer=} serialize Serialization function for the * response * @param {Metadata=} metadata Optional trailing metadata to send with status * @param {number=} flags Flags for modifying how the message is sent. * Defaults to 0. */ function sendUnaryResponse(call, value, serialize, metadata, flags) { var end_batch = {}; var statusMetadata = new Metadata(); var status = { code: grpc.status.OK, details: 'OK' }; if (metadata) { statusMetadata = metadata; } status.metadata = statusMetadata._getCoreRepresentation(); if (!call.metadataSent) { end_batch[grpc.opType.SEND_INITIAL_METADATA] = (new Metadata())._getCoreRepresentation(); call.metadataSent = true; } var message = serialize(value); message.grpcWriteFlags = flags; end_batch[grpc.opType.SEND_MESSAGE] = message; end_batch[grpc.opType.SEND_STATUS_FROM_SERVER] = status; call.startBatch(end_batch, function (){}); } /** * Initialize a writable stream. This is used for both the writable and duplex * stream constructors. * @access private * @param {Writable} stream The stream to set up * @param {function(*):Buffer=} Serialization function for responses */ function setUpWritable(stream, serialize) { stream.finished = false; stream.status = { code : grpc.status.OK, details : 'OK', metadata : new Metadata() }; stream.serialize = common.wrapIgnoreNull(serialize); function sendStatus() { var batch = {}; if (!stream.call.metadataSent) { stream.call.metadataSent = true; batch[grpc.opType.SEND_INITIAL_METADATA] = (new Metadata())._getCoreRepresentation(); } if (stream.status.metadata) { stream.status.metadata = stream.status.metadata._getCoreRepresentation(); } batch[grpc.opType.SEND_STATUS_FROM_SERVER] = stream.status; stream.call.startBatch(batch, function(){}); } stream.on('finish', sendStatus); /** * Set the pending status to a given error status. If the error does not have * code or details properties, the code will be set to grpc.status.UNKNOWN * and the details will be set to 'Unknown Error'. * @param {Error} err The error object */ function setStatus(err) { var code = grpc.status.UNKNOWN; var details = 'Unknown Error'; var metadata = new Metadata(); if (err.hasOwnProperty('message')) { details = err.message; } if (err.hasOwnProperty('code')) { code = err.code; if (err.hasOwnProperty('details')) { details = err.details; } } if (err.hasOwnProperty('metadata')) { metadata = err.metadata; } stream.status = {code: code, details: details, metadata: metadata}; } /** * Terminate the call. This includes indicating that reads are done, draining * all pending writes, and sending the given error as a status * @param {Error} err The error object * @this GrpcServerStream */ function terminateCall(err) { // Drain readable data setStatus(err); stream.end(); } stream.on('error', terminateCall); /** * Override of Writable#end method that allows for sending metadata with a * success status. * @param {Metadata=} metadata Metadata to send with the status */ stream.end = function(metadata) { if (metadata) { stream.status.metadata = metadata; } Writable.prototype.end.call(this); }; } /** * Initialize a readable stream. This is used for both the readable and duplex * stream constructors. * @access private * @param {Readable} stream The stream to initialize * @param {function(Buffer):*=} deserialize Deserialization function for * incoming data. */ function setUpReadable(stream, deserialize) { stream.deserialize = common.wrapIgnoreNull(deserialize); stream.finished = false; stream.reading = false; stream.terminate = function() { stream.finished = true; stream.on('data', function() {}); }; stream.on('cancelled', function() { stream.terminate(); }); } util.inherits(ServerUnaryCall, EventEmitter); function ServerUnaryCall(call) { EventEmitter.call(this); this.call = call; } util.inherits(ServerWritableStream, Writable); /** * A stream that the server can write to. Used for calls that are streaming from * the server side. * @constructor * @param {grpc.Call} call The call object to send data with * @param {function(*):Buffer=} serialize Serialization function for writes */ function ServerWritableStream(call, serialize) { Writable.call(this, {objectMode: true}); this.call = call; this.finished = false; setUpWritable(this, serialize); } /** * Start writing a chunk of data. This is an implementation of a method required * for implementing stream.Writable. * @access private * @param {Buffer} chunk The chunk of data to write * @param {string} encoding Used to pass write flags * @param {function(Error=)} callback Callback to indicate that the write is * complete */ function _write(chunk, encoding, callback) { /* jshint validthis: true */ var batch = {}; var self = this; if (!this.call.metadataSent) { batch[grpc.opType.SEND_INITIAL_METADATA] = (new Metadata())._getCoreRepresentation(); this.call.metadataSent = true; } var message = this.serialize(chunk); if (_.isFinite(encoding)) { /* Attach the encoding if it is a finite number. This is the closest we * can get to checking that it is valid flags */ message.grpcWriteFlags = encoding; } batch[grpc.opType.SEND_MESSAGE] = message; this.call.startBatch(batch, function(err, value) { if (err) { self.emit('error', err); return; } callback(); }); } ServerWritableStream.prototype._write = _write; util.inherits(ServerReadableStream, Readable); /** * A stream that the server can read from. Used for calls that are streaming * from the client side. * @constructor * @param {grpc.Call} call The call object to read data with * @param {function(Buffer):*=} deserialize Deserialization function for reads */ function ServerReadableStream(call, deserialize) { Readable.call(this, {objectMode: true}); this.call = call; setUpReadable(this, deserialize); } /** * Start reading from the gRPC data source. This is an implementation of a * method required for implementing stream.Readable * @access private * @param {number} size Ignored */ function _read(size) { /* jshint validthis: true */ var self = this; /** * Callback to be called when a READ event is received. Pushes the data onto * the read queue and starts reading again if applicable * @param {grpc.Event} event READ event object */ function readCallback(err, event) { if (err) { self.terminate(); return; } if (self.finished) { self.push(null); return; } var data = event.read; var deserialized; try { deserialized = self.deserialize(data); } catch (e) { e.code = grpc.status.INVALID_ARGUMENT; self.emit('error', e); return; } if (self.push(deserialized) && data !== null) { var read_batch = {}; read_batch[grpc.opType.RECV_MESSAGE] = true; self.call.startBatch(read_batch, readCallback); } else { self.reading = false; } } if (self.finished) { self.push(null); } else { if (!self.reading) { self.reading = true; var batch = {}; batch[grpc.opType.RECV_MESSAGE] = true; self.call.startBatch(batch, readCallback); } } } ServerReadableStream.prototype._read = _read; util.inherits(ServerDuplexStream, Duplex); /** * A stream that the server can read from or write to. Used for calls with * duplex streaming. * @constructor * @param {grpc.Call} call Call object to proxy * @param {function(*):Buffer=} serialize Serialization function for requests * @param {function(Buffer):*=} deserialize Deserialization function for * responses */ function ServerDuplexStream(call, serialize, deserialize) { Duplex.call(this, {objectMode: true}); this.call = call; setUpWritable(this, serialize); setUpReadable(this, deserialize); } ServerDuplexStream.prototype._read = _read; ServerDuplexStream.prototype._write = _write; /** * Send the initial metadata for a writable stream. * @param {Metadata} responseMetadata Metadata to send */ function sendMetadata(responseMetadata) { /* jshint validthis: true */ var self = this; if (!this.call.metadataSent) { this.call.metadataSent = true; var batch = {}; batch[grpc.opType.SEND_INITIAL_METADATA] = responseMetadata._getCoreRepresentation(); this.call.startBatch(batch, function(err) { if (err) { self.emit('error', err); return; } }); } } ServerUnaryCall.prototype.sendMetadata = sendMetadata; ServerWritableStream.prototype.sendMetadata = sendMetadata; ServerReadableStream.prototype.sendMetadata = sendMetadata; ServerDuplexStream.prototype.sendMetadata = sendMetadata; /** * Get the endpoint this call/stream is connected to. * @return {string} The URI of the endpoint */ function getPeer() { /* jshint validthis: true */ return this.call.getPeer(); } ServerUnaryCall.prototype.getPeer = getPeer; ServerReadableStream.prototype.getPeer = getPeer; ServerWritableStream.prototype.getPeer = getPeer; ServerDuplexStream.prototype.getPeer = getPeer; /** * Wait for the client to close, then emit a cancelled event if the client * cancelled. */ function waitForCancel() { /* jshint validthis: true */ var self = this; var cancel_batch = {}; cancel_batch[grpc.opType.RECV_CLOSE_ON_SERVER] = true; self.call.startBatch(cancel_batch, function(err, result) { if (err) { self.emit('error', err); } if (result.cancelled) { self.cancelled = true; self.emit('cancelled'); } }); } ServerUnaryCall.prototype.waitForCancel = waitForCancel; ServerReadableStream.prototype.waitForCancel = waitForCancel; ServerWritableStream.prototype.waitForCancel = waitForCancel; ServerDuplexStream.prototype.waitForCancel = waitForCancel; /** * Fully handle a unary call * @access private * @param {grpc.Call} call The call to handle * @param {Object} handler Request handler object for the method that was called * @param {Metadata} metadata Metadata from the client */ function handleUnary(call, handler, metadata) { var emitter = new ServerUnaryCall(call); emitter.on('error', function(error) { handleError(call, error); }); emitter.metadata = metadata; emitter.waitForCancel(); var batch = {}; batch[grpc.opType.RECV_MESSAGE] = true; call.startBatch(batch, function(err, result) { if (err) { handleError(call, err); return; } try { emitter.request = handler.deserialize(result.read); } catch (e) { e.code = grpc.status.INVALID_ARGUMENT; handleError(call, e); return; } if (emitter.cancelled) { return; } handler.func(emitter, function sendUnaryData(err, value, trailer, flags) { if (err) { if (trailer) { err.metadata = trailer; } handleError(call, err); } else { sendUnaryResponse(call, value, handler.serialize, trailer, flags); } }); }); } /** * Fully handle a server streaming call * @access private * @param {grpc.Call} call The call to handle * @param {Object} handler Request handler object for the method that was called * @param {Metadata} metadata Metadata from the client */ function handleServerStreaming(call, handler, metadata) { var stream = new ServerWritableStream(call, handler.serialize); stream.waitForCancel(); stream.metadata = metadata; var batch = {}; batch[grpc.opType.RECV_MESSAGE] = true; call.startBatch(batch, function(err, result) { if (err) { stream.emit('error', err); return; } try { stream.request = handler.deserialize(result.read); } catch (e) { e.code = grpc.status.INVALID_ARGUMENT; stream.emit('error', e); return; } handler.func(stream); }); } /** * Fully handle a client streaming call * @access private * @param {grpc.Call} call The call to handle * @param {Object} handler Request handler object for the method that was called * @param {Metadata} metadata Metadata from the client */ function handleClientStreaming(call, handler, metadata) { var stream = new ServerReadableStream(call, handler.deserialize); stream.on('error', function(error) { handleError(call, error); }); stream.waitForCancel(); stream.metadata = metadata; handler.func(stream, function(err, value, trailer, flags) { stream.terminate(); if (err) { if (trailer) { err.metadata = trailer; } handleError(call, err); } else { sendUnaryResponse(call, value, handler.serialize, trailer, flags); } }); } /** * Fully handle a bidirectional streaming call * @access private * @param {grpc.Call} call The call to handle * @param {Object} handler Request handler object for the method that was called * @param {Metadata} metadata Metadata from the client */ function handleBidiStreaming(call, handler, metadata) { var stream = new ServerDuplexStream(call, handler.serialize, handler.deserialize); stream.waitForCancel(); stream.metadata = metadata; handler.func(stream); } var streamHandlers = { unary: handleUnary, server_stream: handleServerStreaming, client_stream: handleClientStreaming, bidi: handleBidiStreaming }; /** * Constructs a server object that stores request handlers and delegates * incoming requests to those handlers * @constructor * @param {Object=} options Options that should be passed to the internal server * implementation */ function Server(options) { this.handlers = {}; var handlers = this.handlers; var server = new grpc.Server(options); this._server = server; this.started = false; /** * Start the server and begin handling requests * @this Server */ this.start = function() { if (this.started) { throw new Error('Server is already running'); } this.started = true; server.start(); /** * Handles the SERVER_RPC_NEW event. If there is a handler associated with * the requested method, use that handler to respond to the request. Then * wait for the next request * @param {grpc.Event} event The event to handle with tag SERVER_RPC_NEW */ function handleNewCall(err, event) { if (err) { return; } var details = event.new_call; var call = details.call; var method = details.method; var metadata = Metadata._fromCoreRepresentation(details.metadata); if (method === null) { return; } server.requestCall(handleNewCall); var handler; if (handlers.hasOwnProperty(method)) { handler = handlers[method]; } else { var batch = {}; batch[grpc.opType.SEND_INITIAL_METADATA] = (new Metadata())._getCoreRepresentation(); batch[grpc.opType.SEND_STATUS_FROM_SERVER] = { code: grpc.status.UNIMPLEMENTED, details: '', metadata: {} }; batch[grpc.opType.RECV_CLOSE_ON_SERVER] = true; call.startBatch(batch, function() {}); return; } streamHandlers[handler.type](call, handler, metadata); } server.requestCall(handleNewCall); }; /** * Gracefully shuts down the server. The server will stop receiving new calls, * and any pending calls will complete. The callback will be called when all * pending calls have completed and the server is fully shut down. This method * is idempotent with itself and forceShutdown. * @param {function()} callback The shutdown complete callback */ this.tryShutdown = function(callback) { server.tryShutdown(callback); }; /** * Forcibly shuts down the server. The server will stop receiving new calls * and cancel all pending calls. When it returns, the server has shut down. * This method is idempotent with itself and tryShutdown, and it will trigger * any outstanding tryShutdown callbacks. */ this.forceShutdown = function() { server.forceShutdown(); }; } /** * Registers a handler to handle the named method. Fails if there already is * a handler for the given method. Returns true on success * @param {string} name The name of the method that the provided function should * handle/respond to. * @param {function} handler Function that takes a stream of request values and * returns a stream of response values * @param {function(*):Buffer} serialize Serialization function for responses * @param {function(Buffer):*} deserialize Deserialization function for requests * @param {string} type The streaming type of method that this handles * @return {boolean} True if the handler was set. False if a handler was already * set for that name. */ Server.prototype.register = function(name, handler, serialize, deserialize, type) { if (this.handlers.hasOwnProperty(name)) { return false; } this.handlers[name] = { func: handler, serialize: serialize, deserialize: deserialize, type: type }; return true; }; /** * Add a service to the server, with a corresponding implementation. If you are * generating this from a proto file, you should instead use * addProtoService. * @param {Object} service The service descriptor, as * {@link module:src/common.getProtobufServiceAttrs} returns * @param {Object} implementation Map of method names to * method implementation for the provided service. */ Server.prototype.addService = function(service, implementation) { if (this.started) { throw new Error('Can\'t add a service to a started server.'); } var self = this; _.each(service, function(attrs, name) { var method_type; if (attrs.requestStream) { if (attrs.responseStream) { method_type = 'bidi'; } else { method_type = 'client_stream'; } } else { if (attrs.responseStream) { method_type = 'server_stream'; } else { method_type = 'unary'; } } if (implementation[name] === undefined) { throw new Error('Method handler for ' + attrs.path + ' not provided.'); } var serialize = attrs.responseSerialize; var deserialize = attrs.requestDeserialize; var register_success = self.register(attrs.path, _.bind(implementation[name], implementation), serialize, deserialize, method_type); if (!register_success) { throw new Error('Method handler for ' + attrs.path + ' already provided.'); } }); }; /** * Add a proto service to the server, with a corresponding implementation * @param {Protobuf.Reflect.Service} service The proto service descriptor * @param {Object} implementation Map of method names to * method implementation for the provided service. */ Server.prototype.addProtoService = function(service, implementation) { var options; if (service.grpc_options) { options = service.grpc_options; } this.addService(common.getProtobufServiceAttrs(service, options), implementation); }; /** * Binds the server to the given port, with SSL enabled if creds is given * @param {string} port The port that the server should bind on, in the format * "address:port" * @param {ServerCredentials=} creds Server credential object to be used for * SSL. Pass an insecure credentials object for an insecure port. */ Server.prototype.bind = function(port, creds) { if (this.started) { throw new Error('Can\'t bind an already running server to an address'); } return this._server.addHttp2Port(port, creds); }; /** * @see module:src/server~Server */ exports.Server = Server;