grpc-node/packages/grpc-js/test/test-idle-timer.ts

258 lines
6.7 KiB
TypeScript

/*
* Copyright 2023 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
import * as assert from 'assert';
import * as grpc from '../src';
import { TestClient, TestServer } from './common';
describe('Channel idle timer', () => {
let server: TestServer;
let client: TestClient | null = null;
before(() => {
server = new TestServer(false);
return server.start();
});
afterEach(() => {
if (client) {
client.close();
client = null;
}
});
after(() => {
server.shutdown();
});
it('Should go idle after the specified time after a request ends', function (done) {
this.timeout(5000);
client = TestClient.createFromServer(server, {
'grpc.client_idle_timeout_ms': 1000,
});
client.sendRequest(error => {
assert.ifError(error);
assert.strictEqual(
client!.getChannelState(),
grpc.connectivityState.READY
);
setTimeout(() => {
assert.strictEqual(
client!.getChannelState(),
grpc.connectivityState.IDLE
);
done();
}, 1100);
});
});
it('Should be able to make a request after going idle', function (done) {
this.timeout(5000);
client = TestClient.createFromServer(server, {
'grpc.client_idle_timeout_ms': 1000,
});
client.sendRequest(error => {
assert.ifError(error);
assert.strictEqual(
client!.getChannelState(),
grpc.connectivityState.READY
);
setTimeout(() => {
assert.strictEqual(
client!.getChannelState(),
grpc.connectivityState.IDLE
);
client!.sendRequest(error => {
assert.ifError(error);
done();
});
}, 1100);
});
});
it('Should go idle after the specified time after waitForReady ends', function (done) {
this.timeout(5000);
client = TestClient.createFromServer(server, {
'grpc.client_idle_timeout_ms': 1000,
});
const deadline = new Date();
deadline.setSeconds(deadline.getSeconds() + 3);
client.waitForReady(deadline, error => {
assert.ifError(error);
assert.strictEqual(
client!.getChannelState(),
grpc.connectivityState.READY
);
setTimeout(() => {
assert.strictEqual(
client!.getChannelState(),
grpc.connectivityState.IDLE
);
done();
}, 1100);
});
});
it('Should ensure that the timeout is at least 1 second', function (done) {
client = TestClient.createFromServer(server, {
'grpc.client_idle_timeout_ms': 50,
});
client.sendRequest(error => {
assert.ifError(error);
assert.strictEqual(
client!.getChannelState(),
grpc.connectivityState.READY
);
setTimeout(() => {
// Should still be ready after 100ms
assert.strictEqual(
client!.getChannelState(),
grpc.connectivityState.READY
);
setTimeout(() => {
// Should go IDLE after another second
assert.strictEqual(
client!.getChannelState(),
grpc.connectivityState.IDLE
);
done();
}, 1000);
}, 100);
});
});
});
describe('Channel idle timer with UDS', () => {
let server: TestServer;
let client: TestClient | null = null;
before(() => {
server = new TestServer(false);
return server.startUds();
});
afterEach(() => {
if (client) {
client.close();
client = null;
}
});
after(() => {
server.shutdown();
});
it('Should be able to make a request after going idle', function (done) {
this.timeout(5000);
client = TestClient.createFromServer(server, {
'grpc.client_idle_timeout_ms': 1000,
});
client.sendRequest(error => {
assert.ifError(error);
assert.strictEqual(
client!.getChannelState(),
grpc.connectivityState.READY
);
setTimeout(() => {
assert.strictEqual(
client!.getChannelState(),
grpc.connectivityState.IDLE
);
client!.sendRequest(error => {
assert.ifError(error);
done();
});
}, 1100);
});
});
});
describe('Server idle timer', () => {
let server: TestServer;
let client: TestClient | null = null;
before(() => {
server = new TestServer(false, {
'grpc.max_connection_idle_ms': 500, // small for testing purposes
});
return server.start();
});
afterEach(() => {
if (client) {
client.close();
client = null;
}
});
after(() => {
server.shutdown();
});
it('Should go idle after the specified time after a request ends', function (done) {
this.timeout(5000);
client = TestClient.createFromServer(server);
client.sendRequest(error => {
assert.ifError(error);
assert.strictEqual(
client!.getChannelState(),
grpc.connectivityState.READY
);
client?.waitForClientState(
Date.now() + 1500,
grpc.connectivityState.IDLE,
done
);
});
});
it('Should be able to make a request after going idle', function (done) {
this.timeout(5000);
client = TestClient.createFromServer(server);
client.sendRequest(error => {
assert.ifError(error);
assert.strictEqual(
client!.getChannelState(),
grpc.connectivityState.READY
);
client!.waitForClientState(
Date.now() + 1500,
grpc.connectivityState.IDLE,
err => {
if (err) return done(err);
assert.strictEqual(
client!.getChannelState(),
grpc.connectivityState.IDLE
);
client!.sendRequest(error => {
assert.ifError(error);
done();
});
}
);
});
});
it('Should go idle after the specified time after waitForReady ends', function (done) {
this.timeout(5000);
client = TestClient.createFromServer(server);
const deadline = new Date();
deadline.setSeconds(deadline.getSeconds() + 3);
client.waitForReady(deadline, error => {
assert.ifError(error);
assert.strictEqual(
client!.getChannelState(),
grpc.connectivityState.READY
);
client!.waitForClientState(
Date.now() + 1500,
grpc.connectivityState.IDLE,
done
);
});
});
});