mirror of https://github.com/grpc/grpc-node.git
258 lines
6.7 KiB
TypeScript
258 lines
6.7 KiB
TypeScript
/*
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* Copyright 2023 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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import * as assert from 'assert';
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import * as grpc from '../src';
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import { TestClient, TestServer } from './common';
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describe('Channel idle timer', () => {
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let server: TestServer;
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let client: TestClient | null = null;
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before(() => {
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server = new TestServer(false);
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return server.start();
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});
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afterEach(() => {
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if (client) {
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client.close();
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client = null;
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}
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});
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after(() => {
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server.shutdown();
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});
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it('Should go idle after the specified time after a request ends', function (done) {
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this.timeout(5000);
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client = TestClient.createFromServer(server, {
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'grpc.client_idle_timeout_ms': 1000,
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});
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client.sendRequest(error => {
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assert.ifError(error);
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assert.strictEqual(
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client!.getChannelState(),
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grpc.connectivityState.READY
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);
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setTimeout(() => {
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assert.strictEqual(
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client!.getChannelState(),
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grpc.connectivityState.IDLE
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);
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done();
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}, 1100);
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});
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});
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it('Should be able to make a request after going idle', function (done) {
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this.timeout(5000);
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client = TestClient.createFromServer(server, {
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'grpc.client_idle_timeout_ms': 1000,
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});
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client.sendRequest(error => {
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assert.ifError(error);
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assert.strictEqual(
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client!.getChannelState(),
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grpc.connectivityState.READY
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);
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setTimeout(() => {
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assert.strictEqual(
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client!.getChannelState(),
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grpc.connectivityState.IDLE
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);
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client!.sendRequest(error => {
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assert.ifError(error);
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done();
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});
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}, 1100);
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});
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});
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it('Should go idle after the specified time after waitForReady ends', function (done) {
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this.timeout(5000);
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client = TestClient.createFromServer(server, {
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'grpc.client_idle_timeout_ms': 1000,
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});
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const deadline = new Date();
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deadline.setSeconds(deadline.getSeconds() + 3);
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client.waitForReady(deadline, error => {
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assert.ifError(error);
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assert.strictEqual(
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client!.getChannelState(),
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grpc.connectivityState.READY
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);
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setTimeout(() => {
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assert.strictEqual(
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client!.getChannelState(),
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grpc.connectivityState.IDLE
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);
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done();
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}, 1100);
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});
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});
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it('Should ensure that the timeout is at least 1 second', function (done) {
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client = TestClient.createFromServer(server, {
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'grpc.client_idle_timeout_ms': 50,
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});
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client.sendRequest(error => {
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assert.ifError(error);
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assert.strictEqual(
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client!.getChannelState(),
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grpc.connectivityState.READY
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);
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setTimeout(() => {
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// Should still be ready after 100ms
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assert.strictEqual(
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client!.getChannelState(),
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grpc.connectivityState.READY
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);
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setTimeout(() => {
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// Should go IDLE after another second
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assert.strictEqual(
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client!.getChannelState(),
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grpc.connectivityState.IDLE
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);
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done();
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}, 1000);
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}, 100);
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});
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});
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});
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describe('Channel idle timer with UDS', () => {
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let server: TestServer;
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let client: TestClient | null = null;
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before(() => {
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server = new TestServer(false);
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return server.startUds();
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});
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afterEach(() => {
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if (client) {
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client.close();
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client = null;
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}
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});
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after(() => {
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server.shutdown();
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});
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it('Should be able to make a request after going idle', function (done) {
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this.timeout(5000);
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client = TestClient.createFromServer(server, {
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'grpc.client_idle_timeout_ms': 1000,
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});
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client.sendRequest(error => {
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assert.ifError(error);
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assert.strictEqual(
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client!.getChannelState(),
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grpc.connectivityState.READY
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);
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setTimeout(() => {
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assert.strictEqual(
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client!.getChannelState(),
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grpc.connectivityState.IDLE
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);
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client!.sendRequest(error => {
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assert.ifError(error);
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done();
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});
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}, 1100);
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});
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});
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});
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describe('Server idle timer', () => {
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let server: TestServer;
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let client: TestClient | null = null;
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before(() => {
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server = new TestServer(false, {
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'grpc.max_connection_idle_ms': 500, // small for testing purposes
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});
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return server.start();
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});
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afterEach(() => {
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if (client) {
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client.close();
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client = null;
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}
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});
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after(() => {
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server.shutdown();
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});
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it('Should go idle after the specified time after a request ends', function (done) {
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this.timeout(5000);
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client = TestClient.createFromServer(server);
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client.sendRequest(error => {
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assert.ifError(error);
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assert.strictEqual(
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client!.getChannelState(),
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grpc.connectivityState.READY
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);
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client?.waitForClientState(
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Date.now() + 1500,
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grpc.connectivityState.IDLE,
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done
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);
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});
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});
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it('Should be able to make a request after going idle', function (done) {
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this.timeout(5000);
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client = TestClient.createFromServer(server);
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client.sendRequest(error => {
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assert.ifError(error);
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assert.strictEqual(
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client!.getChannelState(),
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grpc.connectivityState.READY
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);
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client!.waitForClientState(
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Date.now() + 1500,
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grpc.connectivityState.IDLE,
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err => {
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if (err) return done(err);
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assert.strictEqual(
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client!.getChannelState(),
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grpc.connectivityState.IDLE
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);
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client!.sendRequest(error => {
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assert.ifError(error);
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done();
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});
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}
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);
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});
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});
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it('Should go idle after the specified time after waitForReady ends', function (done) {
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this.timeout(5000);
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client = TestClient.createFromServer(server);
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const deadline = new Date();
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deadline.setSeconds(deadline.getSeconds() + 3);
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client.waitForReady(deadline, error => {
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assert.ifError(error);
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assert.strictEqual(
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client!.getChannelState(),
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grpc.connectivityState.READY
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);
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client!.waitForClientState(
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Date.now() + 1500,
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grpc.connectivityState.IDLE,
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done
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);
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});
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});
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});
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