grpc-node/src/server.js

686 lines
22 KiB
JavaScript

/*
*
* Copyright 2015, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
'use strict';
var _ = require('underscore');
var grpc = require('bindings')('grpc.node');
var common = require('./common');
var stream = require('stream');
var Readable = stream.Readable;
var Writable = stream.Writable;
var Duplex = stream.Duplex;
var util = require('util');
var EventEmitter = require('events').EventEmitter;
var common = require('./common.js');
/**
* Handle an error on a call by sending it as a status
* @param {grpc.Call} call The call to send the error on
* @param {Object} error The error object
*/
function handleError(call, error) {
var status = {
code: grpc.status.INTERNAL,
details: 'Unknown Error',
metadata: {}
};
if (error.hasOwnProperty('message')) {
status.details = error.message;
}
if (error.hasOwnProperty('code')) {
status.code = error.code;
if (error.hasOwnProperty('details')) {
status.details = error.details;
}
}
if (error.hasOwnProperty('metadata')) {
status.metadata = error.metadata;
}
var error_batch = {};
error_batch[grpc.opType.SEND_STATUS_FROM_SERVER] = status;
call.startBatch(error_batch, function(){});
}
/**
* Wait for the client to close, then emit a cancelled event if the client
* cancelled.
* @param {grpc.Call} call The call object to wait on
* @param {EventEmitter} emitter The event emitter to emit the cancelled event
* on
*/
function waitForCancel(call, emitter) {
var cancel_batch = {};
cancel_batch[grpc.opType.RECV_CLOSE_ON_SERVER] = true;
call.startBatch(cancel_batch, function(err, result) {
if (err) {
emitter.emit('error', err);
}
if (result.cancelled) {
emitter.cancelled = true;
emitter.emit('cancelled');
}
});
}
/**
* Send a response to a unary or client streaming call.
* @param {grpc.Call} call The call to respond on
* @param {*} value The value to respond with
* @param {function(*):Buffer=} serialize Serialization function for the
* response
* @param {Object=} metadata Optional trailing metadata to send with status
*/
function sendUnaryResponse(call, value, serialize, metadata) {
var end_batch = {};
var status = {
code: grpc.status.OK,
details: 'OK',
metadata: {}
};
if (metadata) {
status.metadata = metadata;
}
end_batch[grpc.opType.SEND_MESSAGE] = serialize(value);
end_batch[grpc.opType.SEND_STATUS_FROM_SERVER] = status;
call.startBatch(end_batch, function (){});
}
/**
* Initialize a writable stream. This is used for both the writable and duplex
* stream constructors.
* @param {Writable} stream The stream to set up
* @param {function(*):Buffer=} Serialization function for responses
*/
function setUpWritable(stream, serialize) {
stream.finished = false;
stream.status = {
code : grpc.status.OK,
details : 'OK',
metadata : {}
};
stream.serialize = common.wrapIgnoreNull(serialize);
function sendStatus() {
var batch = {};
batch[grpc.opType.SEND_STATUS_FROM_SERVER] = stream.status;
stream.call.startBatch(batch, function(){});
}
stream.on('finish', sendStatus);
/**
* Set the pending status to a given error status. If the error does not have
* code or details properties, the code will be set to grpc.status.INTERNAL
* and the details will be set to 'Unknown Error'.
* @param {Error} err The error object
*/
function setStatus(err) {
var code = grpc.status.INTERNAL;
var details = 'Unknown Error';
var metadata = {};
if (err.hasOwnProperty('message')) {
details = err.message;
}
if (err.hasOwnProperty('code')) {
code = err.code;
if (err.hasOwnProperty('details')) {
details = err.details;
}
}
if (err.hasOwnProperty('metadata')) {
metadata = err.metadata;
}
stream.status = {code: code, details: details, metadata: metadata};
}
/**
* Terminate the call. This includes indicating that reads are done, draining
* all pending writes, and sending the given error as a status
* @param {Error} err The error object
* @this GrpcServerStream
*/
function terminateCall(err) {
// Drain readable data
setStatus(err);
stream.end();
}
stream.on('error', terminateCall);
/**
* Override of Writable#end method that allows for sending metadata with a
* success status.
* @param {Object=} metadata Metadata to send with the status
*/
stream.end = function(metadata) {
if (metadata) {
stream.status.metadata = metadata;
}
Writable.prototype.end.call(this);
};
}
/**
* Initialize a readable stream. This is used for both the readable and duplex
* stream constructors.
* @param {Readable} stream The stream to initialize
* @param {function(Buffer):*=} deserialize Deserialization function for
* incoming data.
*/
function setUpReadable(stream, deserialize) {
stream.deserialize = common.wrapIgnoreNull(deserialize);
stream.finished = false;
stream.reading = false;
stream.terminate = function() {
stream.finished = true;
stream.on('data', function() {});
};
stream.on('cancelled', function() {
stream.terminate();
});
}
util.inherits(ServerWritableStream, Writable);
/**
* A stream that the server can write to. Used for calls that are streaming from
* the server side.
* @constructor
* @param {grpc.Call} call The call object to send data with
* @param {function(*):Buffer=} serialize Serialization function for writes
*/
function ServerWritableStream(call, serialize) {
Writable.call(this, {objectMode: true});
this.call = call;
this.finished = false;
setUpWritable(this, serialize);
}
/**
* Start writing a chunk of data. This is an implementation of a method required
* for implementing stream.Writable.
* @param {Buffer} chunk The chunk of data to write
* @param {string} encoding Ignored
* @param {function(Error=)} callback Callback to indicate that the write is
* complete
*/
function _write(chunk, encoding, callback) {
/* jshint validthis: true */
var batch = {};
batch[grpc.opType.SEND_MESSAGE] = this.serialize(chunk);
this.call.startBatch(batch, function(err, value) {
if (err) {
this.emit('error', err);
return;
}
callback();
});
}
ServerWritableStream.prototype._write = _write;
util.inherits(ServerReadableStream, Readable);
/**
* A stream that the server can read from. Used for calls that are streaming
* from the client side.
* @constructor
* @param {grpc.Call} call The call object to read data with
* @param {function(Buffer):*=} deserialize Deserialization function for reads
*/
function ServerReadableStream(call, deserialize) {
Readable.call(this, {objectMode: true});
this.call = call;
setUpReadable(this, deserialize);
}
/**
* Start reading from the gRPC data source. This is an implementation of a
* method required for implementing stream.Readable
* @param {number} size Ignored
*/
function _read(size) {
/* jshint validthis: true */
var self = this;
/**
* Callback to be called when a READ event is received. Pushes the data onto
* the read queue and starts reading again if applicable
* @param {grpc.Event} event READ event object
*/
function readCallback(err, event) {
if (err) {
self.terminate();
return;
}
if (self.finished) {
self.push(null);
return;
}
var data = event.read;
if (self.push(self.deserialize(data)) && data !== null) {
var read_batch = {};
read_batch[grpc.opType.RECV_MESSAGE] = true;
self.call.startBatch(read_batch, readCallback);
} else {
self.reading = false;
}
}
if (self.finished) {
self.push(null);
} else {
if (!self.reading) {
self.reading = true;
var batch = {};
batch[grpc.opType.RECV_MESSAGE] = true;
self.call.startBatch(batch, readCallback);
}
}
}
ServerReadableStream.prototype._read = _read;
util.inherits(ServerDuplexStream, Duplex);
/**
* A stream that the server can read from or write to. Used for calls with
* duplex streaming.
* @constructor
* @param {grpc.Call} call Call object to proxy
* @param {function(*):Buffer=} serialize Serialization function for requests
* @param {function(Buffer):*=} deserialize Deserialization function for
* responses
*/
function ServerDuplexStream(call, serialize, deserialize) {
Duplex.call(this, {objectMode: true});
this.call = call;
setUpWritable(this, serialize);
setUpReadable(this, deserialize);
}
ServerDuplexStream.prototype._read = _read;
ServerDuplexStream.prototype._write = _write;
/**
* Fully handle a unary call
* @param {grpc.Call} call The call to handle
* @param {Object} handler Request handler object for the method that was called
* @param {Object} metadata Metadata from the client
*/
function handleUnary(call, handler, metadata) {
var emitter = new EventEmitter();
emitter.on('error', function(error) {
handleError(call, error);
});
waitForCancel(call, emitter);
var batch = {};
batch[grpc.opType.SEND_INITIAL_METADATA] = metadata;
batch[grpc.opType.RECV_MESSAGE] = true;
call.startBatch(batch, function(err, result) {
if (err) {
handleError(call, err);
return;
}
emitter.request = handler.deserialize(result.read);
if (emitter.cancelled) {
return;
}
handler.func(emitter, function sendUnaryData(err, value, trailer) {
if (err) {
err.metadata = trailer;
handleError(call, err);
} else {
sendUnaryResponse(call, value, handler.serialize, trailer);
}
});
});
}
/**
* Fully handle a server streaming call
* @param {grpc.Call} call The call to handle
* @param {Object} handler Request handler object for the method that was called
* @param {Object} metadata Metadata from the client
*/
function handleServerStreaming(call, handler, metadata) {
var stream = new ServerWritableStream(call, handler.serialize);
waitForCancel(call, stream);
var batch = {};
batch[grpc.opType.SEND_INITIAL_METADATA] = metadata;
batch[grpc.opType.RECV_MESSAGE] = true;
call.startBatch(batch, function(err, result) {
if (err) {
stream.emit('error', err);
return;
}
stream.request = handler.deserialize(result.read);
handler.func(stream);
});
}
/**
* Fully handle a client streaming call
* @param {grpc.Call} call The call to handle
* @param {Object} handler Request handler object for the method that was called
* @param {Object} metadata Metadata from the client
*/
function handleClientStreaming(call, handler, metadata) {
var stream = new ServerReadableStream(call, handler.deserialize);
waitForCancel(call, stream);
var metadata_batch = {};
metadata_batch[grpc.opType.SEND_INITIAL_METADATA] = metadata;
call.startBatch(metadata_batch, function() {});
handler.func(stream, function(err, value, trailer) {
stream.terminate();
if (err) {
err.metadata = trailer;
handleError(call, err);
} else {
sendUnaryResponse(call, value, handler.serialize, trailer);
}
});
}
/**
* Fully handle a bidirectional streaming call
* @param {grpc.Call} call The call to handle
* @param {Object} handler Request handler object for the method that was called
* @param {Object} metadata Metadata from the client
*/
function handleBidiStreaming(call, handler, metadata) {
var stream = new ServerDuplexStream(call, handler.serialize,
handler.deserialize);
waitForCancel(call, stream);
var metadata_batch = {};
metadata_batch[grpc.opType.SEND_INITIAL_METADATA] = metadata;
call.startBatch(metadata_batch, function() {});
handler.func(stream);
}
var streamHandlers = {
unary: handleUnary,
server_stream: handleServerStreaming,
client_stream: handleClientStreaming,
bidi: handleBidiStreaming
};
/**
* Constructs a server object that stores request handlers and delegates
* incoming requests to those handlers
* @constructor
* @param {function(string, Object<string, Array<Buffer>>):
Object<string, Array<Buffer|string>>=} getMetadata Callback that gets
* metatada for a given method
* @param {Object=} options Options that should be passed to the internal server
* implementation
*/
function Server(getMetadata, options) {
this.handlers = {};
var handlers = this.handlers;
var server = new grpc.Server(options);
this._server = server;
/**
* Start the server and begin handling requests
* @this Server
*/
this.listen = function() {
console.log('Server starting');
_.each(handlers, function(handler, handler_name) {
console.log('Serving', handler_name);
});
if (this.started) {
throw 'Server is already running';
}
server.start();
/**
* Handles the SERVER_RPC_NEW event. If there is a handler associated with
* the requested method, use that handler to respond to the request. Then
* wait for the next request
* @param {grpc.Event} event The event to handle with tag SERVER_RPC_NEW
*/
function handleNewCall(err, event) {
if (err) {
return;
}
var details = event['new call'];
var call = details.call;
var method = details.method;
var metadata = details.metadata;
if (method === null) {
return;
}
server.requestCall(handleNewCall);
var handler;
if (handlers.hasOwnProperty(method)) {
handler = handlers[method];
} else {
var batch = {};
batch[grpc.opType.SEND_INITIAL_METADATA] = {};
batch[grpc.opType.SEND_STATUS_FROM_SERVER] = {
code: grpc.status.UNIMPLEMENTED,
details: 'This method is not available on this server.',
metadata: {}
};
batch[grpc.opType.RECV_CLOSE_ON_SERVER] = true;
call.startBatch(batch, function() {});
return;
}
var response_metadata = {};
if (getMetadata) {
response_metadata = getMetadata(method, metadata);
}
streamHandlers[handler.type](call, handler, response_metadata);
}
server.requestCall(handleNewCall);
};
/** Shuts down the server.
*/
this.shutdown = function() {
server.shutdown();
};
}
/**
* Registers a handler to handle the named method. Fails if there already is
* a handler for the given method. Returns true on success
* @param {string} name The name of the method that the provided function should
* handle/respond to.
* @param {function} handler Function that takes a stream of request values and
* returns a stream of response values
* @param {function(*):Buffer} serialize Serialization function for responses
* @param {function(Buffer):*} deserialize Deserialization function for requests
* @param {string} type The streaming type of method that this handles
* @return {boolean} True if the handler was set. False if a handler was already
* set for that name.
*/
Server.prototype.register = function(name, handler, serialize, deserialize,
type) {
if (this.handlers.hasOwnProperty(name)) {
return false;
}
this.handlers[name] = {
func: handler,
serialize: serialize,
deserialize: deserialize,
type: type
};
return true;
};
/**
* Binds the server to the given port, with SSL enabled if creds is given
* @param {string} port The port that the server should bind on, in the format
* "address:port"
* @param {boolean=} creds Server credential object to be used for SSL. Pass
* nothing for an insecure port
*/
Server.prototype.bind = function(port, creds) {
if (creds) {
return this._server.addSecureHttp2Port(port, creds);
} else {
return this._server.addHttp2Port(port);
}
};
/**
* Create a constructor for servers with services defined by service_attr_map.
* That is an object that maps (namespaced) service names to objects that in
* turn map method names to objects with the following keys:
* path: The path on the server for accessing the method. For example, for
* protocol buffers, we use "/service_name/method_name"
* requestStream: bool indicating whether the client sends a stream
* resonseStream: bool indicating whether the server sends a stream
* requestDeserialize: function to deserialize request objects
* responseSerialize: function to serialize response objects
* @param {Object} service_attr_map An object mapping service names to method
* attribute map objects
* @return {function(Object, function, Object=)} New server constructor
*/
function makeServerConstructor(service_attr_map) {
/**
* Create a server with the given handlers for all of the methods.
* @constructor
* @param {Object} service_handlers Map from service names to map from method
* names to handlers
* @param {function(string, Object<string, Array<Buffer>>):
Object<string, Array<Buffer|string>>=} getMetadata Callback that
* gets metatada for a given method
* @param {Object=} options Options to pass to the underlying server
*/
function SurfaceServer(service_handlers, getMetadata, options) {
var server = new Server(getMetadata, options);
this.inner_server = server;
_.each(service_attr_map, function(service_attrs, service_name) {
if (service_handlers[service_name] === undefined) {
throw new Error('Handlers for service ' +
service_name + ' not provided.');
}
_.each(service_attrs, function(attrs, name) {
var method_type;
if (attrs.requestStream) {
if (attrs.responseStream) {
method_type = 'bidi';
} else {
method_type = 'client_stream';
}
} else {
if (attrs.responseStream) {
method_type = 'server_stream';
} else {
method_type = 'unary';
}
}
if (service_handlers[service_name][name] === undefined) {
throw new Error('Method handler for ' + attrs.path +
' not provided.');
}
var serialize = attrs.responseSerialize;
var deserialize = attrs.requestDeserialize;
server.register(attrs.path, service_handlers[service_name][name],
serialize, deserialize, method_type);
});
}, this);
}
/**
* Binds the server to the given port, with SSL enabled if creds is supplied
* @param {string} port The port that the server should bind on, in the format
* "address:port"
* @param {boolean=} creds Credentials to use for SSL
* @return {SurfaceServer} this
*/
SurfaceServer.prototype.bind = function(port, creds) {
return this.inner_server.bind(port, creds);
};
/**
* Starts the server listening on any bound ports
* @return {SurfaceServer} this
*/
SurfaceServer.prototype.listen = function() {
this.inner_server.listen();
return this;
};
/**
* Shuts the server down; tells it to stop listening for new requests and to
* kill old requests.
*/
SurfaceServer.prototype.shutdown = function() {
this.inner_server.shutdown();
};
return SurfaceServer;
}
/**
* Create a constructor for servers that serve the given services.
* @param {Array<ProtoBuf.Reflect.Service>} services The services that the
* servers will serve
* @return {function(Object, function, Object=)} New server constructor
*/
function makeProtobufServerConstructor(services) {
var qual_names = [];
var service_attr_map = {};
_.each(services, function(service) {
var service_name = common.fullyQualifiedName(service);
_.each(service.children, function(method) {
var name = common.fullyQualifiedName(method);
if (_.indexOf(qual_names, name) !== -1) {
throw new Error('Method ' + name + ' exposed by more than one service');
}
qual_names.push(name);
});
var method_attrs = common.getProtobufServiceAttrs(service);
if (!service_attr_map.hasOwnProperty(service_name)) {
service_attr_map[service_name] = {};
}
service_attr_map[service_name] = _.extend(service_attr_map[service_name],
method_attrs);
});
return makeServerConstructor(service_attr_map);
}
/**
* See documentation for makeServerConstructor
*/
exports.makeServerConstructor = makeServerConstructor;
/**
* See documentation for makeProtobufServerConstructor
*/
exports.makeProtobufServerConstructor = makeProtobufServerConstructor;