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			Update C# documentation after C# source move (#1067)
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				|  | @ -33,7 +33,6 @@ Learn more | ||||||
| - [C++]({{< relref "/docs/languages/cpp/quickstart" >}}) | - [C++]({{< relref "/docs/languages/cpp/quickstart" >}}) | ||||||
| - [Java]({{< relref "/docs/languages/java/quickstart" >}}) | - [Java]({{< relref "/docs/languages/java/quickstart" >}}) | ||||||
| - [Python]({{< relref "/docs/languages/python/quickstart" >}}) | - [Python]({{< relref "/docs/languages/python/quickstart" >}}) | ||||||
| - [C#]({{< relref "/docs/languages/csharp/quickstart" >}}) |  | ||||||
| - [<i class="fas fa-ellipsis-h" aria-label="Supported languages"></i>]({{< relref "languages" >}}) | - [<i class="fas fa-ellipsis-h" aria-label="Supported languages"></i>]({{< relref "languages" >}}) | ||||||
| </div> | </div> | ||||||
| {{< /blocks/cover >}} | {{< /blocks/cover >}} | ||||||
|  |  | ||||||
|  | @ -302,50 +302,6 @@ std::unique_ptr<Greeter::Stub> stub(Greeter::NewStub(channel)); | ||||||
| ... | ... | ||||||
| ``` | ``` | ||||||
| 
 | 
 | ||||||
| #### C# {#csharp} |  | ||||||
| 
 |  | ||||||
| ##### Base case - no encryption or authentication |  | ||||||
| 
 |  | ||||||
| ```csharp |  | ||||||
| var channel = new Channel("localhost:50051", ChannelCredentials.Insecure); |  | ||||||
| var client = new Greeter.GreeterClient(channel); |  | ||||||
| ... |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| ##### With server authentication SSL/TLS |  | ||||||
| 
 |  | ||||||
| ```csharp |  | ||||||
| var channelCredentials = new SslCredentials(File.ReadAllText("roots.pem"));  // Load a custom roots file. |  | ||||||
| var channel = new Channel("myservice.example.com", channelCredentials); |  | ||||||
| var client = new Greeter.GreeterClient(channel); |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| ##### Authenticate with Google |  | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
| ```csharp |  | ||||||
| using Grpc.Auth;  // from Grpc.Auth NuGet package |  | ||||||
| ... |  | ||||||
| // Loads Google Application Default Credentials with publicly trusted roots. |  | ||||||
| var channelCredentials = await GoogleGrpcCredentials.GetApplicationDefaultAsync(); |  | ||||||
| 
 |  | ||||||
| var channel = new Channel("greeter.googleapis.com", channelCredentials); |  | ||||||
| var client = new Greeter.GreeterClient(channel); |  | ||||||
| ... |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| ##### Authenticate a single RPC call |  | ||||||
| 
 |  | ||||||
| ```csharp |  | ||||||
| var channel = new Channel("greeter.googleapis.com", new SslCredentials());  // Use publicly trusted roots. |  | ||||||
| var client = new Greeter.GreeterClient(channel); |  | ||||||
| ... |  | ||||||
| var googleCredential = await GoogleCredential.GetApplicationDefaultAsync(); |  | ||||||
| var result = client.SayHello(request, new CallOptions(credentials: googleCredential.ToCallCredentials())); |  | ||||||
| ... |  | ||||||
| 
 |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| #### Python | #### Python | ||||||
| 
 | 
 | ||||||
| ##### Base case - No encryption or authentication | ##### Base case - No encryption or authentication | ||||||
|  |  | ||||||
|  | @ -1,21 +1,26 @@ | ||||||
| --- | --- | ||||||
| title: C# | title: C# / .NET | ||||||
| description: The original core-library implementation of gRPC for C# |  | ||||||
| api_path: grpc/LANG/api/Grpc.Core | api_path: grpc/LANG/api/Grpc.Core | ||||||
| prog_lang_home: true |  | ||||||
| src_repo: https://github.com/grpc/grpc |  | ||||||
| content: |  | ||||||
|   - learn_more: |  | ||||||
|     - "[Additional docs]($src_repo_url/tree/master/doc/csharp)" |  | ||||||
|     - "[Examples]($src_repo_url/tree/master/examples/csharp)" |  | ||||||
|   - reference: |  | ||||||
|     - "[API](api/)" |  | ||||||
|   - other: |  | ||||||
|     - "[gRPC for .NET](dotnet/)" |  | ||||||
|     - "[grpc repo]($src_repo_url)" |  | ||||||
|     - "[Daily builds](daily-builds)" |  | ||||||
| cascade: |  | ||||||
|   - show_banner: true |  | ||||||
| --- | --- | ||||||
| 
 | 
 | ||||||
| {{% docs/prog-lang-home-content %}} | *This page used to contain the documentation for the original C# implementation | ||||||
|  | of gRPC based on the native gRPC Core library (i.e. `Grpc.Core` nuget package). | ||||||
|  | The implementation is currently in maintenance mode and its source code has | ||||||
|  | been [moved][move-details]. We plan to deprecate | ||||||
|  | the implementation in the future (see [blogpost][]) and we recommend that | ||||||
|  | all users use the [grpc-dotnet][] implementation instead.* | ||||||
|  | 
 | ||||||
|  | The following pages cover the C# implementation of gRPC for .NET | ||||||
|  | ([grpc-dotnet][]): | ||||||
|  | 
 | ||||||
|  | - [Introduction to gRPC on .NET Core](https://docs.microsoft.com/aspnet/core/grpc) | ||||||
|  | - [Tutorial: Create a gRPC client and server in ASP.NET Core][tutorial] | ||||||
|  | 
 | ||||||
|  | Several sample applications are available from the [examples][] folder in the | ||||||
|  | [grpc-dotnet][] repository. | ||||||
|  | 
 | ||||||
|  | [move-details]: https://github.com/grpc/grpc/blob/master/src/csharp/README.md | ||||||
|  | [examples]: https://github.com/grpc/grpc-dotnet/tree/master/examples | ||||||
|  | [grpc-dotnet]: https://github.com/grpc/grpc-dotnet | ||||||
|  | [tutorial]: https://docs.microsoft.com/aspnet/core/tutorials/grpc/grpc-start | ||||||
|  | [blogpost]: https://grpc.io/blog/grpc-csharp-future/ | ||||||
|  |  | ||||||
|  | @ -1,6 +1,6 @@ | ||||||
| --- | --- | ||||||
| title: API reference | title: API reference (legacy Grpc.Core only) | ||||||
| linkTitle: API | linkTitle: API (legacy) | ||||||
| weight: 90 | weight: 90 | ||||||
| # Note: this is a placeholder page. The URL to this page redirects elsewhere. | # Note: this is a placeholder page. The URL to this page redirects elsewhere. | ||||||
| manualLinkTarget: _blank | manualLinkTarget: _blank | ||||||
|  |  | ||||||
|  | @ -1,484 +0,0 @@ | ||||||
| --- |  | ||||||
| title: Basics tutorial |  | ||||||
| description: A basic tutorial introduction to gRPC in C#. |  | ||||||
| weight: 50 |  | ||||||
| --- |  | ||||||
| 
 |  | ||||||
| This tutorial provides a basic C# programmer's introduction to working with gRPC. |  | ||||||
| 
 |  | ||||||
| By walking through this example you'll learn how to: |  | ||||||
| 
 |  | ||||||
| - Define a service in a .proto file. |  | ||||||
| - Generate server and client code using the protocol buffer compiler. |  | ||||||
| - Use the C# gRPC API to write a simple client and server for your service. |  | ||||||
| 
 |  | ||||||
| It assumes that you have read the [Introduction to gRPC](/docs/what-is-grpc/introduction/) and are familiar |  | ||||||
| with [protocol buffers](https://developers.google.com/protocol-buffers/docs/overview). Note that the |  | ||||||
| example in this tutorial uses the proto3 version of the protocol buffers |  | ||||||
| language: you can find out more in the |  | ||||||
| [proto3 language guide](https://developers.google.com/protocol-buffers/docs/proto3) and |  | ||||||
| [C# generated code reference](https://developers.google.com/protocol-buffers/docs/reference/csharp-generated). |  | ||||||
| 
 |  | ||||||
| ### Why use gRPC? |  | ||||||
| 
 |  | ||||||
| {{< why-grpc >}} |  | ||||||
| 
 |  | ||||||
| ### Example code and setup |  | ||||||
| 
 |  | ||||||
| The example code for our tutorial is in |  | ||||||
| [grpc/grpc/examples/csharp/RouteGuide](https://github.com/grpc/grpc/tree/{{< param grpc_vers.core >}}/examples/csharp/RouteGuide). To |  | ||||||
| download the example, clone the `grpc` repository by running the following |  | ||||||
| command: |  | ||||||
| 
 |  | ||||||
| ```sh |  | ||||||
| $ git clone -b {{< param grpc_vers.core >}} --depth 1 --shallow-submodules https://github.com/grpc/grpc |  | ||||||
| $ cd grpc |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| All the files for this tutorial are in the directory |  | ||||||
| `examples/csharp/RouteGuide`. Open the solution |  | ||||||
| `examples/csharp/RouteGuide/RouteGuide.sln` from Visual Studio (Windows or Mac) or Visual Studio Code. |  | ||||||
| For additional installation details, see the [How to use |  | ||||||
| instructions](https://github.com/grpc/grpc/tree/{{< param grpc_vers.core >}}/src/csharp#how-to-use). |  | ||||||
| 
 |  | ||||||
| ### Defining the service |  | ||||||
| 
 |  | ||||||
| Our first step (as you'll know from the [Introduction to gRPC](/docs/what-is-grpc/introduction/)) is to |  | ||||||
| define the gRPC *service* and the method *request* and *response* types using |  | ||||||
| [protocol buffers](https://developers.google.com/protocol-buffers/docs/overview). |  | ||||||
| You can see the complete .proto file in |  | ||||||
| [`examples/protos/route_guide.proto`](https://github.com/grpc/grpc/blob/{{< param grpc_vers.core >}}/examples/protos/route_guide.proto). |  | ||||||
| 
 |  | ||||||
| To define a service, you specify a named `service` in your .proto file: |  | ||||||
| 
 |  | ||||||
| ```protobuf |  | ||||||
| service RouteGuide { |  | ||||||
|    ... |  | ||||||
| } |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| Then you define `rpc` methods inside your service definition, specifying their |  | ||||||
| request and response types. gRPC lets you define four kinds of service method, |  | ||||||
| all of which are used in the `RouteGuide` service: |  | ||||||
| 
 |  | ||||||
| - A *simple RPC* where the client sends a request to the server using the client |  | ||||||
|   object and waits for a response to come back, just like a normal function |  | ||||||
|   call. |  | ||||||
| 
 |  | ||||||
|   ```protobuf |  | ||||||
|   // Obtains the feature at a given position. |  | ||||||
|   rpc GetFeature(Point) returns (Feature) {} |  | ||||||
|   ``` |  | ||||||
| 
 |  | ||||||
| - A *server-side streaming RPC* where the client sends a request to the server |  | ||||||
|   and gets a stream to read a sequence of messages back. The client reads from |  | ||||||
|   the returned stream until there are no more messages. As you can see in our |  | ||||||
|   example, you specify a server-side streaming method by placing the `stream` |  | ||||||
|   keyword before the *response* type. |  | ||||||
| 
 |  | ||||||
|   ```protobuf |  | ||||||
|   // Obtains the Features available within the given Rectangle.  Results are |  | ||||||
|   // streamed rather than returned at once (e.g. in a response message with a |  | ||||||
|   // repeated field), as the rectangle may cover a large area and contain a |  | ||||||
|   // huge number of features. |  | ||||||
|   rpc ListFeatures(Rectangle) returns (stream Feature) {} |  | ||||||
|   ``` |  | ||||||
| 
 |  | ||||||
| - A *client-side streaming RPC* where the client writes a sequence of messages |  | ||||||
|   and sends them to the server, again using a provided stream. Once the client |  | ||||||
|   has finished writing the messages, it waits for the server to read them all |  | ||||||
|   and return its response. You specify a client-side streaming method by placing |  | ||||||
|   the `stream` keyword before the *request* type. |  | ||||||
| 
 |  | ||||||
|   ```protobuf |  | ||||||
|   // Accepts a stream of Points on a route being traversed, returning a |  | ||||||
|   // RouteSummary when traversal is completed. |  | ||||||
|   rpc RecordRoute(stream Point) returns (RouteSummary) {} |  | ||||||
|   ``` |  | ||||||
| 
 |  | ||||||
| - A *bidirectional streaming RPC* where both sides send a sequence of messages |  | ||||||
|   using a read-write stream. The two streams operate independently, so clients |  | ||||||
|   and servers can read and write in whatever order they like: for example, the |  | ||||||
|   server could wait to receive all the client messages before writing its |  | ||||||
|   responses, or it could alternately read a message then write a message, or |  | ||||||
|   some other combination of reads and writes. The order of messages in each |  | ||||||
|   stream is preserved. You specify this type of method by placing the `stream` |  | ||||||
|   keyword before both the request and the response. |  | ||||||
| 
 |  | ||||||
|   ```protobuf |  | ||||||
|   // Accepts a stream of RouteNotes sent while a route is being traversed, |  | ||||||
|   // while receiving other RouteNotes (e.g. from other users). |  | ||||||
|   rpc RouteChat(stream RouteNote) returns (stream RouteNote) {} |  | ||||||
|   ``` |  | ||||||
| 
 |  | ||||||
| Our  `.proto` file also contains protocol buffer message type definitions for all |  | ||||||
| the request and response types used in our service methods - for example, here's |  | ||||||
| the `Point` message type: |  | ||||||
| 
 |  | ||||||
| ```protobuf |  | ||||||
| // Points are represented as latitude-longitude pairs in the E7 representation |  | ||||||
| // (degrees multiplied by 10**7 and rounded to the nearest integer). |  | ||||||
| // Latitudes should be in the range +/- 90 degrees and longitude should be in |  | ||||||
| // the range +/- 180 degrees (inclusive). |  | ||||||
| message Point { |  | ||||||
|   int32 latitude = 1; |  | ||||||
|   int32 longitude = 2; |  | ||||||
| } |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| ### Generating client and server code |  | ||||||
| 
 |  | ||||||
| Next we need to generate the gRPC client and server interfaces from our .proto |  | ||||||
| service definition. This can be done by invoking the protocol buffer compiler `protoc` with |  | ||||||
| a special gRPC C# plugin from the command line, but starting from version |  | ||||||
| 1.17 the `Grpc.Tools` NuGet package integrates with MSBuild to provide [automatic C# code generation](https://github.com/grpc/grpc/blob/master/src/csharp/BUILD-INTEGRATION.md) |  | ||||||
| from `.proto` files, which gives much better developer experience by running |  | ||||||
| the right commands for you as part of the build. |  | ||||||
| 
 |  | ||||||
| This example already has a dependency on `Grpc.Tools` NuGet package and the |  | ||||||
| `route_guide.proto` has already been added to the project, so the only thing |  | ||||||
| needed to generate the client and server code is to build the solution. |  | ||||||
| That can be done by running `dotnet build RouteGuide.sln` or building directly |  | ||||||
| in Visual Studio. |  | ||||||
| 
 |  | ||||||
| The build regenerates the following files |  | ||||||
| under the `RouteGuide/obj/Debug/TARGET_FRAMEWORK` directory: |  | ||||||
| 
 |  | ||||||
| - `RouteGuide.cs` contains all the protocol buffer code to populate, |  | ||||||
|   serialize, and retrieve our request and response message types |  | ||||||
| - `RouteGuideGrpc.cs` provides generated client and server classes, |  | ||||||
|   including: |  | ||||||
|    - an abstract class `RouteGuide.RouteGuideBase` to inherit from when defining |  | ||||||
|      RouteGuide service implementations |  | ||||||
|    - a class `RouteGuide.RouteGuideClient` that can be used to access remote |  | ||||||
|      RouteGuide instances |  | ||||||
| 
 |  | ||||||
| ### Creating the server {#server} |  | ||||||
| 
 |  | ||||||
| First let's look at how we create a `RouteGuide` server. If you're only |  | ||||||
| interested in creating gRPC clients, you can skip this section and go straight |  | ||||||
| to [Creating the client](#client) (though you might find it interesting |  | ||||||
| anyway!). |  | ||||||
| 
 |  | ||||||
| There are two parts to making our `RouteGuide` service do its job: |  | ||||||
| 
 |  | ||||||
| - Implementing the service functionality by inheriting from the base class |  | ||||||
|   generated from our service definition: doing the actual "work" of our service. |  | ||||||
| - Running a gRPC server to listen for requests from clients and return the |  | ||||||
|   service responses. |  | ||||||
| 
 |  | ||||||
| You can find our example `RouteGuide` server in |  | ||||||
| [examples/csharp/RouteGuide/RouteGuideServer/RouteGuideImpl.cs](https://github.com/grpc/grpc/blob/{{< param grpc_vers.core >}}/examples/csharp/RouteGuide/RouteGuideServer/RouteGuideImpl.cs). |  | ||||||
| Let's take a closer look at how it works. |  | ||||||
| 
 |  | ||||||
| #### Implementing RouteGuide |  | ||||||
| 
 |  | ||||||
| As you can see, our server has a `RouteGuideImpl` class that inherits from the |  | ||||||
| generated `RouteGuide.RouteGuideBase`: |  | ||||||
| 
 |  | ||||||
| ```csharp |  | ||||||
| // RouteGuideImpl provides an implementation of the RouteGuide service. |  | ||||||
| public class RouteGuideImpl : RouteGuide.RouteGuideBase |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| ##### Simple RPC |  | ||||||
| 
 |  | ||||||
| `RouteGuideImpl` implements all our service methods. Let's look at the simplest |  | ||||||
| type first, `GetFeature`, which just gets a `Point` from the client and returns |  | ||||||
| the corresponding feature information from its database in a `Feature`. |  | ||||||
| 
 |  | ||||||
| ```csharp |  | ||||||
| public override Task<Feature> GetFeature(Point request, Grpc.Core.ServerCallContext context) |  | ||||||
| { |  | ||||||
|     return Task.FromResult(CheckFeature(request)); |  | ||||||
| } |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| The method is passed a context for the RPC (which is empty in the alpha |  | ||||||
| release), the client's `Point` protocol buffer request, and returns a `Feature` |  | ||||||
| protocol buffer. In the method we create the `Feature` with the appropriate |  | ||||||
| information, and then return it. To allow asynchronous implementation, the |  | ||||||
| method returns `Task<Feature>` rather than just `Feature`. You are free to |  | ||||||
| perform your computations synchronously and return the result once you've |  | ||||||
| finished, just as we do in the example. |  | ||||||
| 
 |  | ||||||
| ##### Server-side streaming RPC |  | ||||||
| 
 |  | ||||||
| Now let's look at something a bit more complicated - a streaming RPC. |  | ||||||
| `ListFeatures` is a server-side streaming RPC, so we need to send back multiple |  | ||||||
| `Feature` protocol buffers to our client. |  | ||||||
| 
 |  | ||||||
| ```csharp |  | ||||||
| // in RouteGuideImpl |  | ||||||
| public override async Task ListFeatures(Rectangle request, |  | ||||||
|     Grpc.Core.IServerStreamWriter<Feature> responseStream, |  | ||||||
|     Grpc.Core.ServerCallContext context) |  | ||||||
| { |  | ||||||
|     var responses = features.FindAll( (feature) => feature.Exists() && request.Contains(feature.Location) ); |  | ||||||
|     foreach (var response in responses) |  | ||||||
|     { |  | ||||||
|         await responseStream.WriteAsync(response); |  | ||||||
|     } |  | ||||||
| } |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| As you can see, here the request object is a `Rectangle` in which our client |  | ||||||
| wants to find `Feature`s, but instead of returning a simple response we need to |  | ||||||
| write responses to an asynchronous stream `IServerStreamWriter` using async |  | ||||||
| method `WriteAsync`. |  | ||||||
| 
 |  | ||||||
| ##### Client-side streaming RPC |  | ||||||
| 
 |  | ||||||
| Similarly, the client-side streaming method `RecordRoute` uses an |  | ||||||
| [IAsyncEnumerator](https://github.com/Reactive-Extensions/Rx.NET/blob/master/Ix.NET/Source/System.Interactive.Async/IAsyncEnumerator.cs), |  | ||||||
| to read the stream of requests using the async method `MoveNext` and the |  | ||||||
| `Current` property. |  | ||||||
| 
 |  | ||||||
| ```csharp |  | ||||||
| public override async Task<RouteSummary> RecordRoute(Grpc.Core.IAsyncStreamReader<Point> requestStream, |  | ||||||
|     Grpc.Core.ServerCallContext context) |  | ||||||
| { |  | ||||||
|     int pointCount = 0; |  | ||||||
|     int featureCount = 0; |  | ||||||
|     int distance = 0; |  | ||||||
|     Point previous = null; |  | ||||||
|     var stopwatch = new Stopwatch(); |  | ||||||
|     stopwatch.Start(); |  | ||||||
| 
 |  | ||||||
|     while (await requestStream.MoveNext()) |  | ||||||
|     { |  | ||||||
|         var point = requestStream.Current; |  | ||||||
|         pointCount++; |  | ||||||
|         if (CheckFeature(point).Exists()) |  | ||||||
|         { |  | ||||||
|             featureCount++; |  | ||||||
|         } |  | ||||||
|         if (previous != null) |  | ||||||
|         { |  | ||||||
|             distance += (int) previous.GetDistance(point); |  | ||||||
|         } |  | ||||||
|         previous = point; |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     stopwatch.Stop(); |  | ||||||
| 
 |  | ||||||
|     return new RouteSummary |  | ||||||
|     { |  | ||||||
|         PointCount = pointCount, |  | ||||||
|         FeatureCount = featureCount, |  | ||||||
|         Distance = distance, |  | ||||||
|         ElapsedTime = (int)(stopwatch.ElapsedMilliseconds / 1000) |  | ||||||
|     }; |  | ||||||
| } |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| ##### Bidirectional streaming RPC |  | ||||||
| 
 |  | ||||||
| Finally, let's look at our bidirectional streaming RPC `RouteChat`. |  | ||||||
| 
 |  | ||||||
| ```csharp |  | ||||||
| public override async Task RouteChat(Grpc.Core.IAsyncStreamReader<RouteNote> requestStream, |  | ||||||
|     Grpc.Core.IServerStreamWriter<RouteNote> responseStream, |  | ||||||
|     Grpc.Core.ServerCallContext context) |  | ||||||
| { |  | ||||||
|     while (await requestStream.MoveNext()) |  | ||||||
|     { |  | ||||||
|         var note = requestStream.Current; |  | ||||||
|         List<RouteNote> prevNotes = AddNoteForLocation(note.Location, note); |  | ||||||
|         foreach (var prevNote in prevNotes) |  | ||||||
|         { |  | ||||||
|             await responseStream.WriteAsync(prevNote); |  | ||||||
|         } |  | ||||||
|     } |  | ||||||
| } |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| Here the method receives both `requestStream` and `responseStream` arguments. |  | ||||||
| Reading the requests is done the same way as in the client-side streaming method |  | ||||||
| `RecordRoute`.  Writing the responses is done the same way as in the server-side |  | ||||||
| streaming method `ListFeatures`. |  | ||||||
| 
 |  | ||||||
| #### Starting the server |  | ||||||
| 
 |  | ||||||
| Once we've implemented all our methods, we also need to start up a gRPC server |  | ||||||
| so that clients can actually use our service. The following snippet shows how we |  | ||||||
| do this for our `RouteGuide` service: |  | ||||||
| 
 |  | ||||||
| ```csharp |  | ||||||
| var features = RouteGuideUtil.LoadFeatures(); |  | ||||||
| 
 |  | ||||||
| Server server = new Server |  | ||||||
| { |  | ||||||
|     Services = { RouteGuide.BindService(new RouteGuideImpl(features)) }, |  | ||||||
|     Ports = { new ServerPort("localhost", Port, ServerCredentials.Insecure) } |  | ||||||
| }; |  | ||||||
| server.Start(); |  | ||||||
| 
 |  | ||||||
| Console.WriteLine("RouteGuide server listening on port " + port); |  | ||||||
| Console.WriteLine("Press any key to stop the server..."); |  | ||||||
| Console.ReadKey(); |  | ||||||
| 
 |  | ||||||
| server.ShutdownAsync().Wait(); |  | ||||||
| ``` |  | ||||||
| As you can see, we build and start our server using `Grpc.Core.Server` class. To |  | ||||||
| do this, we: |  | ||||||
| 
 |  | ||||||
| 1. Create an instance of `Grpc.Core.Server`. |  | ||||||
| 1. Create an instance of our service implementation class `RouteGuideImpl`. |  | ||||||
| 1. Register our service implementation by adding its service definition to the |  | ||||||
|    `Services` collection (We obtain the service definition from the generated |  | ||||||
|    `RouteGuide.BindService` method). |  | ||||||
| 1. Specify the address and port we want to use to listen for client requests. |  | ||||||
|    This is done by adding `ServerPort` to the `Ports` collection. |  | ||||||
| 1. Call `Start` on the server instance to start an RPC server for our service. |  | ||||||
| 
 |  | ||||||
| ### Creating the client {#client} |  | ||||||
| 
 |  | ||||||
| In this section, we'll look at creating a C# client for our `RouteGuide` |  | ||||||
| service. You can see our complete example client code in |  | ||||||
| [examples/csharp/RouteGuide/RouteGuideClient/Program.cs](https://github.com/grpc/grpc/blob/{{< param grpc_vers.core >}}/examples/csharp/RouteGuide/RouteGuideClient/Program.cs). |  | ||||||
| 
 |  | ||||||
| #### Creating a client object |  | ||||||
| 
 |  | ||||||
| To call service methods, we first need to create a client object (also referred |  | ||||||
| to as *stub* for other gRPC languages). |  | ||||||
| 
 |  | ||||||
| First, we need to create a gRPC client channel that will connect to gRPC server. |  | ||||||
| Then, we create an instance of the `RouteGuide.RouteGuideClient` class generated |  | ||||||
| from our .proto, passing the channel as an argument. |  | ||||||
| 
 |  | ||||||
| ```csharp |  | ||||||
| Channel channel = new Channel("127.0.0.1:50052", ChannelCredentials.Insecure); |  | ||||||
| var client = new RouteGuide.RouteGuideClient(channel); |  | ||||||
| 
 |  | ||||||
| // YOUR CODE GOES HERE |  | ||||||
| 
 |  | ||||||
| channel.ShutdownAsync().Wait(); |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| #### Calling service methods |  | ||||||
| 
 |  | ||||||
| Now let's look at how we call our service methods. gRPC C# provides asynchronous |  | ||||||
| versions of each of the supported method types. For convenience, gRPC C# also |  | ||||||
| provides a synchronous method stub, but only for simple (single request/single |  | ||||||
| response) RPCs. |  | ||||||
| 
 |  | ||||||
| ##### Simple RPC |  | ||||||
| 
 |  | ||||||
| Calling the simple RPC `GetFeature` in a synchronous way is nearly as |  | ||||||
| straightforward as calling a local method. |  | ||||||
| 
 |  | ||||||
| ```csharp |  | ||||||
| Point request = new Point { Latitude = 409146138, Longitude = -746188906 }; |  | ||||||
| Feature feature = client.GetFeature(request); |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| As you can see, we create and populate a request protocol buffer object (in our |  | ||||||
| case `Point`), and call the desired method on the client object, passing it the |  | ||||||
| request. If the RPC finishes with success, the response protocol buffer (in our |  | ||||||
| case `Feature`) is returned. Otherwise, an exception of type `RpcException` is |  | ||||||
| thrown, indicating the status code of the problem. |  | ||||||
| 
 |  | ||||||
| Alternatively, if you are in an async context, you can call an asynchronous |  | ||||||
| version of the method and use the `await` keyword to await the result: |  | ||||||
| 
 |  | ||||||
| ```csharp |  | ||||||
| Point request = new Point { Latitude = 409146138, Longitude = -746188906 }; |  | ||||||
| Feature feature = await client.GetFeatureAsync(request); |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| ##### Streaming RPCs |  | ||||||
| 
 |  | ||||||
| Now let's look at our streaming methods. If you've already read [Creating the |  | ||||||
| server](#server) some of this may look very familiar - streaming RPCs are |  | ||||||
| implemented in a similar way on both sides. The difference with respect to |  | ||||||
| simple call is that the client methods return an instance of a call object. This |  | ||||||
| provides access to request/response streams and/or the asynchronous result, |  | ||||||
| depending on the streaming type you are using. |  | ||||||
| 
 |  | ||||||
| Here's where we call the server-side streaming method `ListFeatures`, which has |  | ||||||
| the property `ReponseStream` of type `IAsyncEnumerator<Feature>` |  | ||||||
| 
 |  | ||||||
| ```csharp |  | ||||||
| using (var call = client.ListFeatures(request)) |  | ||||||
| { |  | ||||||
|     while (await call.ResponseStream.MoveNext()) |  | ||||||
|     { |  | ||||||
|         Feature feature = call.ResponseStream.Current; |  | ||||||
|         Console.WriteLine("Received " + feature.ToString()); |  | ||||||
|     } |  | ||||||
| } |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| The client-side streaming method `RecordRoute` is similar, except we use the |  | ||||||
| property `RequestStream` to write the requests one by one using `WriteAsync`, |  | ||||||
| and eventually signal that no more requests will be sent using `CompleteAsync`. |  | ||||||
| The method result can be obtained through the property `ResponseAsync`. |  | ||||||
| 
 |  | ||||||
| ```csharp |  | ||||||
| using (var call = client.RecordRoute()) |  | ||||||
| { |  | ||||||
|     foreach (var point in points) |  | ||||||
|     { |  | ||||||
|         await call.RequestStream.WriteAsync(point); |  | ||||||
|     } |  | ||||||
|     await call.RequestStream.CompleteAsync(); |  | ||||||
| 
 |  | ||||||
|     RouteSummary summary = await call.ResponseAsync; |  | ||||||
| } |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| Finally, let's look at our bidirectional streaming RPC `RouteChat`. In this |  | ||||||
| case, we write the request to `RequestStream` and receive the responses from |  | ||||||
| `ResponseStream`. As you can see from the example, the streams are independent |  | ||||||
| of each other. |  | ||||||
| 
 |  | ||||||
| ```csharp |  | ||||||
| using (var call = client.RouteChat()) |  | ||||||
| { |  | ||||||
|     var responseReaderTask = Task.Run(async () => |  | ||||||
|     { |  | ||||||
|         while (await call.ResponseStream.MoveNext()) |  | ||||||
|         { |  | ||||||
|             var note = call.ResponseStream.Current; |  | ||||||
|             Console.WriteLine("Received " + note); |  | ||||||
|         } |  | ||||||
|     }); |  | ||||||
| 
 |  | ||||||
|     foreach (RouteNote request in requests) |  | ||||||
|     { |  | ||||||
|         await call.RequestStream.WriteAsync(request); |  | ||||||
|     } |  | ||||||
|     await call.RequestStream.CompleteAsync(); |  | ||||||
|     await responseReaderTask; |  | ||||||
| } |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| ### Try it out! |  | ||||||
| 
 |  | ||||||
| Build the client and server: |  | ||||||
| 
 |  | ||||||
| Using Visual Studio (or Visual Studio For Mac) |  | ||||||
| : Open the solution `examples/csharp/RouteGuide/RouteGuide.sln` and select **Build**. |  | ||||||
| 
 |  | ||||||
| Using `dotnet` command line tool |  | ||||||
| 
 |  | ||||||
| : Run `dotnet build RouteGuide.sln` from the `examples/csharp/RouteGuide` |  | ||||||
|   directory. For additional instructions on building the gRPC example with the |  | ||||||
|   `dotnet` command line tool, see [Quick start](../quickstart/). |  | ||||||
| 
 |  | ||||||
| Run the server: |  | ||||||
| 
 |  | ||||||
| ```sh |  | ||||||
| > cd RouteGuideServer |  | ||||||
| > dotnet run |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| From a different terminal, run the client: |  | ||||||
| 
 |  | ||||||
| ```sh |  | ||||||
| > cd RouteGuideClient |  | ||||||
| > dotnet run |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| You can also run the server and client directly from Visual Studio. |  | ||||||
|  | @ -1,5 +1,6 @@ | ||||||
| --- | --- | ||||||
| title: Daily builds | title: Daily builds (Grpc.Tools nuget only) | ||||||
|  | linkTitle: Daily builds (legacy) | ||||||
| robots: noindex, nofollow | robots: noindex, nofollow | ||||||
| weight: 90 | weight: 90 | ||||||
| # Note: this is a placeholder page. The URL to this page redirects elsewhere. | # Note: this is a placeholder page. The URL to this page redirects elsewhere. | ||||||
|  |  | ||||||
|  | @ -1,23 +0,0 @@ | ||||||
| --- |  | ||||||
| title: gRPC for .NET |  | ||||||
| weight: 60 |  | ||||||
| --- |  | ||||||
| 
 |  | ||||||
| The following pages cover the C# implementation of gRPC for .NET |  | ||||||
| ([grpc-dotnet][]): |  | ||||||
| 
 |  | ||||||
| - [Introduction to gRPC on .NET Core](https://docs.microsoft.com/aspnet/core/grpc) |  | ||||||
| - [Tutorial: Create a gRPC client and server in ASP.NET Core][tutorial] |  | ||||||
| - [API reference](api/) |  | ||||||
| 
 |  | ||||||
| Several sample applications are available from the [examples][] folder in the |  | ||||||
| [grpc-dotnet][] repository. |  | ||||||
| 
 |  | ||||||
| {{% alert title="Note" color="info" %}} |  | ||||||
|   Looking for gRPC C# core-library documentation? |  | ||||||
|   See the [gRPC C# main page](..). |  | ||||||
| {{% /alert %}} |  | ||||||
| 
 |  | ||||||
| [examples]: https://github.com/grpc/grpc-dotnet/tree/master/examples |  | ||||||
| [grpc-dotnet]: https://github.com/grpc/grpc-dotnet |  | ||||||
| [tutorial]: https://docs.microsoft.com/aspnet/core/tutorials/grpc/grpc-start |  | ||||||
|  | @ -1,240 +0,0 @@ | ||||||
| --- |  | ||||||
| title: Quick start |  | ||||||
| description: This guide gets you started with gRPC in C# with a simple working example. |  | ||||||
| weight: 10 |  | ||||||
| --- |  | ||||||
| 
 |  | ||||||
| {{% alert title="Note" color="info" %}} |  | ||||||
|   This page uses the [gRPC C# core-library][core-library] implementation. For |  | ||||||
|   documentation covering gRPC for .NET, see [gRPC for .NET](../dotnet/). |  | ||||||
| 
 |  | ||||||
|   [core-library]: https://github.com/grpc/grpc/tree/master/src/csharp |  | ||||||
| {{% /alert %}} |  | ||||||
| 
 |  | ||||||
| ### Prerequisites |  | ||||||
| 
 |  | ||||||
| Whether you're using Windows, OS X, or Linux, you can follow this |  | ||||||
| example by using either an IDE and its build tools, |  | ||||||
| or by using the the .NET Core SDK command line tools. |  | ||||||
| 
 |  | ||||||
| First, make sure you have installed the |  | ||||||
| [gRPC C# prerequisites](https://github.com/grpc/grpc/blob/{{< param grpc_vers.core >}}/src/csharp/README.md#prerequisites). |  | ||||||
| You will also need Git to download the sample code. |  | ||||||
| 
 |  | ||||||
| ### Download the example |  | ||||||
| 
 |  | ||||||
| You'll need a local copy of the example code to work through this quick start. |  | ||||||
| Download the example code from our GitHub repository (the following command |  | ||||||
| clones the entire repository, but you just need the examples for this quick start |  | ||||||
| and other tutorials): |  | ||||||
| 
 |  | ||||||
| ```sh |  | ||||||
| # Clone the repository to get the example code: |  | ||||||
| $ git clone -b {{< param grpc_vers.core >}} --depth 1 --shallow-submodules https://github.com/grpc/grpc |  | ||||||
| $ cd grpc |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| This document will walk you through the "Hello World" example. |  | ||||||
| The projects and source files can be found in the `examples/csharp/Helloworld` directory. |  | ||||||
| 
 |  | ||||||
| The example in this walkthrough already adds the necessary |  | ||||||
| dependencies for you (`Grpc`, `Grpc.Tools` and `Google.Protobuf` NuGet packages). |  | ||||||
| 
 |  | ||||||
| ### Build the example |  | ||||||
| 
 |  | ||||||
| #### Using Visual Studio (or Visual Studio for Mac) |  | ||||||
| 
 |  | ||||||
| * Open the solution `Greeter.sln` with Visual Studio |  | ||||||
| * Build the solution |  | ||||||
| 
 |  | ||||||
| #### Using .NET Core SDK from the command line |  | ||||||
| 
 |  | ||||||
| From the `examples/csharp/Helloworld` directory: |  | ||||||
| 
 |  | ||||||
| ```sh |  | ||||||
| > dotnet build Greeter.sln |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| ### Run a gRPC application |  | ||||||
| 
 |  | ||||||
| From the `examples/csharp/Helloworld` directory: |  | ||||||
| 
 |  | ||||||
| * Run the server: |  | ||||||
| 
 |  | ||||||
|   ```sh |  | ||||||
|   > cd GreeterServer |  | ||||||
|   > dotnet run -f netcoreapp2.1 |  | ||||||
|   ``` |  | ||||||
| 
 |  | ||||||
| * From another terminal, run the client: |  | ||||||
| 
 |  | ||||||
|   ```sh |  | ||||||
|   > cd GreeterClient |  | ||||||
|   > dotnet run -f netcoreapp2.1 |  | ||||||
|   ``` |  | ||||||
| 
 |  | ||||||
| Congratulations! You've just run a client-server application with gRPC. |  | ||||||
| 
 |  | ||||||
| ### Update the gRPC service |  | ||||||
| 
 |  | ||||||
| Now let's look at how to update the application with an extra method on the |  | ||||||
| server for the client to call. Our gRPC service is defined using protocol |  | ||||||
| buffers; you can find out lots more about how to define a service in a `.proto` |  | ||||||
| file in [Basics tutorial](../basics/). For now all you need to know is that both the |  | ||||||
| server and the client "stub" have a `SayHello` RPC method that takes a |  | ||||||
| `HelloRequest` parameter from the client and returns a `HelloResponse` from the |  | ||||||
| server, and that this method is defined like this: |  | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
| ```proto |  | ||||||
| // The greeting service definition. |  | ||||||
| service Greeter { |  | ||||||
|   // Sends a greeting |  | ||||||
|   rpc SayHello (HelloRequest) returns (HelloReply) {} |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| // The request message containing the user's name. |  | ||||||
| message HelloRequest { |  | ||||||
|   string name = 1; |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| // The response message containing the greetings |  | ||||||
| message HelloReply { |  | ||||||
|   string message = 1; |  | ||||||
| } |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| Let's update this so that the `Greeter` service has two methods. Edit |  | ||||||
| `examples/protos/helloworld.proto` and update it with a new `SayHelloAgain` |  | ||||||
| method, with the same request and response types: |  | ||||||
| 
 |  | ||||||
| ```proto |  | ||||||
| // The greeting service definition. |  | ||||||
| service Greeter { |  | ||||||
|   // Sends a greeting |  | ||||||
|   rpc SayHello (HelloRequest) returns (HelloReply) {} |  | ||||||
|   // Sends another greeting |  | ||||||
|   rpc SayHelloAgain (HelloRequest) returns (HelloReply) {} |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| // The request message containing the user's name. |  | ||||||
| message HelloRequest { |  | ||||||
|   string name = 1; |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| // The response message containing the greetings |  | ||||||
| message HelloReply { |  | ||||||
|   string message = 1; |  | ||||||
| } |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| Remember to save the file! |  | ||||||
| 
 |  | ||||||
| ### Generate gRPC code |  | ||||||
| 
 |  | ||||||
| Next we need to update the gRPC code used by our application to use the new service definition. |  | ||||||
| 
 |  | ||||||
| The `Grpc.Tools` NuGet package contains the protoc and protobuf C# plugin binaries needed |  | ||||||
| to generate the code. Starting from version 1.17 the package also integrates with |  | ||||||
| MSBuild to provide [automatic C# code generation](https://github.com/grpc/grpc/blob/master/src/csharp/BUILD-INTEGRATION.md) |  | ||||||
| from `.proto` files. |  | ||||||
| 
 |  | ||||||
| This example project already depends on the `Grpc.Tools.{{< psubstr grpc_vers.core 1 >}}` NuGet package so just re-building the solution |  | ||||||
| is enough to regenerate the code from our modified `.proto` file. |  | ||||||
| 
 |  | ||||||
| You can rebuild just like we first built the original |  | ||||||
| example by running `dotnet build Greeter.sln` or by clicking "Build" in Visual Studio. |  | ||||||
| 
 |  | ||||||
| The build regenerates the following files |  | ||||||
| under the `Greeter/obj/Debug/TARGET_FRAMEWORK` directory: |  | ||||||
| 
 |  | ||||||
| * `Helloworld.cs` contains all the protocol buffer code to populate, |  | ||||||
|   serialize, and retrieve our request and response message types |  | ||||||
| * `HelloworldGrpc.cs` provides generated client and server classes, |  | ||||||
|   including: |  | ||||||
|     * an abstract class `Greeter.GreeterBase` to inherit from when defining |  | ||||||
|       Greeter service implementations |  | ||||||
|     * a class `Greeter.GreeterClient` that can be used to access remote Greeter |  | ||||||
|       instances |  | ||||||
| 
 |  | ||||||
| ### Update and run the application |  | ||||||
| 
 |  | ||||||
| We now have new generated server and client code, but we still need to implement |  | ||||||
| and call the new method in the human-written parts of our example application. |  | ||||||
| 
 |  | ||||||
| #### Update the server |  | ||||||
| 
 |  | ||||||
| With the `Greeter.sln` open in your IDE, open `GreeterServer/Program.cs`. |  | ||||||
| Implement the new method by editing the GreeterImpl class like this: |  | ||||||
| 
 |  | ||||||
| ```C# |  | ||||||
| class GreeterImpl : Greeter.GreeterBase |  | ||||||
| { |  | ||||||
|     // Server side handler of the SayHello RPC |  | ||||||
|     public override Task<HelloReply> SayHello(HelloRequest request, ServerCallContext context) |  | ||||||
|     { |  | ||||||
|         return Task.FromResult(new HelloReply { Message = "Hello " + request.Name }); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     // Server side handler for the SayHelloAgain RPC |  | ||||||
|     public override Task<HelloReply> SayHelloAgain(HelloRequest request, ServerCallContext context) |  | ||||||
|     { |  | ||||||
|         return Task.FromResult(new HelloReply { Message = "Hello again " + request.Name }); |  | ||||||
|     } |  | ||||||
| } |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| #### Update the client |  | ||||||
| 
 |  | ||||||
| With the same `Greeter.sln` open in your IDE, open `GreeterClient/Program.cs`. |  | ||||||
| Call the new method like this: |  | ||||||
| 
 |  | ||||||
| ```C# |  | ||||||
| public static void Main(string[] args) |  | ||||||
| { |  | ||||||
|     Channel channel = new Channel("127.0.0.1:50051", ChannelCredentials.Insecure); |  | ||||||
| 
 |  | ||||||
|     var client = new Greeter.GreeterClient(channel); |  | ||||||
|     String user = "you"; |  | ||||||
| 
 |  | ||||||
|     var reply = client.SayHello(new HelloRequest { Name = user }); |  | ||||||
|     Console.WriteLine("Greeting: " + reply.Message); |  | ||||||
| 
 |  | ||||||
|     var secondReply = client.SayHelloAgain(new HelloRequest { Name = user }); |  | ||||||
|     Console.WriteLine("Greeting: " + secondReply.Message); |  | ||||||
| 
 |  | ||||||
|     channel.ShutdownAsync().Wait(); |  | ||||||
|     Console.WriteLine("Press any key to exit..."); |  | ||||||
|     Console.ReadKey(); |  | ||||||
| } |  | ||||||
| ``` |  | ||||||
| 
 |  | ||||||
| #### Rebuild the modified example |  | ||||||
| 
 |  | ||||||
| Rebuild the newly modified example just like we first built the original |  | ||||||
| example by running `dotnet build Greeter.sln` or by clicking "Build" in Visual Studio. |  | ||||||
| 
 |  | ||||||
| #### Run! |  | ||||||
| 
 |  | ||||||
| Just like we did before, from the `examples/csharp/Helloworld` directory: |  | ||||||
| 
 |  | ||||||
| 1. Run the server: |  | ||||||
| 
 |  | ||||||
|     ```sh |  | ||||||
|     > cd GreeterServer |  | ||||||
|     > dotnet run -f netcoreapp2.1 |  | ||||||
|     ``` |  | ||||||
| 
 |  | ||||||
| 2. From another terminal, run the client: |  | ||||||
| 
 |  | ||||||
|     ```sh |  | ||||||
|     > cd GreeterClient |  | ||||||
|     > dotnet run -f netcoreapp2.1 |  | ||||||
|     ``` |  | ||||||
| 
 |  | ||||||
| ### What's next |  | ||||||
| 
 |  | ||||||
| - Learn how gRPC works in [Introduction to gRPC](/docs/what-is-grpc/introduction/) |  | ||||||
|   and [Core concepts](/docs/what-is-grpc/core-concepts/). |  | ||||||
| - Work through the [Basics tutorial](../basics/) |  | ||||||
| - Explore the [API reference](../api). |  | ||||||
|  | @ -43,6 +43,9 @@ | ||||||
| 
 | 
 | ||||||
| # C# .NET | # C# .NET | ||||||
| /docs/languages/csharp/dotnet/api  https://grpc.github.io/grpc/csharp-dotnet/api/Grpc.Core | /docs/languages/csharp/dotnet/api  https://grpc.github.io/grpc/csharp-dotnet/api/Grpc.Core | ||||||
|  | /docs/languages/csharp/quickstart  /docs/languages/csharp | ||||||
|  | /docs/languages/csharp/basics  /docs/languages/csharp | ||||||
|  | /docs/languages/csharp/dotnet  /docs/languages/csharp | ||||||
| 
 | 
 | ||||||
| # | # | ||||||
| # Daily-build pages: | # Daily-build pages: | ||||||
|  | @ -58,8 +61,8 @@ | ||||||
| 
 | 
 | ||||||
| /docs/guides/concepts*                    /docs/what-is-grpc/core-concepts | /docs/guides/concepts*                    /docs/what-is-grpc/core-concepts | ||||||
| /docs/guides/contributing                 /community | /docs/guides/contributing                 /community | ||||||
| /docs/languages/csharp/quickstart-dotnet  /docs/languages/csharp/dotnet | /docs/languages/csharp/quickstart-dotnet  /docs/languages/csharp | ||||||
| /docs/quickstart/csharp-dotnet            /docs/languages/csharp/dotnet | /docs/quickstart/csharp-dotnet            /docs/languages/csharp | ||||||
| /docs/reference                           /docs/languages | /docs/reference                           /docs/languages | ||||||
| /docs/samples                             /docs/languages | /docs/samples                             /docs/languages | ||||||
| /docs/tutorials/async/helloasync-cpp*     /docs/languages/cpp/async | /docs/tutorials/async/helloasync-cpp*     /docs/languages/cpp/async | ||||||
|  |  | ||||||
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