160 lines
4.6 KiB
Go
160 lines
4.6 KiB
Go
/*
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Copyright 2020 The Karmada Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package util
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import (
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"time"
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"k8s.io/apimachinery/pkg/util/wait"
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"k8s.io/client-go/tools/cache"
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"k8s.io/client-go/util/workqueue"
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"k8s.io/klog/v2"
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"github.com/karmada-io/karmada/pkg/sharedcli/ratelimiterflag"
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)
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// AsyncWorker maintains a rate limiting queue and the items in the queue will be reconciled by a "ReconcileFunc".
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// The item will be re-queued if "ReconcileFunc" returns an error, maximum re-queue times defined by "maxRetries" above,
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// after that the item will be discarded from the queue.
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type AsyncWorker interface {
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// Add adds the 'item' to queue immediately(without any delay).
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Add(item interface{})
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// AddAfter adds an item to the workqueue after the indicated duration has passed
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AddAfter(item interface{}, duration time.Duration)
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// Enqueue generates the key of 'obj' according to a 'KeyFunc' then adds the key as an item to queue by 'Add'.
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Enqueue(obj interface{})
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// Run starts a certain number of concurrent workers to reconcile the items and will never stop until 'stopChan'
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// is closed.
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Run(workerNumber int, stopChan <-chan struct{})
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}
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// QueueKey is the item key that stores in queue.
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// The key could be arbitrary types.
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//
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// In some cases, people would like store different resources in a same queue, the traditional full-qualified key,
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// such as '<namespace>/<name>', can't distinguish which resource the key belongs to, the key might carry more information
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// of a resource, such as GVK(Group Version Kind), in that cases people need to use self-defined key, e.g. a struct.
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type QueueKey interface{}
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// KeyFunc knows how to make a key from an object. Implementations should be deterministic.
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type KeyFunc func(obj interface{}) (QueueKey, error)
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// ReconcileFunc knows how to consume items(key) from the queue.
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type ReconcileFunc func(key QueueKey) error
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type asyncWorker struct {
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// keyFunc is the function that make keys for API objects.
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keyFunc KeyFunc
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// reconcileFunc is the function that process keys from the queue.
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reconcileFunc ReconcileFunc
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// queue allowing parallel processing of resources.
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queue workqueue.RateLimitingInterface
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}
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// Options are the arguments for creating a new AsyncWorker.
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type Options struct {
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// Name is the queue's name that will be used to emit metrics.
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// Defaults to "", which means disable metrics.
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Name string
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KeyFunc KeyFunc
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ReconcileFunc ReconcileFunc
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RateLimiterOptions ratelimiterflag.Options
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}
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// NewAsyncWorker returns a asyncWorker which can process resource periodic.
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func NewAsyncWorker(opt Options) AsyncWorker {
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return &asyncWorker{
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keyFunc: opt.KeyFunc,
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reconcileFunc: opt.ReconcileFunc,
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queue: workqueue.NewRateLimitingQueueWithConfig(ratelimiterflag.DefaultControllerRateLimiter(opt.RateLimiterOptions), workqueue.RateLimitingQueueConfig{
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Name: opt.Name,
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}),
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}
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}
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func (w *asyncWorker) Enqueue(obj interface{}) {
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key, err := w.keyFunc(obj)
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if err != nil {
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klog.Errorf("Failed to generate key for obj: %+v, err: %v", obj, err)
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return
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}
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if key == nil {
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return
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}
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w.Add(key)
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}
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func (w *asyncWorker) Add(item interface{}) {
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if item == nil {
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klog.Warningf("Ignore nil item from queue")
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return
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}
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w.queue.Add(item)
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}
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func (w *asyncWorker) AddAfter(item interface{}, duration time.Duration) {
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if item == nil {
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klog.Warningf("Ignore nil item from queue")
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return
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}
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w.queue.AddAfter(item, duration)
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}
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func (w *asyncWorker) worker() {
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key, quit := w.queue.Get()
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if quit {
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return
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}
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defer w.queue.Done(key)
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err := w.reconcileFunc(key)
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if err != nil {
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w.queue.AddRateLimited(key)
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return
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}
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w.queue.Forget(key)
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}
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func (w *asyncWorker) Run(workerNumber int, stopChan <-chan struct{}) {
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for i := 0; i < workerNumber; i++ {
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go wait.Until(w.worker, 0, stopChan)
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}
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// Ensure all goroutines are cleaned up when the stop channel closes
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go func() {
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<-stopChan
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w.queue.ShutDown()
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}()
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}
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// MetaNamespaceKeyFunc generates a namespaced key for object.
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func MetaNamespaceKeyFunc(obj interface{}) (QueueKey, error) {
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var key string
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var err error
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if key, err = cache.MetaNamespaceKeyFunc(obj); err != nil {
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return nil, err
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}
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return key, nil
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}
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