Adding WebSocket Go example (#6109)

Signed-off-by: Matthias Wessendorf <mwessend@redhat.com>
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# Use the official Golang image to create a build artifact.
# This is based on Debian and sets the GOPATH to /go.
FROM golang:latest as builder
ARG TARGETOS
ARG TARGETARCH
# Create and change to the app directory.
WORKDIR /app
# Initialize the Go module inside the Dockerfile.
RUN go mod init mymodule
# Copy local code to the container image.
COPY . ./
# Install dependencies and tidy up the go.mod and go.sum files.
RUN go mod tidy
# Build the binary.
# -mod=readonly ensures immutable go.mod and go.sum in container builds.
RUN CGO_ENABLED=0 GOOS=${TARGETOS} GOARCH=${TARGETARCH} go build -mod=readonly -v -o server ./cmd/server
# Use the official Alpine image for a lean production container.
# https://hub.docker.com/_/alpine
# https://docs.docker.com/develop/develop-images/multistage-build/#use-multi-stage-builds
FROM alpine:3
RUN apk add --no-cache ca-certificates
# Copy the binary to the production image from the builder stage.
COPY --from=builder /app/server /server
# Run the web service on container startup.
CMD ["/server"]

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# WebSocket - Go
A simple [WebSocket](https://datatracker.ietf.org/doc/html/rfc6455) server that performs the HTTP upgrade and prints log messages on all standardized WebSocket events, such as `open`, `message`, `close` and `error`. The server is written in Golang and uses the [Gorilla WebSocket](github.com/gorilla/websocket) library.
## Before you begin
- A Kubernetes cluster with Knative installed and DNS configured. See
[Install Knative Serving](https://knative.dev/docs/install/serving/install-serving-with-yaml).
- [ko](https://github.com/ko-build/ko) or [Docker](https://www.docker.com) installed and running on your local machine,
and a Docker Hub account configured (we'll use it for a container registry).
## The sample code.
1. If you look in `cmd/server/main.go`, you will the `main` function setting a `handleWebSocket` function and starting the web server on the `/ws` context:
```go
func main() {
http.HandleFunc("/ws", handleWebSocket)
fmt.Println("Starting server on :8080...")
if err := http.ListenAndServe(":8080", nil); err != nil {
log.Fatalf("Server error: %v", err)
}
}
```
2. The `handleWebSocket` performs the protocol upgrade and assigns various websocket handler functions, such as `OnOpen` or `OnMessage`:
```go
func handleWebSocket(w http.ResponseWriter, r *http.Request) {
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Printf("Error upgrading to websocket: %v", err)
return
}
handlers.OnOpen(conn)
go func() {
defer handlers.OnClose(conn)
for {
messageType, message, err := conn.ReadMessage()
if err != nil {
handlers.OnError(conn, err)
break
}
handlers.OnMessage(conn, messageType, message)
}
}()
}
```
3. The WebSocket application logic is located in the `pkg/handlers/handlers.go` file and contains callbacks for each WebSocket event:
```go
func OnOpen(conn *websocket.Conn) {
log.Printf("WebSocket connection opened: %v", conn.RemoteAddr())
}
func OnMessage(conn *websocket.Conn, messageType int, message []byte) {
log.Printf("Received message from %v: %s", conn.RemoteAddr(), string(message))
if err := conn.WriteMessage(messageType, message); err != nil {
log.Printf("Error sending message: %v", err)
}
}
func OnClose(conn *websocket.Conn) {
log.Printf("WebSocket connection closed: %v", conn.RemoteAddr())
conn.Close()
}
func OnError(conn *websocket.Conn, err error) {
log.Printf("WebSocket error from %v: %v", conn.RemoteAddr(), err)
}
```
## Build the application
### Dockerfile
* If you look in `Dockerfile`, you will see a method for pulling in the dependencies and building a small Go container based on Alpine. You can build and push this to your registry of choice via:
```bash
# Build and push the container on your local machine.
docker buildx build --platform linux/arm64,linux/amd64 -t "<image>" --push .
```
### ko
* You can use `ko` to build and push just the image with:
```bash
ko publish github.com/knative/docs/code-samples/serving/websockets-go
```
However, if you use `ko` for the next step, this is not necessary.
## Deploy the application
### yaml (with Dockerfile)
* If you look in `service.yaml`, take the `<image>` name you used earlier and insert it into the `image:` field, then run:
```bash
kubectl apply -f config/service.yaml
```
### yaml (with ko)
* If using `ko` to build and push:
```bash
ko apply -f config/service.yaml
```
## Testing the WebSocket server
Get the URL for your Service with:
```bash
kubectl get ksvc
NAME URL LATESTCREATED LATESTREADY READY REASON
websocket-server http://websocket-server.default.svc.cluster.local websocket-server-00001 websocket-server-00001 True
```
Now run a container with the [wscat](https://github.com/websockets/wscat) CLI and point it to the WebSocket application `ws://websocket-server.default.svc.cluster.local/ws`, like:
```bash
kubectl run --rm -i --tty wscat --image=monotykamary/wscat --restart=Never -- -c ws://websocket-server.default.svc.cluster.local/ws
```
Afterward you can chat with the WebSocket server like:
```bash
```If you don't see a command prompt, try pressing enter.
```connected (press CTRL+C to quit)
```> Hello
```< Hello
```>
```
The above is scaling to exactly one pod, since only one client was connected. Since Knative Serving allows you a dynamic scalling, a certain number of concurrent connections lead to a number of pods.
>> **NOTE:** Depending on the target annotation you have ([`autoscaling.knative.dev/target`](https://knative.dev/docs/serving/autoscaling/autoscaling-targets/)) you can scale based on num of connections.

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package main
import (
"fmt"
"log"
"net/http"
"github.com/gorilla/websocket"
"github.com/knative/docs/code-samples/serving/websockets-go/pkg/handlers"
)
var upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
CheckOrigin: func(r *http.Request) bool { return true },
}
func handleWebSocket(w http.ResponseWriter, r *http.Request) {
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Printf("Error upgrading to websocket: %v", err)
return
}
handlers.OnOpen(conn)
go func() {
defer handlers.OnClose(conn)
for {
messageType, message, err := conn.ReadMessage()
if err != nil {
handlers.OnError(conn, err)
break
}
handlers.OnMessage(conn, messageType, message)
}
}()
}
func main() {
http.HandleFunc("/ws", handleWebSocket)
fmt.Println("Starting server on :8080...")
if err := http.ListenAndServe(":8080", nil); err != nil {
log.Fatalf("Server error: %v", err)
}
}

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apiVersion: serving.knative.dev/v1
kind: Service
metadata:
name: websockets-go
namespace: default
spec:
template:
spec:
containers:
- image: ko://github.com/knative/docs/code-samples/serving/websockets-go/cmd/server

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module github.com/knative/docs/code-samples/serving/websockets-go
go 1.22
require github.com/gorilla/websocket v1.5.0

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github.com/gorilla/websocket v1.5.0 h1:PPwGk2jz7EePpoHN/+ClbZu8SPxiqlu12wZP/3sWmnc=
github.com/gorilla/websocket v1.5.0/go.mod h1:YR8l580nyteQvAITg2hZ9XVh4b55+EU/adAjf1fMHhE=

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package handlers
import (
"log"
"github.com/gorilla/websocket"
)
func OnOpen(conn *websocket.Conn) {
log.Printf("WebSocket connection opened: %v", conn.RemoteAddr())
}
func OnMessage(conn *websocket.Conn, messageType int, message []byte) {
log.Printf("Received message from %v: %s", conn.RemoteAddr(), string(message))
if err := conn.WriteMessage(messageType, message); err != nil {
log.Printf("Error sending message: %v", err)
}
}
func OnClose(conn *websocket.Conn) {
log.Printf("WebSocket connection closed: %v", conn.RemoteAddr())
conn.Close()
}
func OnError(conn *websocket.Conn, err error) {
log.Printf("WebSocket error from %v: %v", conn.RemoteAddr(), err)
}

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@ -19,3 +19,4 @@ See [all Knative code samples](https://github.com/knative/docs/tree/main/code-sa
| Kong Routing | An example of mapping multiple Knative services to different paths under a single domain name using the Kong API gateway. | [Go](https://github.com/knative/docs/tree/main/code-samples/serving/kong-routing-go) |
| Knative Secrets | A simple app that demonstrates how to use a Kubernetes secret as a Volume in Knative. | [Go](https://github.com/knative/docs/tree/main/code-samples/serving/secrets-go) |
| Multi Container | A quick introduction that highlights how to build and deploy an app using Knative Serving for multiple containers. | [Go](https://github.com/knative/docs/tree/main/code-samples/serving/multi-container) |
| WebSocket Server | A simple WebSocket server. | [Go](https://github.com/knative/docs/tree/main/code-samples/serving/websocket-go) |