model-registry/pkg/openapi/model_experiment_state.go

111 lines
2.6 KiB
Go

/*
Model Registry REST API
REST API for Model Registry to create and manage ML model metadata
API version: v1alpha3
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
"fmt"
)
// ExperimentState - LIVE: A state indicating that the `Experiment` exists - ARCHIVED: A state indicating that the `Experiment` has been archived.
type ExperimentState string
// List of ExperimentState
const (
EXPERIMENTSTATE_LIVE ExperimentState = "LIVE"
EXPERIMENTSTATE_ARCHIVED ExperimentState = "ARCHIVED"
)
// All allowed values of ExperimentState enum
var AllowedExperimentStateEnumValues = []ExperimentState{
"LIVE",
"ARCHIVED",
}
func (v *ExperimentState) UnmarshalJSON(src []byte) error {
var value string
err := json.Unmarshal(src, &value)
if err != nil {
return err
}
enumTypeValue := ExperimentState(value)
for _, existing := range AllowedExperimentStateEnumValues {
if existing == enumTypeValue {
*v = enumTypeValue
return nil
}
}
return fmt.Errorf("%+v is not a valid ExperimentState", value)
}
// NewExperimentStateFromValue returns a pointer to a valid ExperimentState
// for the value passed as argument, or an error if the value passed is not allowed by the enum
func NewExperimentStateFromValue(v string) (*ExperimentState, error) {
ev := ExperimentState(v)
if ev.IsValid() {
return &ev, nil
} else {
return nil, fmt.Errorf("invalid value '%v' for ExperimentState: valid values are %v", v, AllowedExperimentStateEnumValues)
}
}
// IsValid return true if the value is valid for the enum, false otherwise
func (v ExperimentState) IsValid() bool {
for _, existing := range AllowedExperimentStateEnumValues {
if existing == v {
return true
}
}
return false
}
// Ptr returns reference to ExperimentState value
func (v ExperimentState) Ptr() *ExperimentState {
return &v
}
type NullableExperimentState struct {
value *ExperimentState
isSet bool
}
func (v NullableExperimentState) Get() *ExperimentState {
return v.value
}
func (v *NullableExperimentState) Set(val *ExperimentState) {
v.value = val
v.isSet = true
}
func (v NullableExperimentState) IsSet() bool {
return v.isSet
}
func (v *NullableExperimentState) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableExperimentState(val *ExperimentState) *NullableExperimentState {
return &NullableExperimentState{value: val, isSet: true}
}
func (v NullableExperimentState) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableExperimentState) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}