Fix original object mutation on patch retry
Kubernetes-commit: c415e4aeabe5e5514dcdbf2c01c533533c25f4c1
This commit is contained in:
parent
dcf548fbe2
commit
fa876f6773
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@ -86,21 +86,21 @@ func strategicPatchObject(
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patchJS []byte,
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objToUpdate runtime.Object,
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versionedObj runtime.Object,
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) (originalObjMap map[string]interface{}, patchMap map[string]interface{}, retErr error) {
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originalObjMap = make(map[string]interface{})
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) error {
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originalObjMap := make(map[string]interface{})
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if err := unstructured.DefaultConverter.ToUnstructured(originalObject, &originalObjMap); err != nil {
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return nil, nil, err
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return err
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}
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patchMap = make(map[string]interface{})
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patchMap := make(map[string]interface{})
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if err := json.Unmarshal(patchJS, &patchMap); err != nil {
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return nil, nil, err
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return err
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}
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if err := applyPatchToObject(codec, defaulter, originalObjMap, patchMap, objToUpdate, versionedObj); err != nil {
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return nil, nil, err
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return err
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}
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return
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return nil
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}
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// applyPatchToObject applies a strategic merge patch of <patchMap> to
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@ -570,7 +570,7 @@ func patchResource(
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originalObjJS []byte
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originalPatchedObjJS []byte
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originalObjMap map[string]interface{}
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originalPatchMap map[string]interface{}
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getOriginalPatchMap func() (map[string]interface{}, error)
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lastConflictErr error
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originalResourceVersion string
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)
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@ -610,6 +610,26 @@ func patchResource(
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return nil, err
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}
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originalObjJS, originalPatchedObjJS = originalJS, patchedJS
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// Make a getter that can return a fresh strategic patch map if needed for conflict retries
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// We have to rebuild it each time we need it, because the map gets mutated when being applied
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var originalPatchBytes []byte
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getOriginalPatchMap = func() (map[string]interface{}, error) {
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if originalPatchBytes == nil {
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// Compute once
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originalPatchBytes, err = strategicpatch.CreateTwoWayMergePatch(originalObjJS, originalPatchedObjJS, versionedObj)
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if err != nil {
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return nil, err
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}
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}
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// Return a fresh map every time
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originalPatchMap := make(map[string]interface{})
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if err := json.Unmarshal(originalPatchBytes, &originalPatchMap); err != nil {
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return nil, err
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}
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return originalPatchMap, nil
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}
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case types.StrategicMergePatchType:
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// Since the patch is applied on versioned objects, we need to convert the
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// current object to versioned representation first.
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@ -621,8 +641,12 @@ func patchResource(
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if err != nil {
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return nil, err
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}
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originalMap, patchMap, err := strategicPatchObject(codec, defaulter, currentVersionedObject, patchJS, versionedObjToUpdate, versionedObj)
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if err != nil {
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// Capture the original object map and patch for possible retries.
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originalMap := make(map[string]interface{})
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if err := unstructured.DefaultConverter.ToUnstructured(currentVersionedObject, &originalMap); err != nil {
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return nil, err
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}
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if err := strategicPatchObject(codec, defaulter, currentVersionedObject, patchJS, versionedObjToUpdate, versionedObj); err != nil {
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return nil, err
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}
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// Convert the object back to unversioned.
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@ -632,8 +656,17 @@ func patchResource(
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return nil, err
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}
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objToUpdate = unversionedObjToUpdate
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// Store unstructured representations for possible retries.
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originalObjMap, originalPatchMap = originalMap, patchMap
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// Store unstructured representation for possible retries.
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originalObjMap = originalMap
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// Make a getter that can return a fresh strategic patch map if needed for conflict retries
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// We have to rebuild it each time we need it, because the map gets mutated when being applied
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getOriginalPatchMap = func() (map[string]interface{}, error) {
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patchMap := make(map[string]interface{})
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if err := json.Unmarshal(patchJS, &patchMap); err != nil {
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return nil, err
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}
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return patchMap, nil
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}
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}
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if err := checkName(objToUpdate, name, namespace, namer); err != nil {
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return nil, err
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@ -669,17 +702,6 @@ func patchResource(
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return nil, err
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}
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} else {
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if originalPatchMap == nil {
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// Compute original patch, if we already didn't do this in previous retries.
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originalPatch, err := strategicpatch.CreateTwoWayMergePatch(originalObjJS, originalPatchedObjJS, versionedObj)
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if err != nil {
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return nil, err
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}
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originalPatchMap = make(map[string]interface{})
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if err := json.Unmarshal(originalPatch, &originalPatchMap); err != nil {
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return nil, err
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}
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}
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// Compute current patch.
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currentObjJS, err := runtime.Encode(codec, currentObject)
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if err != nil {
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@ -695,6 +717,12 @@ func patchResource(
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}
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}
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// Get a fresh copy of the original strategic patch each time through, since applying it mutates the map
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originalPatchMap, err := getOriginalPatchMap()
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if err != nil {
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return nil, err
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}
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hasConflicts, err := mergepatch.HasConflicts(originalPatchMap, currentPatchMap)
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if err != nil {
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return nil, err
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@ -74,7 +74,7 @@ func TestPatchAnonymousField(t *testing.T) {
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}
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actual := &testPatchType{}
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_, _, err := strategicPatchObject(codec, defaulter, original, []byte(patch), actual, &testPatchType{})
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err := strategicPatchObject(codec, defaulter, original, []byte(patch), actual, &testPatchType{})
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if err != nil {
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t.Fatalf("unexpected error: %v", err)
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}
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@ -314,7 +314,7 @@ func TestNumberConversion(t *testing.T) {
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patchJS := []byte(`{"spec":{"ports":[{"port":80,"nodePort":31789}]}}`)
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_, _, err := strategicPatchObject(codec, defaulter, currentVersionedObject, patchJS, versionedObjToUpdate, versionedObj)
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err := strategicPatchObject(codec, defaulter, currentVersionedObject, patchJS, versionedObjToUpdate, versionedObj)
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if err != nil {
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t.Fatal(err)
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}
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