/* Copyright 2016 The Kubernetes Authors. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ package cacher import ( "sync" "time" "k8s.io/utils/clock" ) const ( refreshPerSecond = 50 * time.Millisecond maxBudget = 100 * time.Millisecond ) // timeBudget implements a budget of time that you can use and is // periodically being refreshed. The pattern to use it is: // // budget := newTimeBudget(...) // ... // timeout := budget.takeAvailable() // // Now you can spend at most timeout on doing stuff // ... // // If you didn't use all timeout, return what you didn't use // budget.returnUnused() // // NOTE: It's not recommended to be used concurrently from multiple threads - // if first user takes the whole timeout, the second one will get 0 timeout // even though the first one may return something later. type timeBudget interface { takeAvailable() time.Duration returnUnused(unused time.Duration) } type timeBudgetImpl struct { sync.Mutex clock clock.Clock budget time.Duration maxBudget time.Duration refresh time.Duration // last store last access time last time.Time } func newTimeBudget() timeBudget { result := &timeBudgetImpl{ clock: clock.RealClock{}, budget: time.Duration(0), refresh: refreshPerSecond, maxBudget: maxBudget, } result.last = result.clock.Now() return result } func (t *timeBudgetImpl) takeAvailable() time.Duration { t.Lock() defer t.Unlock() // budget accumulated since last access now := t.clock.Now() acc := now.Sub(t.last).Seconds() * t.refresh.Seconds() if acc < 0 { acc = 0 } // update current budget and store the current time if t.budget = t.budget + time.Duration(acc*1e9); t.budget > t.maxBudget { t.budget = t.maxBudget } t.last = now result := t.budget t.budget = time.Duration(0) return result } func (t *timeBudgetImpl) returnUnused(unused time.Duration) { t.Lock() defer t.Unlock() if unused < 0 { // We used more than allowed. return } // add the unused time directly to the budget // takeAvailable() will take into account the elapsed time if t.budget = t.budget + unused; t.budget > t.maxBudget { t.budget = t.maxBudget } }