mirror of https://github.com/kubernetes/kops.git
108 lines
3.1 KiB
Go
108 lines
3.1 KiB
Go
/*
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Copyright 2019 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package model
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import (
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"encoding/base64"
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"fmt"
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"path/filepath"
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"k8s.io/kops/pkg/apis/kops"
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"k8s.io/kops/upup/pkg/fi"
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"k8s.io/kops/upup/pkg/fi/nodeup/nodetasks"
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)
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// FileAssetsBuilder configures the hooks
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type FileAssetsBuilder struct {
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*NodeupModelContext
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}
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var _ fi.ModelBuilder = &FileAssetsBuilder{}
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// Build is responsible for writing out the file assets from cluster and instanceGroup
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func (f *FileAssetsBuilder) Build(c *fi.ModelBuilderContext) error {
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// used to keep track of previous file, so a instanceGroup can override a cluster wide one
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tracker := make(map[string]bool)
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// ensure the default path exists
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c.EnsureTask(&nodetasks.File{
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Path: f.FileAssetsDefaultPath(),
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Type: nodetasks.FileType_Directory,
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Mode: s("0755"),
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})
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// do we have any instanceGroup file assets
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if f.InstanceGroup.Spec.FileAssets != nil {
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if err := f.buildFileAssets(c, f.InstanceGroup.Spec.FileAssets, tracker); err != nil {
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return err
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}
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}
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if f.Cluster.Spec.FileAssets != nil {
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if err := f.buildFileAssets(c, f.Cluster.Spec.FileAssets, tracker); err != nil {
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return err
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}
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}
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return nil
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}
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// buildFileAssets is responsible for rendering the file assets to disk
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func (f *FileAssetsBuilder) buildFileAssets(c *fi.ModelBuilderContext, assets []kops.FileAssetSpec, tracker map[string]bool) error {
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for _, asset := range assets {
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// @check if the file asset applies to us. If no roles applied we assume its applied to all roles
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if len(asset.Roles) > 0 && !containsRole(f.InstanceGroup.Spec.Role, asset.Roles) {
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continue
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}
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// @check if e have a path and if not use the default path
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assetPath := asset.Path
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if assetPath == "" {
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assetPath = filepath.Join(f.FileAssetsDefaultPath(), asset.Name)
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}
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// @check if the file has already been done and skip
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if _, found := tracker[assetPath]; found {
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continue
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}
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tracker[assetPath] = true // update the tracker
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// @check is the contents requires decoding
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content := asset.Content
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if asset.IsBase64 {
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decoded, err := base64.RawStdEncoding.DecodeString(content)
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if err != nil {
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return fmt.Errorf("failed on file asset: %s is invalid, unable to decode base64, error: %q", asset.Name, err)
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}
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content = string(decoded)
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}
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// We use EnsureTask so that we don't have to check if the asset directories have already been done
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c.EnsureTask(&nodetasks.File{
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Path: filepath.Dir(assetPath),
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Type: nodetasks.FileType_Directory,
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Mode: s("0755"),
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})
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c.AddTask(&nodetasks.File{
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Contents: fi.NewStringResource(content),
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Mode: s("0440"),
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Path: assetPath,
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Type: nodetasks.FileType_File,
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})
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}
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return nil
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}
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