Tweak the fakes, add a test of fake.
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@ -17,37 +17,46 @@ limitations under the License.
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package fs
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import (
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"bytes"
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"os"
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"k8s.io/kubectl/pkg/kinflate/util/fs"
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)
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var _ fs.File = &FakeFile{}
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var _ File = &FakeFile{}
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// FakeFile implements FileSystem using a fake in-memory filesystem.
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// FakeFile implements File in-memory for tests.
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type FakeFile struct {
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content []byte
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open bool
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}
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// Close closes a file.
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// MakeFakeFile makes a fake file.
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func MakeFakeFile() *FakeFile {
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return &FakeFile{}
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}
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// Close marks the fake file closed.
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func (f *FakeFile) Close() error {
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f.open = false
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return nil
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}
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// Read reads a file's content.
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// Read never fails, and doesn't mutate p.
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func (f *FakeFile) Read(p []byte) (n int, err error) {
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return len(p), nil
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}
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// Write writes bytes to a file
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// Write saves the contents of the argument to memory.
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func (f *FakeFile) Write(p []byte) (n int, err error) {
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f.content = p
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return len(p), nil
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}
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// Stat returns an interface which has all the information regarding the file.
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// ContentMatches returns true if v matches fake file's content.
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func (f *FakeFile) ContentMatches(v []byte) bool {
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return bytes.Equal(v, f.content)
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}
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// Stat returns nil.
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func (f *FakeFile) Stat() (os.FileInfo, error) {
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return nil, nil
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}
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@ -17,33 +17,38 @@ limitations under the License.
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package fs
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import (
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"errors"
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"os"
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"k8s.io/kubectl/pkg/kinflate/util/fs"
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)
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var _ fs.FileSystem = &FakeFS{}
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var _ FileSystem = &FakeFS{}
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// FakeFS implements FileSystem using a fake in-memory filesystem.
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type FakeFS struct{ m map[string]*FakeFile }
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type FakeFS struct {
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m map[string]*FakeFile
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}
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// Create creates a file given the filename.
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func (fs *FakeFS) Create(name string) (fs.File, error) {
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if fs.m == nil {
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fs.m = map[string]*FakeFile{}
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}
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// MakeFakeFS returns an instance of FakeFS with no files in it.
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func MakeFakeFS() *FakeFS {
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return &FakeFS{m: map[string]*FakeFile{}}
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}
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// Create assures a fake file appears in the in-memory file system.
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func (fs *FakeFS) Create(name string) (File, error) {
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fs.m[name] = &FakeFile{}
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return fs.m[name], nil
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}
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// Open opens a file given the filename.
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func (fs *FakeFS) Open(name string) (fs.File, error) {
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if fs.m == nil {
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fs.m = map[string]*FakeFile{}
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}
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// Open returns a fake file in the open state.
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func (fs *FakeFS) Open(name string) (File, error) {
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fs.m[name] = &FakeFile{open: true}
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return fs.m[name], nil
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}
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// Stat return an interface which has all the information regarding the file.
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func (fs *FakeFS) Stat(name string) (os.FileInfo, error) { return os.Stat(name) }
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// Stat always returns nil FileInfo, and returns an error if file does not exist.
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func (fs *FakeFS) Stat(name string) (os.FileInfo, error) {
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if _, found := fs.m[name]; found {
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return nil, nil
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}
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return nil, errors.New("file does not exist")
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}
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@ -0,0 +1,50 @@
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/*
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Copyright 2018 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package fs
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import (
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"testing"
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)
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func TestStat(t *testing.T) {
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x := MakeFakeFS()
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info, err := x.Stat("foo")
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if info != nil {
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t.Fatalf("expected nil info")
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}
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if err == nil {
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t.Fatalf("expected error")
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}
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}
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func TestCreate(t *testing.T) {
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x := MakeFakeFS()
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f, err := x.Create("foo")
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if f == nil {
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t.Fatalf("expected file")
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}
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if err != nil {
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t.Fatalf("unexpected error")
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}
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info, err := x.Stat("foo")
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if info != nil {
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t.Fatalf("expected nil info")
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}
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if err != nil {
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t.Fatalf("expected no error")
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}
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}
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@ -17,19 +17,19 @@ limitations under the License.
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package fs
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import (
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"io"
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"os"
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)
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var _ FileSystem = OSFS{}
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// FileSystem groups basic os filesystem methods.
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type FileSystem interface {
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Create(name string) (File, error)
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Open(name string) (File, error)
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Stat(name string) (os.FileInfo, error)
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}
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// OSFS implements FileSystem using the local filesystem.
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type OSFS struct{}
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// Create creates a file given the filename.
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func (OSFS) Create(name string) (File, error) { return os.Create(name) }
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// Open opens a file given the filename.
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func (OSFS) Open(name string) (File, error) { return os.Open(name) }
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// Stat return an interface which has all the information regarding the file.
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func (OSFS) Stat(name string) (os.FileInfo, error) { return os.Stat(name) }
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// File groups the basic os.File methods.
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type File interface {
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io.ReadWriteCloser
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Stat() (os.FileInfo, error)
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}
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@ -17,22 +17,33 @@ limitations under the License.
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package fs
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import (
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"errors"
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"os"
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)
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var _ File = &OSFile{}
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var _ File = &realFile{}
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// OSFile implements File using the local filesystem.
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type OSFile struct{ file *os.File }
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// realFile implements File using the local filesystem.
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type realFile struct {
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file *os.File
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}
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// MakeRealFile makes an instance of realFile.
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func MakeRealFile(f *os.File) (File, error) {
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if f == nil {
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return nil, errors.New("file argument may not be nil")
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}
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return &realFile{file: f}, nil
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}
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// Close closes a file.
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func (f *OSFile) Close() error { return f.file.Close() }
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func (f *realFile) Close() error { return f.file.Close() }
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// Read reads a file's content.
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func (f *OSFile) Read(p []byte) (n int, err error) { return f.file.Read(p) }
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func (f *realFile) Read(p []byte) (n int, err error) { return f.file.Read(p) }
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// Write writes bytes to a file
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func (f *OSFile) Write(p []byte) (n int, err error) { return f.file.Write(p) }
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func (f *realFile) Write(p []byte) (n int, err error) { return f.file.Write(p) }
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// Stat returns an interface which has all the information regarding the file.
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func (f *OSFile) Stat() (os.FileInfo, error) { return f.file.Stat() }
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func (f *realFile) Stat() (os.FileInfo, error) { return f.file.Stat() }
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@ -17,19 +17,19 @@ limitations under the License.
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package fs
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import (
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"io"
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"os"
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)
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// FileSystem is the interface that groups the basic filesystem methods.
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type FileSystem interface {
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Create(name string) (File, error)
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Open(name string) (File, error)
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Stat(name string) (os.FileInfo, error)
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}
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var _ FileSystem = RealFS{}
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// File is the interface that groups the basic file methods.
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type File interface {
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io.ReadWriteCloser
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Stat() (os.FileInfo, error)
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}
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// RealFS implements FileSystem using the local filesystem.
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type RealFS struct{}
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// Create delegates to os.Create.
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func (RealFS) Create(name string) (File, error) { return os.Create(name) }
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// Open delegates to os.Open.
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func (RealFS) Open(name string) (File, error) { return os.Open(name) }
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// Stat delegates to os.Stat.
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func (RealFS) Stat(name string) (os.FileInfo, error) { return os.Stat(name) }
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