[COURSE] Add CMU 15-462(Computer Graphics) and fix link to zlib (#353)
* Add a course cmu 15-462 * [FIX]fix link to zlib * [FIX]fix typo
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- [Sci-Hub](https://sci-hub.se/): Elbakyan 女神向你挥手,旨在打破知识壁垒的革命性网站。
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- [Library Genesis](http://libgen.is/): 电子书下载网站。
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- [Z-Library](https://z-lib.is/): 电子书下载网站(已被封)。
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- [Z-library](https://singlelogin.me/): 电子书下载网站(目前仅在 [Tor](https://www.torproject.org/) 运行)。
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- [Z-ePub](https://z-epub.com/): ePub 电子书下载网站。
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- [PDF Drive](https://www.pdfdrive.com/): PDF 电子书搜索引擎。
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- [MagazineLib](https://magazinelib.com/): PDF 电子杂志下载网站。
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# CMU 15-462 : COMPUTER GRAPHICS
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## Descriptions
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- Offered by: CMU
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- Prerequisites: Basic vector calculus and linear algebra , basic C/C++ programming skills.
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- Programming Languages: C/C++
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- Difficulty: 🌟🌟🌟🌟
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- Class Hour: 100 hours
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This course provides a comprehensive introduction to computer graphics. It focuses on fundamental concepts and techniques, and their cross-cutting relationship to multiple problem domains in graphics (rendering, animation, geometry, imaging). Topics include: sampling, aliasing, interpolation, rasterization, geometric transformations, parameterization, visibility, compositing, filtering, convolution, curves & surfaces, geometric data structures, subdivision, meshing, spatial hierarchies, ray tracing, radiometry, reflectance, light fields, geometric optics, Monte Carlo rendering, importance sampling, camera models, high-performance ray tracing, differential equations, time integration, numerical differentiation, physically-based animation, optimization, numerical linear algebra, inverse kinematics, Fourier methods, data fitting, example-based synthesis.
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## Course Resources
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- Course Website: [http://15462.courses.cs.cmu.edu/fall2022/](http://15462.courses.cs.cmu.edu/fall2022/)
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- Recordings: [Youtube](https://www.youtube.com/watch?v=W6yEALqsD7k&list=PL9_jI1bdZmz2emSh0UQ5iOdT2xRHFHL7E&index=1)
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- Textbooks: There is no required textbook for 15-462, though a variety of books may provide good supplementary material:
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- [Fundamentals of Computer Graphics. A K Peters, 2009](http://www.amazon.com/Fundamentals-Computer-Graphics-Peter-Shirley/dp/1568814690)
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- [Computer Graphics: Principles and Practice](http://www.amazon.com/Computer-Graphics-Principles-Practice-3rd/dp/0321399528/ref=sr_1_2?s=books&ie=UTF8&qid=1440872554&sr=1-2&keywords=foundations+of+3d+computer+graphics)
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- [Physically Based Rendering: From Theory to Implementation](http://www.amazon.com/gp/product/0123750792?ie=UTF8&tag=pharr-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=0123750792)
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- Assignments: refer to the course website
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# CMU 15-462 : COMPUTER GRAPHICS
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## 课程简介
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- 所属大学:CMU
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- 先修要求:基础的向量微积分和线性代数 , 基础的 C/C++ 编程能力。
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- 编程语言:C/C++
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- 课程难度:🌟🌟🌟🌟
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- 预计学时:100 小时
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本课程全面介绍了计算机图形学。它侧重于基本概念和技术,以及它们与图形中多个问题领域(渲染、动画、几何、成像)的交叉关系。主题包括:采样、混叠、插值、光栅化、几何变换、参数化、可见性、合成、过滤、卷积、曲线和曲面、几何数据结构、细分、网格划分、空间层次结构、光线追踪、辐射测量、反射率、光场、几何光学,蒙特卡洛渲染,重要性采样,相机模型,高性能光线追踪,微分方程,时间积分,数值微分,基于物理的动画,优化,数值线性代数,逆运动学,傅立叶方法,数据拟合.
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## 课程资源
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- 课程网站:[http://15462.courses.cs.cmu.edu/fall2022/](http://15462.courses.cs.cmu.edu/fall2022/)
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- 课程视频:
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- [Youtube](https://www.youtube.com/watch?v=W6yEALqsD7k&list=PL9_jI1bdZmz2emSh0UQ5iOdT2xRHFHL7E&index=1)
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- [bilibili](https://www.bilibili.com/video/BV1QZ4y1K7ga)
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- 课程教材:15-462 没有唯一的课本, 提供了各种书籍供你参考. 如下:
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- [Fundamentals of Computer Graphics. A K Peters, 2009](http://www.amazon.com/Fundamentals-Computer-Graphics-Peter-Shirley/dp/1568814690)
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- [Computer Graphics: Principles and Practice](http://www.amazon.com/Computer-Graphics-Principles-Practice-3rd/dp/0321399528/ref=sr_1_2?s=books&ie=UTF8&qid=1440872554&sr=1-2&keywords=foundations+of+3d+computer+graphics)
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- [Physically Based Rendering: From Theory to Implementation](http://www.amazon.com/gp/product/0123750792?ie=UTF8&tag=pharr-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=0123750792)
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- 课程作业:参见课程主页
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- "GAMES202": "计算机图形学/GAMES202.md"
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- "GAMES103": "计算机图形学/GAMES103.md"
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- "Stanford CS148": "计算机图形学/CS148.md"
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- "CMU 15-462": "计算机图形学/15462.md"
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- Web开发:
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- "MIT web development course": "Web开发/mitweb.md"
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- "Stanford CS142: Web Applications": "Web开发/CS142.md"
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