From c3db4d809228c9c0021649cce75c66698322e221 Mon Sep 17 00:00:00 2001 From: Jacob W <49035217+aOttf@users.noreply.github.com> Date: Mon, 23 May 2022 23:34:03 -0400 Subject: [PATCH] Add books for Gameplay, Game Engine and Computer Graphics --- docs/好书推荐.md | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) diff --git a/docs/好书推荐.md b/docs/好书推荐.md index 1cc25d43..ff0200df 100644 --- a/docs/好书推荐.md +++ b/docs/好书推荐.md @@ -73,12 +73,17 @@ - Physically Based Rendering: From Theory To Implementation - Advanced global illumination, 2nd Edition - [Monte Carlo theory, methods and examples](https://artowen.su.domains/mc/) +- GPU Pro系列 -## 游戏性&游戏引擎开发 - -- 实时碰撞检测 -- AI for Games, 3rd edition - +## 游戏性&游戏引擎 +- Game Engine Architecture, 3rd Edition by Jason Gregory(中文:游戏引擎架构,第二版有中文) +- Game Engine Gems系列 +- 游戏编程模式 by Robert Nystrom +- Game Programming Gems系列 +- Game Audio Programming 3: Principles and Practices by Guy Somberg +- 实时碰撞检测算法技术 by Christer Ericson +- AI for Games, 3rd edition by Ian Millington +- [Game AI Pro系列](http://www.gameaipro.com/) ## 深度学习