Add Books for Design Patterns
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docs/好书推荐.md
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- Advanced global illumination, 2nd Edition
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- [Monte Carlo theory, methods and examples](https://artowen.su.domains/mc/)
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## 游戏性&游戏引擎开发
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- 实时碰撞检测
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- AI for Games, 3rd edition
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## 深度学习
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- [动手学深度学习](http://tangshusen.me/Dive-into-DL-PyTorch/#/)
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- [Software Engineering at Google](https://abseil.io/resources/swe_at_google.2.pdf)
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## 设计模式
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- 设计模式:可复用面向对象软件的基础(Gang of Four)
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- 大话设计模式 by 程杰
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## C/C++
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- The ANSI C Programming Language, 2nd Edition(中文:C程序设计语言第二版,C语言最经典的一本书)
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