Add Books for Design Patterns

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- Advanced global illumination, 2nd Edition
- [Monte Carlo theory, methods and examples](https://artowen.su.domains/mc/)
## 游戏性&游戏引擎开发
- 实时碰撞检测
- AI for Games, 3rd edition
## 深度学习
- [动手学深度学习](http://tangshusen.me/Dive-into-DL-PyTorch/#/)
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- [Software Engineering at Google](https://abseil.io/resources/swe_at_google.2.pdf)
## 设计模式
- 设计模式:可复用面向对象软件的基础Gang of Four
- 大话设计模式 by 程杰
## C/C++
- The ANSI C Programming Language, 2nd Edition(中文C程序设计语言第二版C语言最经典的一本书)