Currently, the mock controller, which is used in tests, takes all of its
updates a priori, which makes it hard to control when an update occurs within a
test.
Now, the controller exposes a `DstSender`, which wraps an unbounded channel of
destination updates. This allows tests to trigger updates at a specific point
in the test.
In order to accomplish this, the controller's hand-rolled gRPC server
implementation has been discarded in favor of a real gRPC destination service.
This requires that the `controller-grpc` project now builds both clients
and servers for the destination service. Additionally, we now build a tap
client as well (assuming that we'll want to write tests against our tap
server).
- The listener is immediately closed on receipt of a shutdown signal.
- All in-progress server connections are now counted, and the process will
not shutdown until the connection count has dropped to zero.
- In the case of HTTP1, idle connections are closed. In the case of HTTP2,
the HTTP2 graceful shutdown steps are followed of sending various
GOAWAYs.
This PR adds the pretty-printing for durations I added in #676 to the panic message from the `assert_eventually!` macro added in #669.
Signed-off-by: Eliza Weisman <eliza@buoyant.io>
As a goal of being a transparent proxy, we want to proxy requests and
responses with as little modification as possible. Basically, servers
and clients should see messages that look the same whether the proxy was
injected or not.
With that goal in mind, we want to make sure that body headers (things
like `Content-Length`, `Transfer-Encoding`, etc) are left alone. Prior
to this commit, we at times were changing behavior. Sometimes
`Transfer-Encoding` was added to requests, or `Content-Length: 0` may
have been removed. While RC 7230 defines that differences are
semantically the same, implementations may not handle them correctly.
Now, we've added some fixes to prevent any of these header changes
from occurring, along with tests to make sure library updates don't
regress.
For requests:
- With no message body, `Transfer-Encoding: chunked` should no longer be
added.
- With `Content-Length: 0`, the header is forwarded untouched.
For responses:
- Tests were added that responses not allowed to have bodies (to HEAD
requests, 204, 304) did not have `Transfer-Encoding` added.
- Tests that `Content-Length: 0` is preserved.
- Tests that HTTP/1.0 responses with no body headers do not have
`Transfer-Encoding` added.
- Tests that `HEAD` responses forward `Content-Length` headers (but not
an actual body).
Closes#447
Signed-off-by: Sean McArthur <sean@seanmonstar.com>
Version 1.7.0 of the url crate seems to be broken which means we cannot
`cargo update` the proxy without locking url to version 1.6. Since we only
use it in a very limited way anyway, and since we use http::uri for parsing
much more, just switch all uses of the url crate to use http::uri for parsing
instead.
This eliminates some build dependencies.
Signed-off-by: Brian Smith <brian@briansmith.org>
The proxy currently stores latency values in an `OrderMap` and reports every observed latency value to the controller's telemetry API since the last report. The telemetry API then sends each individual value to Prometheus. This doesn't scale well when there are a large number of proxies making reports.
I've modified the proxy to use a fixed-size histogram that matches the histogram buckets in Prometheus. Each report now includes an array indicating the histogram bounds, and each response scope contains a set of counts corresponding to each index in the bounds array, indicating the number of times a latency in that bucket was observed. The controller then reports the upper bound of each bucket to Prometheus, and can use the proxy's reported set of bucket bounds so that the observed values will be correct even if the bounds in the control plane are changed independently of those set in the proxy.
I've also modified `simulate-proxy` to generate the new report structure, and added tests in the proxy's telemetry test suite validating the new behaviour.
The proxy depends on `protoc`-generated gRPC bindings to communicate
with the controller. In order to generate these bindings, build-time
dependencies must be compiled.
In order to support a more granular, cacheable build scheme, a new crate
has been created to house these gRPC bindings,
`conduit-proxy-controller-grpc`.
Because `TryFrom` and `TryInto` conversions are implemented for
protobuf-defined types, the `convert` module also had to be moved to
into a dedicated crate.
Furthermore, because the proxy's tests require that
`quickcheck::Aribtrary` be implemented for protobuf types, the
`conduit-proxy-controller-grpc` crate supports an _arbitrary_ feature
fla protobuf types, the `conduit-proxy-controller-grpc` crate supports
an _arbitrary_ feature flag.
While we're moving these libraries around, the `tower-router` crate has
been moved to `proxy/router` and renamed to `conduit-proxy-router.`
`futures-mpsc-lossy` has been moved into the proxy directory but has not
been renamed.
Finally, the `proxy/Dockerfile-deps` image has been updated to avoid the
wasteful building of dependency artifacts, as they are not actually used
by `proxy/Dockerfile`.
The proxy will now try to detect what protocol new connections are
using, and route them accordingly. Specifically:
- HTTP/2 stays the same.
- HTTP/1 is now accepted, and will try to send an HTTP/1 request
to the target.
- If neither HTTP/1 nor 2, assume a TCP stream and simply forward
between the source and destination.
* tower-h2: fix Server Clone bounds
* proxy: implement Async{Read,Write} extra methods for Connection
Closes#130Closes#131
We’ve built Conduit from the ground up to be the fastest, lightest,
simplest, and most secure service mesh in the world. It features an
incredibly fast and safe data plane written in Rust, a simple yet
powerful control plane written in Go, and a design that’s focused on
performance, security, and usability. Most importantly, Conduit
incorporates the many lessons we’ve learned from over 18 months of
production service mesh experience with Linkerd.
This repository contains a few tightly-related components:
- `proxy` -- an HTTP/2 proxy written in Rust;
- `controller` -- a control plane written in Go with gRPC;
- `web` -- a UI written in React, served by Go.