Commit Graph

5 Commits

Author SHA1 Message Date
Andrew Seigner d0a0bb22bd
Move EosCtx to common for Tap and Telemetery (#204)
* Make Eos optional in TapEvent

grpc_status not being set in protobuf is the same as being set to zero,
which is also status OK

Modify TapEvent to include an optional EOS struct

Signed-off-by: Andrew Seigner <siggy@buoyant.io>

Part of #198

* Add Eos to proto & proxy tap end-of-stream events

The proxy now outputs `Eos` instead of `grpc_status` in all end-of-stream tap events. The EOS value is set to `grpc_status_code` when the response ended with a `grpc_status` trailer, `http_reset_code` when the response ended with a reset, and no `Eos` when the response ended gracefully without a `grpc_status` trailer.

This PR updates the proxy. The proto and controller changes are in PR #204.
Part of #198. Closes #202

Signed-off-by: Eliza Weisman <eliza@buoyant.io>
2018-01-24 15:48:00 -08:00
Kevin Lingerfelt fd3cfcb5d9
Move healthcheck proto to separate file, use throughout (#150)
* Move healthcheck proto to separate file, use throughout

Signed-off-by: Kevin Lingerfelt <kl@buoyant.io>

* Remove Check message from healthcheck.proto

Signed-off-by: Kevin Lingerfelt <kl@buoyant.io>

* Standardize healthcheck protobuf import name

Signed-off-by: Kevin Lingerfelt <kl@buoyant.io>
2018-01-17 11:15:38 -08:00
Phil Calçado e328db7e87
Adds conduit-api check for status command (#140)
* Abstract Conduit API client from protobuf interface to add new features

Signed-off-by: Phil Calcado <phil@buoyant.io>

* Consolidate mock api clients

Signed-off-by: Phil Calcado <phil@buoyant.io>

* Add simple implementation of healthcheck for conduit api

Signed-off-by: Phil Calcado <phil@buoyant.io>

* Change NextSteps to FriendlyMessageToUser

Signed-off-by: Phil Calcado <phil@buoyant.io>

* Add grpc check for status on the client

Signed-off-by: Phil Calcado <phil@buoyant.io>

* Add simple server-side check for Conduit API

Signed-off-by: Phil Calcado <phil@buoyant.io>

* Fix feedback from PR

Signed-off-by: Phil Calcado <phil@buoyant.io>
2018-01-12 15:35:22 -05:00
Eliza Weisman 63d1a5d70d
Add Protocol field to Transports telemetry (#138)
See #132. This PR adds a protocol field to the ClientTransport and ServerTransport messages, and modifies the proxy to report a value for this field (currently, it's only ever HTTP).

Currently, HTTP/1 and HTTP/2 are collapsed into one Protocol variant, see #132 (comment). I expect that we can treat H1 as a subset of H2 as far as metrics goes.

Note that after discussing it with @klingerf, I learned that the control plane telemetry API currently does not do anything with the ClientTransport and ServerTransport messages, so beyond regenerating the protobuf-generated code, no controller changes were actually necessary. As we actually add metrics to TCP transports, we'll want to make some additions to the telemetry API to ingest these metrics. If any metrics are shared between HTTP and raw TCP transports (say, bytes sent), we'll want to differentiate between them in Prometheus. All the metrics that the control plane currently ingests from telemetry reports are likely to be HTTP-specific (requests, responses, response latencies), or at least, do not apply to raw TCP.

Actually adding metrics to raw TCP transports will probably have to wait until there are raw TCP transports implemented in the proxy...

Signed-off-by: Eliza Weisman <eliza@buoyant.io>
2018-01-11 16:00:38 -08:00
Oliver Gould b104bd0676 Introducing Conduit, the ultralight service mesh
We’ve built Conduit from the ground up to be the fastest, lightest,
simplest, and most secure service mesh in the world. It features an
incredibly fast and safe data plane written in Rust, a simple yet
powerful control plane written in Go, and a design that’s focused on
performance, security, and usability. Most importantly, Conduit
incorporates the many lessons we’ve learned from over 18 months of
production service mesh experience with Linkerd.

This repository contains a few tightly-related components:
- `proxy` -- an HTTP/2 proxy written in Rust;
- `controller` -- a control plane written in Go with gRPC;
- `web` -- a UI written in React, served by Go.
2017-12-05 00:24:55 +00:00