- The listener is immediately closed on receipt of a shutdown signal.
- All in-progress server connections are now counted, and the process will
not shutdown until the connection count has dropped to zero.
- In the case of HTTP1, idle connections are closed. In the case of HTTP2,
the HTTP2 graceful shutdown steps are followed of sending various
GOAWAYs.
This PR ensures that the mapping of requests to outbound connections is segregated by `Host:` header values. In most cases, the desired behavior is provided by Hyper's connection pooling. However, Hyper does not handle the case where a request had no `Host:` header and the request URI had no authority part, and the request was routed based on the SO_ORIGINAL_DST in the desired manner. We would like these requests to each have their own outbound connection, but Hyper will reuse the same connection for such requests.
Therefore, I have modified `conduit_proxy_router::Recognize` to allow implementations of `Recognize` to indicate whether the service for a given key can be cached, and to only cache the service when it is marked as cachable. I've also changed the `reconstruct_uri` function, which rewrites HTTP/1 requests, to mark when a request had no authority and no `Host:` header, and the authority was rewritten to be the request's ORIGINAL_DST. When this is the case, the `Recognize` implementations for `Inbound` and `Outbound` will mark these requests as non-cachable.
I've also added unit tests ensuring that A, connections are created per `Host:` header, and B, that requests with no `Host:` header each create a new connection. The first test passes without any additional changes, but the second only passes on this branch. The tests were added in PR #489, but this branch supersedes that branch.
Fixes#415. Closes#489.
The proxy currently stores latency values in an `OrderMap` and reports every observed latency value to the controller's telemetry API since the last report. The telemetry API then sends each individual value to Prometheus. This doesn't scale well when there are a large number of proxies making reports.
I've modified the proxy to use a fixed-size histogram that matches the histogram buckets in Prometheus. Each report now includes an array indicating the histogram bounds, and each response scope contains a set of counts corresponding to each index in the bounds array, indicating the number of times a latency in that bucket was observed. The controller then reports the upper bound of each bucket to Prometheus, and can use the proxy's reported set of bucket bounds so that the observed values will be correct even if the bounds in the control plane are changed independently of those set in the proxy.
I've also modified `simulate-proxy` to generate the new report structure, and added tests in the proxy's telemetry test suite validating the new behaviour.
The proxy will now try to detect what protocol new connections are
using, and route them accordingly. Specifically:
- HTTP/2 stays the same.
- HTTP/1 is now accepted, and will try to send an HTTP/1 request
to the target.
- If neither HTTP/1 nor 2, assume a TCP stream and simply forward
between the source and destination.
* tower-h2: fix Server Clone bounds
* proxy: implement Async{Read,Write} extra methods for Connection
Closes#130Closes#131
We’ve built Conduit from the ground up to be the fastest, lightest,
simplest, and most secure service mesh in the world. It features an
incredibly fast and safe data plane written in Rust, a simple yet
powerful control plane written in Go, and a design that’s focused on
performance, security, and usability. Most importantly, Conduit
incorporates the many lessons we’ve learned from over 18 months of
production service mesh experience with Linkerd.
This repository contains a few tightly-related components:
- `proxy` -- an HTTP/2 proxy written in Rust;
- `controller` -- a control plane written in Go with gRPC;
- `web` -- a UI written in React, served by Go.