Fixes#2077
When looking up service profiles, Linkerd always looks for the service profile objects in the Linkerd control namespace. This is limiting because service owners who wish to create service profiles may not have write access to the Linkerd control namespace.
Instead, we have the control plane look for the service profile in both the client namespace (as read from the proxy's `proxy_id` field from the GetProfiles request and from the service's namespace. If a service profile exists in both namespaces, the client namespace takes priority. In this way, clients may override the behavior dictated by the service.
Signed-off-by: Alex Leong <alex@buoyant.io>
The `linkerd check` command was doing limited validation on
ServiceProfiles.
Make ServiceProfile validation more complete, specifically validate:
- types of all fields
- presence of required fields
- presence of unknown fields
- recursive fields
Also move all validation code into a new `Validate` function in the
profiles package.
Validation of field types and required fields is handled via
`yaml.UnmarshalStrict` in the `Validate` function. This motivated
migrating from github.com/ghodss/yaml to a fork, sigs.k8s.io/yaml.
Fixes#2190
Adds an endpoint, at /profiles/new that allows you to input a service name and
namespace, and download a service profile yaml template.
This will enable future work, where we can add more of the yaml customization via
a form in the dashboard, and use that data to help the user configure routes.
This PR begins to migrate Conduit to Linkerd2:
* The proxy has been completely removed from this repo, and is now located at
github.com/linkerd/linkerd2-proxy.
* A `Dockerfile-proxy` has been added to fetch the most-recently published proxy
binary from build.l5d.io.
* Proxy-specific protobuf bindings have been moved to
github.com/linkerd/linkerd2-proxy-api.
* All docker images now use the gcr.io/linkerd-io registry.
* `inject` now uses `LINKERD2_PROXY_` environment variables
* Go paths have been updated to reflect the new (future) repo location.
- reduce row spacing on tables to make them more compact
- Rename TabbedMetricsTable to MetricsTable since it's not tabbed any more
- Format latencies greater than 1000ms as seconds
- Make sidebar collapsible
- poll the /pods endpoint from the sidebar in order to refresh the list of deployments in the autocomplete
- display the conduit namespace in the service mesh details table
- Use floats rather than Col for more responsive layout (fixes#224)
* Abstract Conduit API client from protobuf interface to add new features
Signed-off-by: Phil Calcado <phil@buoyant.io>
* Consolidate mock api clients
Signed-off-by: Phil Calcado <phil@buoyant.io>
* Add simple implementation of healthcheck for conduit api
Signed-off-by: Phil Calcado <phil@buoyant.io>
* Change NextSteps to FriendlyMessageToUser
Signed-off-by: Phil Calcado <phil@buoyant.io>
* Add grpc check for status on the client
Signed-off-by: Phil Calcado <phil@buoyant.io>
* Add simple server-side check for Conduit API
Signed-off-by: Phil Calcado <phil@buoyant.io>
* Fix feedback from PR
Signed-off-by: Phil Calcado <phil@buoyant.io>
* Remove integration test clause from travis file
* Use correct channel for asyn process error reporting
* Fix test for sorting stat keys
* Make integration tests only run if CONDUIT_INTEGRATION_TESTS_ENABLED is set
* Fix timeouts in tests
* Fix handler test check for version
* Removes smoke test that required kubectl as not present on travis
* Replace tail with sleep to avoid leaking subprocesses during tests
* Fix typo & extract constant
We’ve built Conduit from the ground up to be the fastest, lightest,
simplest, and most secure service mesh in the world. It features an
incredibly fast and safe data plane written in Rust, a simple yet
powerful control plane written in Go, and a design that’s focused on
performance, security, and usability. Most importantly, Conduit
incorporates the many lessons we’ve learned from over 18 months of
production service mesh experience with Linkerd.
This repository contains a few tightly-related components:
- `proxy` -- an HTTP/2 proxy written in Rust;
- `controller` -- a control plane written in Go with gRPC;
- `web` -- a UI written in React, served by Go.