linkerd2/web/app/js/components/Octopus.jsx

279 lines
8.9 KiB
JavaScript

import { OctopusArms, baseHeight } from './util/OctopusArms.jsx';
import { displayName, metricToFormatter } from './util/Utils.js';
import Card from '@material-ui/core/Card';
import CardContent from '@material-ui/core/CardContent';
import Grid from '@material-ui/core/Grid';
import PropTypes from 'prop-types';
import React from 'react';
import { StyledProgress } from './util/Progress.jsx';
import Table from '@material-ui/core/Table';
import TableBody from '@material-ui/core/TableBody';
import TableCell from '@material-ui/core/TableCell';
import TableRow from '@material-ui/core/TableRow';
import Typography from '@material-ui/core/Typography';
import _ceil from 'lodash/ceil';
import _floor from 'lodash/floor';
import _get from 'lodash/get';
import _isEmpty from 'lodash/isEmpty';
import _isNil from 'lodash/isNil';
import _orderBy from 'lodash/orderBy';
import _size from 'lodash/size';
import _slice from 'lodash/slice';
import _take from 'lodash/take';
import _times from 'lodash/times';
import { getSuccessRateClassification } from './util/MetricUtils.jsx' ;
import { withStyles } from "@material-ui/core/styles";
const maxNumNeighbors = 6; // max number of neighbor nodes to show in the octopus graph
const styles = () => ({
graphContainer: {
overflowX: "scroll",
padding: "16px 0"
},
graph: {
maxWidth: "974px",
minWidth: "974px",
marginLeft: "auto",
marginRight: "auto"
},
centerNode: {
width: "244px"
},
neighborNode: {
width: "220px"
}
});
class Octopus extends React.Component {
static defaultProps = {
neighbors: {},
resource: {},
unmeshedSources: []
}
static propTypes = {
classes: PropTypes.shape({}).isRequired,
neighbors: PropTypes.shape({}),
resource: PropTypes.shape({}),
unmeshedSources: PropTypes.arrayOf(PropTypes.shape({})),
}
getNeighborDisplayData = neighbors => {
// only display maxNumNeighbors neighboring nodes in the octopus graph,
// otherwise it will be really tall
let upstreams = _orderBy(neighbors.upstream, n => n.successRate);
let downstreams = _orderBy(neighbors.downstream, n => n.successRate);
let display = {
upstreams: {
displayed: upstreams,
collapsed: []
},
downstreams: {
displayed: downstreams,
collapsed: []
}
};
if (_size(upstreams) > maxNumNeighbors) {
display.upstreams.displayed = _take(upstreams, maxNumNeighbors);
display.upstreams.collapsed = _slice(upstreams, maxNumNeighbors, _size(upstreams));
}
if (_size(downstreams) > maxNumNeighbors) {
display.downstreams.displayed = _take(downstreams, maxNumNeighbors);
display.downstreams.collapsed = _slice(downstreams, maxNumNeighbors, _size(downstreams));
}
return display;
}
linkedResourceTitle = (resource, display) => {
return _isNil(resource.namespace) ? display :
<this.props.api.ResourceLink
resource={resource}
linkText={display} />;
}
renderResourceCard(resource, type) {
const { classes } = this.props;
let display = displayName(resource);
let classification = getSuccessRateClassification(resource.successRate);
let Progress = StyledProgress(classification);
return (
<Grid item key={resource.name} >
<Card className={type === "neighbor" ? classes.neighborNode : classes.centerNode} title={display}>
<CardContent>
<Typography variant={type === "neighbor" ? "subtitle1" : "h6"} align="center">
{ this.linkedResourceTitle(resource, display) }
</Typography>
<Progress variant="determinate" value={resource.successRate * 100} />
<Table padding="dense">
<TableBody>
<TableRow>
<TableCell><Typography>SR</Typography></TableCell>
<TableCell numeric={true}><Typography>{metricToFormatter["SUCCESS_RATE"](resource.successRate)}</Typography></TableCell>
</TableRow>
<TableRow>
<TableCell><Typography>RPS</Typography></TableCell>
<TableCell numeric={true}><Typography>{metricToFormatter["NO_UNIT"](resource.requestRate)}</Typography></TableCell>
</TableRow>
<TableRow>
<TableCell><Typography>P99</Typography></TableCell>
<TableCell numeric={true}><Typography>{metricToFormatter["LATENCY"](_get(resource, "latency.P99"))}</Typography></TableCell>
</TableRow>
</TableBody>
</Table>
</CardContent>
</Card>
</Grid>
);
}
renderUnmeshedResources = unmeshedResources => {
const { classes } = this.props;
return (
<Grid item>
<Card key="unmeshed-resources" className={classes.neighborNode}>
<CardContent>
<Typography variant="subtitle1">Unmeshed</Typography>
{
unmeshedResources.map(r => {
let display = displayName(r);
return <Typography key={display} variant="body2" title={display}>{display}</Typography>;
})
}
</CardContent>
</Card>
</Grid>
);
}
renderCollapsedNeighbors = neighbors => {
const { classes } = this.props;
return (
<Grid item>
<Card className={classes.neighborNode}>
<CardContent>
{
neighbors.map(r => {
let display = displayName(r);
return <Typography key={display}>{this.linkedResourceTitle(r, display)}</Typography>;
})
}
</CardContent>
</Card>
</Grid>
);
}
renderArrowCol = (numNeighbors, isOutbound) => {
let width = 80;
let showArrow = numNeighbors > 0;
let isEven = numNeighbors % 2 === 0;
let middleElementIndex = isEven ? ((numNeighbors - 1) / 2) : _floor(numNeighbors / 2);
let arrowTypes = _times(numNeighbors, i => i).map(i => {
if (i < middleElementIndex) {
let height = (_ceil(middleElementIndex - i) - 1) * baseHeight + (baseHeight / 2);
return { type: "up", inboundType: "down", height };
} else if (i === middleElementIndex) {
return { type: "flat", inboundType: "flat", height: baseHeight };
} else {
let height = (_ceil(i - middleElementIndex) - 1) * baseHeight + (baseHeight / 2);
return { type: "down", inboundType: "up", height };
}
});
let height = numNeighbors * baseHeight;
let svg = (
<svg height={height} width={width} version="1.1" viewBox={`0 0 ${width} ${height}`}>
<defs />
{
arrowTypes.map(arrow => {
let arrowType = isOutbound ? arrow.type : arrow.inboundType;
return OctopusArms[arrowType](width, height, arrow.height, isOutbound, isEven);
})
}
</svg>
);
return !showArrow ? null : svg;
}
render() {
let { resource, neighbors, unmeshedSources, classes} = this.props;
if (_isEmpty(resource)) {
return null;
}
let display = this.getNeighborDisplayData(neighbors);
let numUpstreams = _size(display.upstreams.displayed) + (_isEmpty(unmeshedSources) ? 0 : 1) +
(_isEmpty(display.upstreams.collapsed) ? 0 : 1);
let numDownstreams = _size(display.downstreams.displayed) + (_isEmpty(display.downstreams.collapsed) ? 0 : 1);
return (
<div className={classes.graphContainer}>
<div className={classes.graph}>
<Grid
container
direction="row"
justify="center"
alignItems="center">
<Grid
container
spacing={24}
direction="column"
justify="center"
alignItems="center"
item
xs={3}>
{display.upstreams.displayed.map(n => this.renderResourceCard(n, "neighbor"))}
{_isEmpty(unmeshedSources) ? null : this.renderUnmeshedResources(unmeshedSources)}
{_isEmpty(display.upstreams.collapsed) ? null : this.renderCollapsedNeighbors(display.upstreams.collapsed)}
</Grid>
<Grid item xs={1}>
{this.renderArrowCol(numUpstreams, false)}
</Grid>
<Grid item xs={3}>
{this.renderResourceCard(resource, "main")}
</Grid>
<Grid item xs={1}>
{this.renderArrowCol(numDownstreams, true)}
</Grid>
<Grid
container
spacing={24}
direction="column"
justify="center"
alignItems="center"
item
xs={3}>
{ display.downstreams.displayed.map(n => this.renderResourceCard(n, "neighbor"))}
{_isEmpty(display.downstreams.collapsed) ? null : this.renderCollapsedNeighbors(display.downstreams.collapsed)}
</Grid>
</Grid>
</div>
</div>
);
}
}
export default withStyles(styles)(Octopus);