src: fix OOB reads in process.title getter

The getter passed a stack-allocated, fixed-size buffer to
uv_get_process_title() but neglected to check the return value.

When the total length of the command line arguments exceeds the size of
the buffer, libuv returns UV_ENOBUFS and doesn't modify the contents of
the buffer. The getter then proceeded to return whatever garbage was on
the stack at the time of the call, quite possibly reading beyond the
end of the buffer.

Add a GetProcessTitle() helper that reads the process title into a
dynamically allocated buffer that is resized when necessary.

Fixes: https://github.com/nodejs/node/issues/31631

PR-URL: https://github.com/nodejs/node/pull/31633
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: David Carlier <devnexen@gmail.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
This commit is contained in:
Ben Noordhuis 2020-02-04 15:52:39 +01:00 committed by Anna Henningsen
parent 7df429808c
commit d394dd78de
No known key found for this signature in database
GPG Key ID: 9C63F3A6CD2AD8F9
5 changed files with 55 additions and 10 deletions

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@ -95,6 +95,7 @@ void ResetStdio(); // Safe to call more than once and from signal handlers.
void SignalExit(int signal, siginfo_t* info, void* ucontext);
#endif
std::string GetProcessTitle(const char* default_title);
std::string GetHumanReadableProcessName();
void GetHumanReadableProcessName(char (*name)[1024]);

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@ -32,11 +32,11 @@ using v8::Value;
static void ProcessTitleGetter(Local<Name> property,
const PropertyCallbackInfo<Value>& info) {
char buffer[512];
uv_get_process_title(buffer, sizeof(buffer));
std::string title = GetProcessTitle("node");
info.GetReturnValue().Set(
String::NewFromUtf8(info.GetIsolate(), buffer, NewStringType::kNormal)
.ToLocalChecked());
String::NewFromUtf8(info.GetIsolate(), title.data(),
NewStringType::kNormal, title.size())
.ToLocalChecked());
}
static void ProcessTitleSetter(Local<Name> property,

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@ -21,12 +21,12 @@ class NodeTraceStateObserver
: public v8::TracingController::TraceStateObserver {
public:
inline void OnTraceEnabled() override {
char name_buffer[512];
if (uv_get_process_title(name_buffer, sizeof(name_buffer)) == 0) {
std::string title = GetProcessTitle("");
if (!title.empty()) {
// Only emit the metadata event if the title can be retrieved
// successfully. Ignore it otherwise.
TRACE_EVENT_METADATA1(
"__metadata", "process_name", "name", TRACE_STR_COPY(name_buffer));
"__metadata", "process_name", "name", TRACE_STR_COPY(title.c_str()));
}
TRACE_EVENT_METADATA1("__metadata",
"version",

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@ -22,6 +22,7 @@
#include "util.h" // NOLINT(build/include_inline)
#include "util-inl.h"
#include "debug_utils-inl.h"
#include "env-inl.h"
#include "node_buffer.h"
#include "node_errors.h"
@ -45,6 +46,7 @@
#include <atomic>
#include <cstdio>
#include <cstring>
#include <iomanip>
#include <sstream>
@ -133,10 +135,30 @@ void LowMemoryNotification() {
}
}
std::string GetProcessTitle(const char* default_title) {
std::string buf(16, '\0');
for (;;) {
const int rc = uv_get_process_title(&buf[0], buf.size());
if (rc == 0)
break;
if (rc != UV_ENOBUFS)
return default_title;
buf.resize(2 * buf.size());
}
// Strip excess trailing nul bytes. Using strlen() here is safe,
// uv_get_process_title() always zero-terminates the result.
buf.resize(strlen(&buf[0]));
return buf;
}
std::string GetHumanReadableProcessName() {
char name[1024];
GetHumanReadableProcessName(&name);
return name;
return SPrintF("%s[%d]", GetProcessTitle("Node.js"), uv_os_getpid());
}
void GetHumanReadableProcessName(char (*name)[1024]) {

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@ -0,0 +1,22 @@
'use strict';
const common = require('../common');
const { spawnSync } = require('child_process');
const { strictEqual } = require('assert');
// FIXME add sunos support
if (common.isSunOS)
common.skip(`Unsupported platform [${process.platform}]`);
// FIXME add IBMi support
if (common.isIBMi)
common.skip('Unsupported platform IBMi');
// Explicitly assigning to process.title before starting the child process
// is necessary otherwise *its* process.title is whatever the last
// SetConsoleTitle() call in our process tree set it to.
// Can be removed when https://github.com/libuv/libuv/issues/2667 is fixed.
if (common.isWindows)
process.title = process.execPath;
const xs = 'x'.repeat(1024);
const proc = spawnSync(process.execPath, ['-p', 'process.title', xs]);
strictEqual(proc.stdout.toString().trim(), process.execPath);