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doc: fix minor typos in net.md
About writable, not 'reads' but 'writes' is correct. And also, add parentheses because server.getConnections is function. PR-URL: https://github.com/nodejs/node/pull/14502 Reviewed-By: Refael Ackermann <refack@gmail.com> Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: Vse Mozhet Byt <vsemozhetbyt@gmail.com> Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
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@ -155,7 +155,7 @@ The number of concurrent connections on the server.
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This becomes `null` when sending a socket to a child with
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[`child_process.fork()`][]. To poll forks and get current number of active
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connections use asynchronous `server.getConnections` instead.
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connections use asynchronous [`server.getConnections()`][] instead.
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### server.getConnections(callback)
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<!-- YAML
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@ -232,7 +232,7 @@ Start a server listening for connections on a given `handle` that has
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already been bound to a port, a UNIX domain socket, or a Windows named pipe.
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The `handle` object can be either a server, a socket (anything with an
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underlying `_handle` member), or an object with a `fd` member that is a
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underlying `_handle` member), or an object with an `fd` member that is a
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valid file descriptor.
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*Note*: Listening on a file descriptor is not supported on Windows.
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@ -366,7 +366,7 @@ A `net.Socket` can be created by the user and used directly to interact with
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a server. For example, it is returned by [`net.createConnection()`][],
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so the user can use it to talk to the server.
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It can also be be created by Node.js and passed to the user when a connection
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It can also be created by Node.js and passed to the user when a connection
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is received. For example, it is passed to the listeners of a
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[`'connection'`][] event emitted on a [`net.Server`][], so the user can use
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it to interact with the client.
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@ -384,9 +384,9 @@ Creates a new socket object.
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* `allowHalfOpen` {boolean} Indicates whether half-opened TCP connections
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are allowed. See [`net.createServer()`][] and the [`'end'`][] event
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for details. Defaults to `false`.
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* `readable` {boolean} Allow reads on the socket when a `fd` is passed,
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* `readable` {boolean} Allow reads on the socket when an `fd` is passed,
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otherwise ignored. Defaults to `false`.
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* `writable` {boolean} Allow reads on the socket when a `fd` is passed,
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* `writable` {boolean} Allow writes on the socket when an `fd` is passed,
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otherwise ignored. Defaults to `false`.
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* Returns: {net.Socket}
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