From 7a4a40b6bd3c98eaaa03ba6b589f195e464c3581 Mon Sep 17 00:00:00 2001 From: ChrisLiu <70144550+chrisliu1995@users.noreply.github.com> Date: Thu, 25 May 2023 16:10:42 +0800 Subject: [PATCH] Update CHANGELOG.md --- CHANGELOG.md | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index addb79e..c366c7b 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,27 @@ # Change Log +## v0.3.0 + +> Change log since v0.2.0 + +### Features + +- Add prometheus metrics and monitor dashboard for game servers. https://github.com/openkruise/kruise-game/pull/40 +- Add external scaler to make the game servers in the WaitToBeDeleted opsState automatically deleted. https://github.com/openkruise/kruise-game/pull/39 +- Support ReserveIds ScaleDownStrategyType (backfill the deleted Gs ID to the Reserve field). https://github.com/openkruise/kruise-game/pull/52 +- Update AlibabaCloud API Group Version from v1alpha1 to v1beta1. https://github.com/openkruise/kruise-game/pull/41 +- Add more print columns for GameServer & GameServerSet. https://github.com/openkruise/kruise-game/pull/48 +- Add default serviceName for GameServerSet. https://github.com/openkruise/kruise-game/pull/51 +- Add new networkType Kubernetes-Ingress. https://github.com/openkruise/kruise-game/pull/54 + +### Others + +- Avoid GameServer status sync delay when network failure. https://github.com/openkruise/kruise-game/pull/45 +- Avoid GameServerSet status sync failed when template metadata is not null. https://github.com/openkruise/kruise-game/pull/46 +- Add marginal conditions to avoid fatal errors when scaling. https://github.com/openkruise/kruise-game/pull/49 + +--- + ## v0.2.0 > Change log since v0.1.0