diff --git a/CHANGELOG.md b/CHANGELOG.md index 1716ef9..0fe5a0b 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,10 +1,31 @@ # Change Log +## v0.4.0 + +> Change log since v0.3.0 + +### Features & Enhancements +- Avoid Network NotReady too long for Kubernetes-Ingress NetworkType. https://github.com/openkruise/kruise-game/pull/61/commits/7f66be508004d393299e037cba052c5111d6678a +- Add param Fixed for Kubernetes-Ingress NetworkType. https://github.com/openkruise/kruise-game/pull/61/commits/00c8d5502f1813f0092f05ffb3b0c2dbca5a63f7 +- Change autoscaler trigger metricType from Value to AverageValue. https://github.com/openkruise/kruise-game/pull/64 +- Decouple triggering network update from Gs Ready. https://github.com/openkruise/kruise-game/pull/71 +- Add reserveIds when init asts. https://github.com/openkruise/kruise-game/pull/73 +- AlibabaCloud-SLB support muti-slbIds. https://github.com/openkruise/kruise-game/pull/69/commits/42b8ab3e739c872f477d4faa7286ace3a87a07d6 + + +### Bug Fixes +- Fix the issue of unable to complete scaling down from 1 to 0 when autoscaling. https://github.com/openkruise/kruise-game/pull/59 +- Avoid metrics controller fatal when gss status is nil. https://github.com/openkruise/kruise-game/pull/61/commits/c56574ecaf5af1e5d0625f4555a470c90125f4d4 +- Fix the problem that the hostPort plugin repeatedly allocates ports when pods with the same name are created. https://github.com/openkruise/kruise-game/pull/66 +- Assume that slices without elements are equal to avoid marginal problem. https://github.com/openkruise/kruise-game/pull/74 +- Fix AlibabaCloud-SLB allocate and deallocate imprecisely. https://github.com/openkruise/kruise-game/pull/69/commits/05fea83e08a39f496cb9f93a83a0775460cb160a + + ## v0.3.0 > Change log since v0.2.0 -### Features +### Features & Enhancements - Add prometheus metrics and monitor dashboard for game servers. https://github.com/openkruise/kruise-game/pull/40 - Add external scaler to make the game servers in the WaitToBeDeleted opsState automatically deleted. https://github.com/openkruise/kruise-game/pull/39 @@ -15,7 +36,7 @@ - Add new networkType Kubernetes-Ingress. https://github.com/openkruise/kruise-game/pull/54 - Add network-related environment variables to allow users to adjust the network waiting time and detection interval. https://github.com/openkruise/kruise-game/pull/57 -### Others +### Bug Fixes - Avoid GameServer status sync delay when network failure. https://github.com/openkruise/kruise-game/pull/45 - Avoid GameServerSet status sync failed when template metadata is not null. https://github.com/openkruise/kruise-game/pull/46